Arcades Greatest Hits

a game by Digital Eclipse Software, and Midway

Platforms: PlaystationSega GenesisGenesisSNESSNES

Genres: Action, Arcade Classics

See also: Arcade Games

Where can someone go to not only wheel around in a futuristic tank but also defend a city from alien invaders-not to mention destroy a giant centipede? The answer is simple: Williams' Arcade's Greatest Hits Atari Collection I. But those are not the only things gamers can do in the title.

All of the games in this collection are classic arcade games compiled onto one CD for the PlayStation.

This volume of AGHACI includes the following titles: Asteroids, Super Breakout, Tempest, Battlezone, Centipede and Missile Command.

The first volume of AGHACI included some classic titles including Joust. Robotron and others.

This time around the interface is changed, among other things. The first volume featured "virtual dip switches" which allowed gamers to change options in the game (like difficulty, number of lives, etc.). AGHACI allows gamers to change these same options-along with a few new ones-in a standard options menu environment.

On top of this, the game features a full-fledged, rendered intro sequence (which is quite impressive) and a huge amount of background info on each of the games. The first one had interviews and some info, but not as much as the second installment.

For instance, gamers can see some of the old-school Halloween costumes based on these arcade classics along with some of the print ads and packaging from the '80s.

There are also interviews with some of the original programmers for some of the games in the history portion of this disc. These interviews give gamers some interesting and sometimes funny stories about the making of the games Qike the Tempest free A3 credits bug).

The graphics in the games are identical to their arcade cousins. Little blocks thrown together represent a mushroom in Centipede or a city in Missile Command. The vector classic, Battlezone is arcade perfect, except for the control. The digital sounds are identical to the arcade versions, too.

There are probably gamers out there wondering how the control is overall (as mentioned in the last paragraph). Since the arcade originals used a whole slew of different types of control (like rollerballs and double joysticks), it may be strange to use the PS pad for some of the games. With the use of the mouse, the control is much better.

Since this version is early, the control may be tweaked to make it feel more natural (with Missile Command and Super Breakout).

Last month gamers so some of the retro titles that have come out or that are coming out. Now that we have a playable version of the second volume of AGHACI, more retro should be a good thing--for fans of these classics that is.

  • THEME - Classics
  • NUMBER OF PLAYERS - 1 or 2

Arcades Greatest Hits Downloads

Arcades Greatest Hits download

Revivals of old arcade games are the rage. Unlike Namco's Museum games, Williams Arcade's Greatest Hits adds nothing new to these average '80s games.

Of the classics here—Defender, Defender II, Joust, Robotron, and Sinistar—Robotron comes off best with its swarming enemies that create genuine suspense.

In all the games, the graphics are simple and the sounds add little. The controls are hit-and-miss, especially in Defender where there's lots to do but your shots and warps are often ineffective.

Old games have their place in history, but not in 1997. "Old' doesn't always equal "classic."


  • In Defender, save your smart bombs for lots of swarming enemies.
  • In Robotron, quickly grab the hostages, then obliterate the robots.
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