Sometimes games are ported over from Japan with almost every last sprite in place. That's not the case with Street Combat for the SNES, a.k.a. Ranma 1/2. Although the game still has some of the fighting power, it's only a shadow of its former self.
Combat with Questionable Character
Street Combat weighs in as a mid-ranked contender in the SNES street fighting ranks. It'll give some opponents sound beatings, but Street Fighter M's not in any peril of losing its championship belt.
Prepped for fingernail-splitting battle are eight, bad attitude brawlers. Solo mode forces you to play as Steven a split personality techie fighter with two suits of armor that help to beat the bad guys 'til they're done for. In two-player mode, you can pick any of the martial artists and go head-to-head.
ProTip: If G.I. Jim tries to shake things up with the dust attack, take him out with flying attacks.
Visually, Combat's pretty good lookin', but it's no fatal attraction. The characters walk, stick, and hit, but they don't swagger or crack tons of facial expressions. The sprites are mid-size. The backgrounds are colorful, but don't expect any psychedelic multi-scrolling.
Overall, Ranma's 1/2 characters were sharper looking before the operation. Two of the three femme fatales are now guys. Additionally, the U.S. game doesn't have any violent tendencies, and it lost a few battleground scenes. These missing elements cancel out the comedy that was the hallmark of the Japanese version.
Socked in the Ears
Street's music is almost gifted at times and noxiously tinny at others. The sound effects aren't big hits. The shrieks and screams from Ranma are now generic grunts and groans. Ugh!
Movin' to that Beat
The one-on-one fighting is not quite furious, but it's close. Fortunately, the Iremi-ans didn't tamper with the game play. By combining directional presses with one or two buttons, you get three punches, three kicks, two leaping attacks, one regular special technique, several hidden special techniques, a cool double-hit combo, a throw, and blocks.
Tap the punch button twice to use the lightning arm move. This works great against happy in the bonus stage!
While the repertoire is loaded, the control can at times feel intoxicated. The characters are fairly responsive, but the action isn't as fluid as SFII. Combat's challenge is adjustable, but battling the computer's a drag after a few plays. Two-player showdowns are definitely best. If you don't live with a brawlin' buddy, you may want to skip this game.
Hold down L and R and press Start to play a character against himself or herself.
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Fighting games are becoming very common for the Super NES. This head-to-head brawlfest from Irem is the latest game to hit the fighting scene.
Two friends, both skilled in street fighting, have been training for the Street Combat Championships. In order for them to win the title, they must defeat six other adversaries who are also determined to take the crown!
During each match, you can fight using many different and unique moves. In the head-to-head mode, you can-battle using any of the characters you want. You may choose the Steven boys, who have special techniques that are not hard to master. This game is sometimes funny to watch as a few of the characters have an unfair advantage over their opponents.
If you want a challenge with lots of action and a bit of humor, this game is a kick to play!