Star Trek: 25th Anniversary

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a game by Ultra Soft, and Interplay Productions
Genre: Adventure/RPG
Platforms: PC (2015), NESNES, GameBoy
Editor Rating: 8/10, based on 2 reviews, 4 reviews are shown
User Rating: 8.0/10 - 2 votes
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See also: Star Trek Games
Star Trek: 25th Anniversary
Star Trek: 25th Anniversary
Star Trek: 25th Anniversary
Star Trek: 25th Anniversary

Life in the cosmos wouldn't be complete if Captain James T. Kirk and the crew of the U.S.S. Enterprise weren't facing some sort of galactic trauma. Isn't it nice to know that after 25 years some things never change? Ultra's made sure of that with Star Trek -- The 25th Anniversary.

The Gang's All Here

In this 8-bit episode, the Enterprise has been sucked through a rip in the fabric of space into an uncharted galaxy.

Now, Kirk and the crew have to repair the space hole and find their way home.

All of the original crew members: Spock, Chief Engineer Scott, Uhura, Chekov, Sulu, and, of course, Dr. "Bones" McCoy are aboard. The sprites are huge and pretty-darn good likenesses. While you explore a planet you get to see them in three-quarter overhead view, too.

The crew's ready and waiting with their status reports... and it's all bad news. The ship's Dilithium Crystals have burned out, and there isn't enough power to warp out of the unknown-zone or, for that matter, to maintain the current orbit for more than two hours.

Darn It, Jim...

Once the Enterprise is locked into orbit, Kirk and two other officers of your choice (Spock, Bones, Chekov, or a Security Officer) can beam down and begin the quest for crystals. Spock possesses a wealth of knowledge about most everything, and he's great for moral support.

An options screen can make Chekov a specialist in either history, geology, or biology. As for Bones, well, Bones is Bones. The perpetual hot-headed complainer's there for comic relief with great Trekky-style one liners, such as "I'm a doctor not an entomologist."

ProTip: Bring the Security officer down to the first planet to help keep the Shooting Flowers under control.

So Many Planets, So Little Time

The first planet is a no-brainer -- you automatically visit it. The other three planets of interest are scattered between Romulan Space, the Neutral Zone, and the United Federation of Planets. It takes time but with your crew's help and the Enterprise's computer equipment, you can figure out where you need to go. You even get to engage in a little ship-to-ship combat, but that's the least of your worries!

Beam Me Up, Beam Me Down

Star Trek's character control makes exploration a real adventure. You control Kirk while everyone else scurries around him. This pre-programmed tail-gating works okay until you want to investigate an object of interest. Crew members have to be positioned very precisely otherwise they keep saying that they note nothing unusual.

  • Give a startled, upset lady a flower and in return you may receive the key to a secret door.
  • The chubby green guy who guards the door leading to the back room of the bar on Lekythos, loves to eat rare insect delicacies.

It Boldly Goes

Star Trek is not what you could call a heady, intense role play adventure. But the fact that Trekky-ism transcends age makes this not too hard, though not too soft, action role play game fun for everybody. May it live long and prosper!

Download Star Trek: 25th Anniversary

PC

System requirements:

  • PC compatible
  • Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
NES

System requirements:

  • PC compatible
  • Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
  • P-200, 32 MB RAM
Gameboy

System requirements:

  • PC compatible
  • Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP

Game Reviews

Steve's Visit To Cryptic to see Star Trek Online put us on a course to Cestus III... I mean a look back at Star Trek games from the past. And what better game to scan with our tricorders on than Star Trek: 25th Anniversary?

These days Star Trek games focus on ship-to-ship combat but as a point-and-click adventure Anniversary was about the dialogue and the characters, capturing the feel of the original series. The game was set up to follow the format of the TV show as much as possible. Each chapter was self-contained, functioning like an individual episode from the series. All the usual suspects cropped up, such as the Klingons and Romulans, plus a bunch of lads called the Elasi Pirates, who capture the USS Masada and force the Enterprise's crew to figure out a way of defeating them and rescuing the ship.

In each episode then, you'd be told of a problem by Starfleet Command and told to solve it as peacefully as possible. Each mission would be evaluated according to how you finished it, resulting in a score and rating from your superiors. Finding the nicest way to bring about a resolution would lead to high scores, but go around blasting people and the top brass wouldn't be pleased. Still, in allowing players to do this, the game tapped into the original series' wilder nature. Diplomacy wasn't forced on you like in A Final Unity (the Next Generation's adventure title). Best of all, the CD version (25th Anniversary Enhanced) used the voices of the original cast, including the late DeForest Kelly in one of his final roles.

Anniversary's legacy is a sad one, as there'll never be another Star Trek game like it again; unless Cryptic really pull a wonder out with Star Trek Online.

Where has the time gone? It's hard to believe that Star Trek is 25 years old but it is! Konami is bringing out a NES version of the popular TV series and you, as Kirk, must battle the familiar Klingons and Romulans while exploring distant worlds.

Amidst the many movie translations available for the various game systems, Ultra Games has taken the classic TV series Star Trek, which is celebrating it's 25th anniversary this year, and made it into a new action filled adventure for the NES.

The game is divided into two main parts. The first part pertains to the ship and it's functions. It contains the full screen cinema displays that feature the deck and crew members of the starship Enterprise. This section of the game lets you check on the status of the Enterprise's fuel supply, form a landing party for the planet surface, and look at a galactic map of you present location in the universe. On this screen you also can communicate with other ships over the hailing device and can transport down to the planet, to the action scenes.

In this second part of the game, there are many people to talk to and get help. For example, on the first planet if you bring one of the shooting flowers to the medicine man he will make a repellent for the blood worms that are in the forest. Without this repellent it is impossible to go any further in the game. The game play has a variety of different situations and puzzles to solve. One in particular is similar to a scene in Raiders of the Lost Ark. In this, Kirk must cross over a floor of tiles with different symbols on them. You must remember the order of the tiles from a section earlier in the temple or you will be injured fatally and beamed back to the Enterprise.

This cart will please fans of the older TV series and the RPG-like storyline is just as good as one of the episodes. The game uses a full 4-Meg of memory and the quest gets quite complex. For loads of interplanetary adventure and great cinema intermissions, Star Trek is the only logical choice for the Nintendo Entertainment System.

Snapshots and Media

PC Screenshots

NES/Famicom/Dendy Screenshots

GameBoy Screenshots

See Also

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