Mortal Kombat Trilogy
The Mortal Kombat series has become somewhat of a leg-end-a fighting game that unlike Street Fighter II, Virtua Fighter or Tekken, originated in the U.S. When Midway released the first game, it gained notoriety from game players for its digitized graphics and cool special moves, but gained a reputation as being one of the most violent video games ever created.
What Mortal Kombat Trilogy brings to the series is a combination of all three games rolled into one. Characters from the past come back to the arena for one more battle. The game is much like Ultimate Mortal Kombat 3 in many ways. The game engine is basically the same, many of the moves are similar, if not exactly the same and the control configuration is the same. This game can best be described as Mortal Kombat 3 1/2.
The story combines all three plot lines of the series into one. It explains how Liu Kang became victorious over Goro during the first tournament. Little did our combatants know that they were about to be lured into the Outworld to compete in yet another tournament. But the second tournament was only a diversion-a way for Shao Kahn to reincarnate his queen and step from the Outworld to the Earth. Now firmly in his grasp, the third tournament begins to determine Earth's fate. This is the Mortal Kombat Trilogy.
The Nintendo 64 version of the game brings MK home like never before. The graphics are crisp and clear, a carbon copy of the UMK3 arcade graphics. It's astonishing to see the entire MKcast on one system, in one cartridge. All of the arcade backgrounds from ail three games are also included in the package, faithfully reproduced in their digitized glory. Plus, unlike the PlayStation version of the game or any of the MKs on CD systems, this one lies no loading time at all. Add in the Aggressor Mode which makes your attacks more deadly!
MKfans will no doubt appreciate the attention to detail that Williams look with the game, The sound is also good, considering that it's a cartridge game. The music and sound effects are taken right out of the coin-op.
Playable characters include Noob Saibot, Baraka, Rain (playable for the first time), the old style Sub-Zero. Smoke, Rayden, Johnny Cage, Sonya, Cyrax, Sektor, Reptile.
Scorpion, Jox. Liu Kang. Jade, Sheeva, Sindel, Kuncj Lao, Ermac, Smoke. Kabal. Milcena, Kitana. Kano, Shang Tseng. Niyluwolf and Stryker. That's not all, either. In true Mortal Kombat style, the game has hidden characters which may or may not he playable through a special code.
There are two Bosses: Motaro and Sbno Kahn, who would do anything to destroy all of the game's warriors.
One would link that the Nintendo 64 control pad wouldn't be ideal for a game such as this. Skeptics will find, however, that the game is easy to control with either the Super NES configuration (holding onto the two outside grips), or using the analog stick The game's control is very tight, with each move being pulled off with ease, just like in the coin-ops.
Gameplay is straightforward, with four different kombat tracks: Novice, Warrior, Master and Champion. In addition, there are five difficulty levels, from Very Easy to Veiy Hard and everything in between.
You can also choose to leave on or turn oft kombos, blood and the game's timer.
What Mortal Kombat Trilogy adds up to is pure gory action, with the same gameplay and graphics that gamers have come to expect the series, For the gamer who can't get enough MK. Trilogy is a definite must-have!
All of the features from the arcade are back, like Random Character Select, but Trilogy adds a few more to the mix. Included are two-on-two. three-on-three and eight-player kombat tournaments. Turning on the Auto Kombo feature gives your character added punch. When you hit a character with a kick or a punch, the computer automatically turns it into a kombo for you. using punches and kicks or the appropriate special move. This is a perfect option for players who are newer to the fighting game genre and up against a seasoned MK veteran. To give the experienced player even more of a handicap, kombos can be turned off. leaving just regular attacks open, it's a lot harder without kombos!
MANUFACTURER - Williams DIFFICULTY - Variable THEME - Fighting NUMBER OF PLAYERS - 1 or 2
Mortal Kombat Trilogy DownloadsMortal Kombat Trilogy download
Three blood-soaked games in one! And all of them of the same ropy quality: If you're the kind of person whose life won't be complete until you've seen every silly fatality, babality and animality in the Mortal Kombat series, then you should get this game. And a life. The gameplay of the MK franchise hasn't advanced since MK2 in 1994, and it shows.
I think I've said this once before, but I'm not a huge fan of the Mortal Kombat series generally speaking, but to get all of the MKs in one package is a great deal no matter how you look at it. I thought that there couldn't be all that much to the game. I figured what could possibly be put into MK Trilogy to make it anything better? I've proved to myself that I ask too many questions! MK Trilogy does have some all-new features but one of the newest features is that it doesn't have a lot of new features--this sounds confusing, but since it has everything from every MK, technically it's not a "new feature." A good buy for N64 owners.
Look Ma! No load time! This is the single best package you can get for any Mortal fan. Forget about that upcoming MK1 and 2 package (give me a break!), and forget about Ultimate MK3. Mortal Kombat Trilogy is the most comprehensive game you get for the series. The Nintendo 64 version is great, but I wonder why it couldn't look a little better, with 64 Bits of hardware. It's not that colorful and the animation is a bit choppy. Normally, I wouldn't have noticed these flaws, but everything on the N64 is supposed to look great, right? I also think the Attack buttons on the controller are too close for comfort.
I've never really been a fan of the Mortal Kombat series, but MKT has changed my tune. There's just a heck of a lot of fighting game here. You an control every combatant from every MK game, including Noob, Rain and the chronically absent Johnny Cage (who's now played by a different actor). Their moves are nearly the same as in UMK3, except for some new combos and a damage-increasing Aggressor Mode. And, believe it or not, MKT controls just fine with the N64 analog pad. The graphics are kind of bland, though (the game looks like a low-res version of the UMK3 arcade machine), but you get used to it
It looks like the best Mortal Kombat is found on the N64. Strangely, however, a couple of things seemed out of place. For one, the music isn't as clean as it should be, with a distinct tangy quality about it. Second, Johnny Cage has lost his "signature" punch (I'll pause for your cringe, guys), which is a small, but important, omission. The addition of the Aggressor Mode is a nice enhancement, but is rarely effective in a real match. Still, MKT is the definitive Mortal Kombat game for all fans. No load time, superb game-play, additional attacks and the most characters ever in a fighting game. To the max!
If gamers couldn't get enough of the plethora of MK versions available for the various systems, why not get everything they love about the MK world-namely all Mortal Kombat versions in one glorious game. Mortal Kombat Trilogy for the N64 will have the entire MK series on one cart All of the characters, all of the graphics, all of the sounds, all of the fatalities, all of the secrets--in other words, it has it all. Unlike versions for other platforms, the Nintendo 64 Mortal Kombat Trilogy should be a flawless victory, since the Nintendo 64 is a cart-based system-no load time. On top of this, the graphics will be identical--if not better than-the arcade. The sounds on the N64 version are as clear and fitting as the arcade's-again, if not better. This collection could turn out to be the deadliest fighting-game combo of all time.
Bloody, horrible - or bloody horrible if you prefer. A compilation that shows just how sucky the early Mortal Kombat games now look.
This is really poor. A wealth of options, cheats, extras and finishing moves can't save it. Avoid with clinical determination.