Justice League Task Force

Justice League Task Force

If Batman and Superman duked it out, who would win? If you're tormented by questions like this, try Justice League Task Force, an average fighting game that lets you pit your favorite DC heroes against each other.

Comic Crusade

In this game you can assume the role of one of six Justice League heroes (including Wonder Woman, Green Arrow, Flash, and Aquaman) and three villains, Darkseid, Despero, and Cheetah. The three styles of play include a Battle mode, a two-player Versus mode, and a Story mode. In the Story mode you battle evil clones of the other justice League members before squaring off against Darkseid and his minions in the final rounds.

The characters are well drawn, standing about as tall as most fighting-game sprites. Although they look good while posing, the villains and heroes unfortunately diminish in visual quality when they move, becoming stiff and less detailed. Each fighter's background, however, is well illustrated and offers touches of animation, plus a few token breakables (a la Street Fighter 2).

The sound, like the graphics, rates better than average. The combat sound effects are also reminiscent of SF 2, though the sparring superheroes occasionally voice super grunts. Moody music and custom background sounds, like the whipping wind in Flash's stage, bring a unique sonic presence to each match.

Justice Fatigue

Control is the weakest aspect of this game. The heroes' and villains' fighting styles don't differ much, and they interact more like brawlers in a beat-em-up game than full- on fighters.

While each character packs three or four special moves, the standard attacks (like the quick and medium punches and kicks) feel the same, and the combination attacks lack the continuity of movement most players want in their fighting games. The computer opponents even compensate for this lack of fluidity with extremely cheap fighting styles.

ProTip: With plenty of special projectile attacks, Green Arrow is a good choice if you prefer to fight from a distance.

Conceptually, the idea of putting these well-known warriors in a fighting game is a good one. Long-standing heroes like these, however, deserve a better effort than this game, which plays like something only the Joker could love.

  • Fans of Mortal Kombat's Scorpion should choose Wonder Woman. Her Lasso attack works similarly to Scorpion's spear.
  • Batman's Drop Kick is difficult to execute but very effective. Learn to pull it off quickly.
  • When fighting as Batman, double-tap toward your opponent to charge unharmed past their projectile attacks.
  • Master Wonder Woman's Wrist Guard Reflect and turn your foe's projectiles against them.

Other games by
Acclaim

Justice League Task Force Downloads

Sega Genesis Justice League Task Force download
  • Acclaim/Sunsoft for Super NES

Let's look at this game from a real-life viewpoint, OK? A powerful bunch of bad guys is out to kick your ass! You need help now! So you call up all your friends, and commence to kicking their collective butts until they agree to help your! HUH? I think NOT!

reggie posted a review
  • Manufacturer: Acclaim/Sunsoft
  • Machine: Super NES

Let's look at this game from a real-life viewpoint, OK? A powerful bunch of bad guys is out to kick your ass! You need help now! So you call up all your friends, and commence to kicking their collective butts until they agree to help your HUH? I think NOT!

reggie posted a review
  • Manufacturer: Acclaim/Sunsoft
  • Machine: Super NES

Let's look at this game from a real-life viewpoint, OK? A powerful bunch of bad guys is out to kick your ass! You need help new! Se you call up all your friends, and commence to kicking their collective butts until they ante to help your HUH? I think NOT!

reggie posted a review
  • Machine: Super NES
  • Genre: fighting
  • Players: 1 or 2
  • Publisher: Acclaim/Sunsoft
  • Developer: Blizzard Entertainment

Well, it's finally here, after a half-dozen push-backs and delays, you can at last play the Justice League fighting game. Was it worth the wait? Well, yes and no.

As this sort of thing goes, it's not bad at all. It looks reasonably good and controls well. The special moves are easy to pull off, mostly simple fireball-type stuff (no bizarre Samurai Shodown combinations), and there are a total of eight fighters - not a huge number, but enough.

However, it's tough to get around the fact that this is just another fighting game. While the special moves are based on each character's comic book powers, they're basically the same moves you've seen before dozens of times. It's not animated especially well, and besides the DC characters, there's no hook or gimmick to distinguish it from any other brawler.

The bottom line is that it's a solidly made 2-D sprite-based fighting game, no better or worse than a hundred other titles. If you've absolutely got to have every fighting game ever made, or you're the world's biggest DC fan, then by all means check it out. Otherwise, it's mostly good for about a half hour of excitement, followed by a lot of yawning. GP

There are two questions that have boggled the great minds of the world for years: 'Nature vs. nurture, do humans learn or are we instinctive beasts?' and 'can anyone beat Superman in a fair fight'? While debates may continue on nature vs. nurture, Justice League Task Force settles the score on that Superman thing.

While a superhero fighting game is a great idea, it is long overdue. Four years ago Justice League Task Force would've set the gaming world ablaze. However, nowadays the 2-D, sprite-based brawler is becoming more and more tiresome. Even the injection of superhero characters isn't enough to resurrect this dying genre, especially when the game is done as generically as this one.

As The Flash, Superman, Batman, Aquaman, Green Arrow, Wonder Woman, Cheetah, Despero, or Darkseid you are able to pull off typical special moves that are in-line with each character's comic-book powers. This could make for some interesting fights - unfortunately, it doesn't. None of the characters strengths or weaknesses are exploited well enough. JLTF is a typical punch, kick, and block fighting game like the hundreds before it.

Squint your eyes when playing this game, and you swear you're playing Power Instinct, Fatal Fury, Art Of Fighting, or any other fighting game. That doesn't mean Justice League Task Force is bad, it's just another fighting game that isn't any better or worse than the gazillion that are already on the market. GP

reggie posted a review
  • Manufacturer: Acclaim/Sunsoft
  • Machine: Super NES

Let's look at this game from a real-life viewpoint, OK? A powerful bunch of bad guys is out to kick your ass! You need help new! Se you call up all your friends, and commence to kicking their collective butts until they ante to help your HUH? I think NOT!

reggie posted a review

Where else can Superman and Wonder Woman battle it out against each other? Acclaim's new fighting game lets you see it happen on your Genesis. But you may find that the scales of justice tip more toward the computer than toward you.

A League of Their Own

In a diabolical plan to rule the Earth, the evil alien emperor Darkseid wants to enslave humans in order to take over the universe. Old Dork-seid has apparently never heard of the Justice League, which is composed of Superman, Batman, Wonder Woman, Flash, Aquaman, and Green Arrow.

Unfortunately, you must battle against your fellow Leaguers (and three bosses) in order to bring down Darkseid. This means that Wonder Woman will have to kick some Bat butt, and Superman may have to bend a green arrow or two. You have a full complement of standard moves, along with an arsenal of ho-hum special attacks. "Super" applies to the heroes -- not the moves.

The control is just as disappointing. The special moves are hard to perform accurately, which doesn't adversely affect gameplay since the regular punches and kicks seem to do just as well in a fight. It feels as if the specials were thrown in as an afterthought, and the unfair computer opponents seem to perform special moves far too easily.

Caped Fear

The graphics look a little cleaner than they do in the SNES version. The sprites are large, but aren't always in charge as traces of slowdown mar the sparring. The backgrounds are gorgeous and suit the persona of each fighter.

The sounds are less than heroic. No justice is done to the game sonically With the weak grunts and out-of-place screeches. If you want to see a larger-than-life character squeal like a sissy, go pinch Rush Limbaugh.

Less Than Hero

It's unfortunate that a great idea like a superhero fighting game is bogged down by poor control and lack of imagination. Looking for great fighting? Look elsewhere, because this be-League-red game wouldn't fill Underdog's boots.

ProTips:

  • The Flash Dash is a great way to get on the other side of an opponent who Is trying to cheap out of a fight.
  • The great thing about this move is its reach. Aqua- man can nail an opponent from almost two-thirds of the way across the screen.
  • Time the homing punch just as an opponent is about to land. Holy Black Eye!
  • Use the Freeze Breath, and while the opponent is stunned, follow up with the Earthquake Slam.
  • It's possible to launch the Flame Arrow from the air. Try this move on crouching opponents.
  • This is an excellent deflection move. Use It against Green Arrow's projectiles.
reggie posted a review

Justice League Task Force squares off the most popular DC Comic superheroes in a head-to-head fighting game. Gamers battle as Superman, Batman, Flash, Aquaman, Wonder Woman, or Green Arrow, with nine superheroes in all. Each fights in a characteristic locale: Superman battles in Metropolis, Batman in Gotham City, and so on. During the course of the one- or two-player action, you fight each superhero (who turns out to be clones created by Darkseid). Defeat Darkseid in a final battle to free the other superheroes.

reggie posted a review

This game is Justice League Task Force I am 10. the game is not fun and you can easily lose on it.

yosef fraser posted a review
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