- Manufacturer: Enix
- Machine: SNES
This game is kinda like a wrestler with brains. You know, massive strength, lightning speed and a violent disposition coupled with a brain that can do more than just string simple words into sentences like: 'Me hungry. Eat now.' Mitildrifg,
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To build a really good RPG, you usually have to make concessions in the graphics or action department. Although Brainlord is lacking in both areas, you can still spend hours with it and never get tired. You might get annoyed with some of the puzzles though.
Your father has left you in charge of the village, and before he treks out to seek the Tower of Light, he relates your family's history as Dragon Warriors. He also tells you you're destined to ride the dragons as your ancestors did, and then he walks off and disappears. Thanks, dad.
Now the villagers want you to follow in dad's footsteps (gulp!) and seek the Dragon in the Tower of Light. You fall in with a band of unemployed adventurers who pop up every now and then to help. You have to scale the Tower, find an assortment of weapons, gather gold, and bring the famed Dragon Scales back to the village...and then your adventure really begins!
You end up in several locales, -- under the village, in a futuristic laboratory, and in the deepest, darkest dungeons, to name a few. There you meet goblins, skeletons, cyborgs, and more. You'll come across some-intricate puzzles that require more brain than brawn, and you'll find a magic spell or two to help you out.
- After defeating the Giant Cockroach, return to the third floor of the Tower in the village, where the merchant was. Search his abandoned chest and you'll be rewarded.
- Here's the short answer to this sword-stumper!
- Purchase the axe after you get the Dragon Scale. The weapons Dealer is in Die Basement of the village Tool Shop.
Sight for Sore Brains
The graphics follow the path of other SNES action/RPGs like Zelda and Lufia, but Brainlord will remind you more of the former than the latter. The sprites are all well-drawn but cartoonish, and the enemies have a squashed look that comes across as horrible and funny at the same time. The backgrounds are standard RPG fare, and the bosses are nothing to write home about, placing the graphics in the overall "seen it, done it" range.
- To return quickly to the beginning of a level, leap into the abyss. It only costs you one Hit Point
- Never back up when fighting enemies -- they reappear.
The music sounds like so many other RPGs that this title. Is strictly BYOJ -- bring your own jams. The enemies don't make a sound when they're destroyed (which is kind of like defeating a mime (and a mime is a terrible thing to waste). No other voice-over or spectacular sound effects enhance the game.
- Equip weapons and armor as soon as you find them, and sell them at your first opportunity. The more you carry, the slower you go.
- Before setting out for the Tower, go to the building behind the Inn and clear out the mice for the woman there. She lets you keep whatever you find in the attic.
- When you find a magic spell like the Cold Shot, keep your sword charged while walking. That way, you're ready for anything that happens.
The control can get wearisome after awhile, especially when you can't seem to get the hang of jumping from platform to platform in the bottomless pit levels. Even the slightest error in the length of your jump will send you tumbling below. The puzzles also reset themselves when you leave and enter a room, so it takes awhile to get through the levels.
Lord of the Brains
This standard RPG would fall into the dungeon with the rest of the clones if it weren't for it's Zelda-style puzzle solving. You'll find yourself intrigued by this aspect of the game; along with the sheer suspense of finding out if you're ever going to drive a Dragon again. Better brush up on the written test first, Braindead!
Real RPG players may dismiss this peripheral RPG as somewhat of a distraction, although it does have hit points, spells, and weapons. Brainlord doesn't ask much of you, just some sluggin' and some solving.
Brain Lord is an action role playing game focused on puzzle solving and exploring, and brings innovative elements to the table, setting it apart from other similar games of its time.
Unfortunately, the storyline is not Brain Lord’s strong point. You are put in control of Remeer as he journeys in search for his father who disappeared during his quest to find the last dragon. The hero is joined by several other characters that help him throughout the game. Although not so many personas are featured, their stories are not as important, nor are they emphasized, keeping the focus on Remeer. Still, it adds a bit of diversity to the story.
Graphically, the game is quite impressive, considering its release date, and all the levels are beautifully decorated and each have a distinct appeal.
The gameplay is where it gets interesting. Remeer can attack enemies with different weapons (swords and axes and such) and also cast spells by charging the power gauge and releasing the attack. As opposed to other games, Brail Lord has few spells, but all of them are useful at one point or another; in short, quality not quantity. The innovative aspect is that Remeer does not gain experience or levels and instead relies on the strength of his equipment. Money is gained by defeating foes, which makes it rather easy to obtain the best weapons in the game, but this isn’t a big flaw.
Another interesting aspect is the use of helpers (up to two at any time) that follow you around and perform different tasks, like attacking enemies, healing you or illuminating dark places. They become stronger when you collect blue orbs randomly left behind by enemies.
Most of the gameplay takes place in dungeons with numerous puzzles, ranging from easy to frustrating. A good thing is that when you leave the area, the puzzle resets, but so do the enemies. The game also has you collect keys and you may need to backtrack quite a lot of times, meaning that enemies are reset repeatedly. Still, the puzzles are fun to complete and the especially difficult ones leave you with a feeling of tremendous satisfaction.
To conclude, Brain Lord adheres to the role playing game trends of its period by featuring the most common elements, but still manages to distinguish itself through some unique aspects. Definitely worth trying if you are a fan of RPGs and puzzle solving.
Brain Lord features:
- Five different dungeons to explore.
- Numerous puzzles with varying difficulty.
- Innovative gameplay with the use of distinct pets and abilities.
Brain Lord is an Action RPG with a heavy emphasis on dungeon exploring and published by Enix for the Super Famicom/Super NES. It was only released in Japan and the US.
You fight enemies in real time, using various weapons with different ranges - swords, axes, etc. and you can equip different kinds of armor and shields. You will find magical jades that summon fairies, which have special attacks and level up after fighting just like you, but are controlled by the AI, and who would fight at your side.