The Delta City destroyer of evil-doers is backhand this time he's on the wrong side of the law! RoboCop goes renegade in this Ocean of America title. Your task (should you choose to accept it) is to get the mechanized officer-of-peace through the deadly streets of Detroit, fighting the Rehabilitation Cops (Rehabs), and rescuing your friends (Nikko and Marie Lazarus) from the clutches of the OCP Tower.
The action's extremely cool as our pal RoboCop lumbers through the streets of the Motor City in this sharp-looking, single player, walk 'n' gun action/adventure game. Beware, though, only experienced RoboCops are gonna survive this challenge.
Sound and graphics combine to give RoboCop a jagged edge. When he hits the pavement, RoboCop's got to battle a bunch of extra evil and generally not nice Splatterpunks. Throughout the game (and in a terrifically colorful manner) the graphics give you a real sense of Detroit's desperate straits. The futuristic tin-man clumps through the littered city streets. During the later stages, he dons a jetpack to take on the Rehabs and their tanks from the air. The crisp sounds add real depth to the action and they're better than your average run-and-gun.
ProTip: Don't bother to try to shoot or punch the bikers in Level One. Time their runs, and jump off of crates to avoid them.
RoboCop also scores with its weapons and controls. The sci-fi cop's got a standard arsenal, including a single-shot gun, a three-way shot, a laser gun, and a missile launcher. The interface between you and the cybercop is very tight and highly usable. You easily select and swap weapons via your right or left buttons. While the action may seem slow at first, RoboCop's actually supposed to slowly thump his way through the game's fantastic-looking derelict streets. After all, who can move quickly in a ton of armor and hardware?
- Don't be afraid to swap weapons, and watch your bullet count 'cause it's limited.
- Punch your way out of close-in fighting. Your weapons are useless in these situations.
- To limit your damage, crouch when you shoot.
Tough, but not Invincible
RoboCop's challenging enough to put even experienced gamers to the test. This one-man army absorbs lots of damage during his travels. Your only hope is to survive long enough to reach the Energy Pods in each level. The folks at Ocean even put a tough time limit on each level and gave you three lives with five continues. This means you're gonna spend a lot of time right back where you started from. The downside? Beginner and intermediate gamers may find the game too frustrating.
When you jump onto moving objects, note that the edges of the objects are dangerous. Land fully on the object or you'll die!
Glorious Graphics, Rough Ride
The bottom line on RoboCop? The graphics and sound are way cool, and you and your cybercop have no problem communicating. However, this classy package is tempered by brutally difficult challenge. Some players will feel frustrated early on and find that RoboCop 3 crosses that difficult-to-nail-down line of challenge vs. fun. All in all, RoboCop's gonna blow you away!
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The OCP is up to its old tricks again. This time it's sending in Rehab Officers to force helpless families out of their Old Detroit homes to make way for a new metropolis, Delta City. When RoboCop sees the bulldozers, he leads the resistance against the Rehabs and the OCR In this futuristic, side-scrolling action/ adventure game by Ocean, RoboCop enforces justice with a heavy metal hand.
To Protect and Serve
Just like the movies, RoboCop 3 is an all-out shootout with a seemingly endless supply of ammo and enemies. As RoboCop, you maneuver your hulking frame through five levels of running, jumping, and shooting action. Unlike most side-scrolling shooters, one bullet doesn't take you down in this game. In many situations you'll have to endure a few shots to make it past the bad guys.
Your strength appears on-screen as a numerical percentage called the Efficiency meter. This game also displays the strength of every one of the enemies you encounter. Many of them require multiple shots to destroy them, so plan your attack strategically, or die in the process.
Another cool feature in this game is the message line that scrolls across the top of the screen. If one of your body parts malfunctions, a warning appears on the message bar. Otherwise, the message bar displays taunting threats to your enemies like, "Come and get it, scum."
ProTip: Make your experience count After you've failed several times, use the Repair Section to repair the parts of RoboCop that'll be used the most in the next level.
We Can Rebuild Him
For added realism, RoboCop's arms, legs, body, and head absorb damage individually. To regain full functionality in these areas, you must use the Repair Section at the end of each level to addon strength. The graphics here are cool -- you actually see the robot mending when you apply power-ups to each area.
The tunes and booms in RoboCop 3 are standouts. The soundtrack creatively stretches the sound capability of the NES. If you prefer your own sound, you can switch off the music or the sound effects.
To defeat Ottomo in the middle of Level Two, stand on the platform at the bottom middle of the screen and fire at him. When he jumps onto your platform, jump away. Then return to it and commence shooting.
Out of Control
RoboCop is pretty simple to control, except when you're trying to shoot downwards. Shooting down requires you to first shoot in any other direction. Then, while holding down the shooting button, you must press Down. You'd better practice, because it's key to winning the game.
Duck whenever you can to avoid the enemy's shots. You'll be able to shoot them, but their shots will go over your head.
Think about It, Creep
If you're a big fan of RoboCop, or decent side-scrolling action/adventure shooters, then this game is a must. It's familiar fare that offers some interesting features like the message bar and the Repair Section. If your NES neighborhood is in trouble, you can call the police, or better yet, call RoboCop.
OCP is sending in Rehab Officers to clear the streets of Old Detroit, making way for the construction of Delta City. When ROBOCOP sees helpless families forced out of their homes as the bulldozers move in, he joins the resistance movement to battle the Rehabs!
Armed with a new multi-weapon arm attachment containing a large-bore cannon and a smart bomb, plus a gyropack for airborne assault capability, ROBOCOP faces a battalion of ED-209's, tanks, heavy artillery and a new adversary, OTOMO. The odds seem impossible, but remember - you're ROBOCOP!
- Theme: Action
Take out the criminals with your smoking pistol. You are RoboCop, a unique police officer. In this sized-down version, try to save Detroit from a ruthless corporation. High speed action for the Game Gear.
The Rehab Officers have rolled into Old Detroit, knocking down the homes of helpless families to make way for the construction of Delta City. Robocop must defend the people from the marauding Rehab Units. He's not completely outgunned, because now he's loaded up with a jetpack and arm attachment complete with bore cannons. Can Robo stop these corporate killers from taking over Detroit?
Boasting graphics reminiscent of the original NES Batman, Robocop 3 offers strong head-to-head battle action across a scrolling landscape of varying heights. The action moves at a decent pace, with the prerequisite Bosses and enhancement cinemas, but the game play, although awkward at times, is still fun.
The previous versions of this game were at best, average action games. It is good to see that Ocean has taken extra time and effort to make this sequel a much better playing game. The control could be a bit better but it doesn't significantly restrict game play. Lots of action in this version and challenging game play.
This is the best 8-Bit version of Robocop so far. The game play is much better than previous efforts and there is actually some technique to fighting the enemies. The graphics aro decent for NES, and the music is fitting. The problem with this cart is the control; you can't respond to dangers as fast as you should. A solid cart.
This time Ocean made a decent version of Robocop. Although the control needs serious work, it still plays OK. Enemies comes from everywhere, but you have a very limited shooting range. With that improved, the game would be much more fun to play. As it is, it is overly difficult to play.
The city is plagued by crime. It's going to take more than an ordinary cop to clean up the streets. Ocean is bringing Robocop to the Super NES and enhanced the familiar game play with 16-Bit graphics and sounds.
New Detroit's being overrun by crime, and there's only one warrior who's man enough... err machine enough... to save the day -- Robokop. Hope you're as tough as he is, or you won't survive this man of metal's latest adventure.
ProTip: The Single-Shot Gun is good for taking enemies out at a distance. The Three-Shot is best to tag snipers in windows. The Flamethrower quickly dispatches bad guys.
Coppin' in Attitude
Robocop's mission is simple grab a few weapons and take to the streets, where the battle between the Splatter Punksand the Rehabs is raging out of control. The Motor City's nastiest citizens are packing major heat -- guns, laser rifles and other heavy metal. With some heavy-duty ammo of his own, such as Single and Three-Way Shot Pistols, Lasers, Flamethrowers and Missiles, Robocop goes toe-to-toe in this fire-fight.
It's better to jump over this metallic menace than get caught in his crossfire.
The game play is simple: shoot everything that shoots at you. The controls are fairly straightforward, although it's somewhat difficult to direct Robocop's fire, especially diagonally.
You've got limited ammo for each weapon. Spare Clips go into the active weapon. Before you grab a Resupply Icon, activate the weapon that needs the most ammo.
Don't overlook the occasional Energy Pack that boosts Robocop's health and ammo -- you're gonna need 'em. This six-stage street war is as intense as it comes, which is somewhat of a problem. Ocean's original SNES version of the game, this game throws everything at you. There are sections that even expert gamers couldn't get through without taking damage. In some sequences, like those in the elevator, enemies shoot at you from off-screen, which makes it almost impossible to hit your adversaries. Even on the Easy setting, this game is gonna be too frustrating for most beginning gamers.
To avoid damage, try to jump over motorcycles.
The graphics are ported over straight from the SNES version and are below part for the Genesis. Although Robocop's a large sprite and moves smoothly, there's nothing breathtaking about the background scenery. (Not that you have time to worry about how things look!) Some crystal-clear sound samples heat up the action, though.
Keep moving! If you stay in one place too long, enemies draw bead on you.
The beginning of Robocop 3 looks a lot like the original Data East arcade hit. However, by the time you finish, you'll feel like you're in one of those bad dreams where you can't move fast enough to outrun the people attacking you. Avoid this nightmare, unless you like fighting against impossible odds.
Robocop 3 stars the infamous metallic cyborg in a futuristic, arcade-style run-n-gun shooter.
One player stomps through the street of Old Detroit as Robocop, battling corrupt cops and behalf of the local citizenry. The multi-scrolling action's simple to follow -- blast everything that moves until it doesn't move anymore. Veterans of Ocean's Robocop 3 for SNES will remember that its challenge was only for the strong of thumb. The Genesis version won't make you feel quite so desperate, but it still fires enough action to make even experts sweat.
Tons of levels and multiple weapons round off this explosive Robocop saga.
Detroit. Near Future. The crime wave has swept the whole city but innocent people may sleep soundly as long as they have Robocop serving to protect them from bad guys. The game is based on the third installment of the cult movie and the result is no less wonderful, if you are the fan of the movie.
You are the tireless mechanical law fighter facing tons of dangerous enemies who vary in their characteristics but unique is the desire to kill you. So the only way to salvation is constant searching and switching of weapons because the initial pistol is far from enough to stay alive, let alone win. To fill up the arsenal you need to search P icons denoting different kinds of weapon. Pistol is the weapon you are armed with at the start. It is rapid but not very effective, enough for junkies or other humans but not for robots.
Laser is effective against flying enemies and also may be used for breaching some walls Rocket launcher and bazooka are equal in efficiency. Both are quite powerful and destructive but a bit slow.
Three way shooter is the most efficient weapon to fight flying or overhead enemies throwing all kinds of deadly stuff at you (bombs, grenades etc) so don’t waste this weapon on everybody.
During the game you will not only need to shoot but also to think because non – stop shooting may appear ineffective: you may hurt energy or health icons, or some enemies like bikers or snipers are hard to kill and a better option would be to jump over , dodge off charges using natural covers or advance forward. Besides Level 3 and 5 features you flying above the city so here you will need to always check up the fuel gauge or you’ll risk crashing down… well no time for boredom.
So if you are fond of clever shooter this is what you need.
RoboCop 3 is a 1992 video game based on the movie of the same name and published by Ocean. Once the player has driven there, a first person shooter sequence follows where the player must find officer Lewis (who is being held hostage) in under two minutes. The player must avoid shooting civilians (doing so lowers health) and shoot the opposing Splatterpunks who can attack by shooting and throwing handgrenades. Getting hit by a handgrenade lowers the health to zero immediately but the grenades can be shot out of the air as well. The controls are somewhat peculiar compared to what is standard today. There is no keyboard control and no "strafing" (sideways movement) that is common in other FPS games.