Castlevania: Legacy of Darkness
The N64 version of Castlevania - whilst annoying many traditionalists with the move from 2D to 3D - was a thoroughly entertaining slice of vamp-filled undead-slaying.
It had its problems, though; an annoying camera and an emphasis on pixel-perfect jumping being the two main offenders. Foggy, muddy visuals didn't help either, but the wealth of wonderful set-pieces (the begging villager, without a reflection in the mirror behind him for one) more than made up for it.
Which brings us neatly to Castlevania 2, the inevitable sequel - of sorts. You see, Castlevania 2 is more of an add-on adventure than a true sequel, hence the American title of 'Special Edition'. Taking place a decade before the events in Castlevania, there's now the option to play as hairy werewolf chap Cornell or the armour-plated warrior Henry, each of whom has his own quest to tackle, much like the previous games' Reinhardt and Carrie. Intriguingly, Reinhardt and Carrie are both also playable in the game, so you're effectively getting the original game bundled in with Castlevania 2. Which isn't half bad.
Although the development cart we got hold of this month was still early code, the game itself is scheduled for a January/February UK release (which means, hopefully, that we should have a review for you in the next issue or two). Sections that we've played include several impressive boss encounters - with a huge serpent, a harpy and a vile Medusa - plus some platforming sections that were admittedly fairly similar to equivalent sections in the original game. All will be revealed very soon.