Gravity: It's not just a good idea, it's the law. Sub-Terrania pushes the physical "legal" system to create a great shoot-em-up.
The Sub-Terranian action's sci-fi-serious! It's all underground and underwater on a far-off planet, where an Earth mining colony's been attacked by Unknown Alien Beings.
You control the quick and deadly Attack Fighter. Since gravity and momentum govern the movement of your ship, beating the game takes nimble fingers, strategic planning, and a feel for motion.
Each of the nine levels features several different mission objectives. You'll rescue miners, knock out alien weapons, and recover six Sub-Modules to prepare your ship for an underwater battle royal.
- Drop from any height without sustaining damage.
- Don't exit a level if you have enough fuel to go for a 1-up, such as so in Levels 1 or 2.
Down and Dirty
The Attack Fighter can bum through the underground air when it has to, but you'd better leam to fire thrusters to maneuver or you'll slam into the cavern walls. The Shields hold for a while, and there are a few shield power-ups; however, take enough hits and you'll literally be blown to teeny tiny pieces. Of course, the aliens are gunning for you, too.
- Mission Reports contain critical clue.
- In Level 2 ride the Rail Transports to conserve fuel. Blast the Doomsday Head boss from the uppermost Rails.
Since the Fighter's blaster shots have limited range and are affected by gravity, you must pull precise maneuvers to shoot effectively. The excellent controls enable you to whip the Fighter around the screen, hover, spin 360 degrees, or slow to a crawl to make precision pick-ups.
The animation is the star of Sub-Terrania's graphics show, especially the movement of the Fighter. This slick machine slides around the screen like a ball bearing on a steel plate, and if you're good you can make wicked turns and slick sliding stops. The sharp sprites appear in an impressive variety of sizes. Check out the miniscule running miners, and then face off against a massive robot boss.
There are no audio effects, but the music moves and grooves. You get a bassy, spacey, rock score with serious back beat.
The Bottom Line
Sub-Terrania takes you down under for exceptional shooter action. You'll dig this game!
Sub-Terrania DownloadsSub-Terrania download
This is not your average mindless shooter! You are challenged to rescue an underground mining colony that is trapped by hostile alien invaders.
Piloting a prototype spaceship, you must traverse Sub-Terranian levels filled with laser turrets, flying beasts, large robots with extending arms, and incredibly huge Bosses that will have to be seen to be believed!
Exploration is needed to complete your missions. Find special weapons to increase the power of your spacecraft. Fuel depots and shield recharges are a must for survival. Special gear is strewn throughout each level. Pick up this gear with your experimental craft and carry it to the destination to complete each task before you can finish the level. Collect the SUB icons to eventually transform your ship into an awesome fighter. Great graphics and music complement this cart.
- Manufacturer: Sega
- # of players: 1
- Difficulty: Moderate
- Available: March 1994
- No. of Levels: 9
- Theme: Shooter
Here's a shooter with a twist! It's called Sub-Terrania and it's a real mindblower! Each mission has its own set of unique objectives for you to fulfill. All of the scenarios take place underground, so obviously this is not your average shooter!
At the start of each level, you are given a map which outlines your objectives for that specific mission. Along the way you will discover secrets, fight hideous looking monsters and conquer a world seldom seen. Sub-Terrania rules!
- Manufacturer: Sega
- Machine: Genesis
- Theme: Action
- Release: March 1994
- No. of Levels: 9
This cart has a good concept behind it as it reminds me of the old coin-op Gravitar (remember the 2600 version?). The graphics are nice and the music is also done well. Sub-Terrania combines action with just a bit of puzzle solving. It's a very difficult game though. If you can learn the controls, Sub-Terrania is a good game. Don't expect to beat this one the first time you play it; you might get frustrated.
Now here's a game with originality. Sub-Terrania offers tons of strategy, but not without some agonizing features. The constant gravity keeps pulling you down. While this is the major part of the game, it will take time to get used to it. Other than that, the control is great, the music has a soothing beat, and the missions can get really rough, it's refreshing to see programmers come up with new ideas these days.
Sub-Terrania is one of the better shooters to come out for the Genesis in a long time. It's also one of the more original shooters with an interesting story and unique game play. The opening scene is pretty cool. I also like awesome pseudo-industrial music in the background. Very cool. The graphics are excellent and round out the cart very well. An exceptional game for shooter fans and non-shooter fans.
This game takes several elements from shooters and strategy games and mixes them together. The result is a rather engrossing actioneer that reminded me of a very old computer title Minit Man. Don't expect to sit down and finish this one in one sitting, it's too involved for that. Some may find the deliberate pace maddening; but if you like strategy games in the vein of Choplifter, then you may want to check this one out.
Man your battle stations, space jockeys! Sega's letting fly with a space shooter that has some very interesting twists.
Don't Let It Get You Down
Fire up Sub-Terrania and climb aboard for nine missions of interstellar combat. In each mission you must complete various tasks, including rescuing stranded space miners, destroying nuclear reactors, and defeating awesome space bosses. You'll notice that the game play is similar in style to Ecco the Dolphin or Jungle Strike -- with a cool spaceship thrown in.
You've got an overhead view of the shooting as you pilot your ship through eerie alien landscapes. Your ship rotates 360 degrees, and you maneuver with Forward and Reverse Thrusters. This may sound easy, but gravity's waiting to drag you down. Gravitational forces constantly pull your ship to the bottom of the screen, draining energy and damaging you badly. Fortunately, power-ups include Shields, Missiles, and three different Lasers.
Designed by Scavenger, a new developer for Sega, this game looks like an original and extremely challenging shoot-em-up adventure. Stand by for a closer look in an upcoming issue.