Your friendly neighborhood space invaders have your Super NES locked in for plenty of arcade-quality side-view shooters. U.N. Squadron, Gradius III, Super R-Type, and Darius Twin have already gone zap-happy on 16-bit screens. Enter Earth Defense Force from Jaleco, a seriously super competitor for your blaster bucks.
Full Throttle Ahead
What would a great shooter be without a swarm of world-chomping aliens? Earth is the main course on the AGYMA Empire's interstellar menu, and the predictably inadequate Union of Federated Planets can only muster one last-gasp line of defense: the XA-1 supership, a.k.a. Earth Defense Force. Only experienced shoot-out studs need apply for this mission.
Gunning for Greatness
You can talk tough and claim to be an ace of the skies all day, but the XA-1 's custom-tailored arsenal provides plenty of frenzied firepower to prove who's really got the right stuff. At the start of each level you pick your firepower from eight primary weapons, such as the Vulcan, Photon, Grenade, and Atomic guns. In addition, a pair of satellite cannons attach to your ship. As you destroy enemies and score points, your shooting strength increases, as do uses for the satellites.
- Choose Homing or S-Laser as your weapon for maximum effectiveness against clusters of opponents.
- Use the satellites to block enemy fire.
- Power-up to level five and the satellites gain a deadly homing ability, great against bosses.
- When one weapon advances a level, they all do.
The E.D.F.'s shields can absorb one to three hits, depending on your option menu selection. Only three continues are allowed over the game's six stages, so put up or shut up early in the game to insure enough credits for the climax.
Attacking the AGYMANS
Piloting the XA-1 may be a breeze, but don't expect any sympathy from the enemies. The AGYMA empire spared no expense to assemble a fearsome fleet of hero-busters worthy of any sharpshooter's effort. The death squads look nice, too, and the visuals plus fine music put on a snazzy show. Some of the more riveting locales include the bright lights of an infested city, an underground naval graveyard, and the amazing space bordering AGYMAN headquarters. However, sometimes E.D.F. suffers from SNES graphics overload, which slows down the action.
- Circle around Stage Two's robo-in-sect gladiator and give the trigger a squeeze while dodging its beams.
- Shoot the submerged scorpion sub's head with your homing satellites, but recall them to block the sub's heat-seekers. When it rises from the water, use the same strategy but stay as far away as possible.
- To pulverize the guardian mech at the end of Stage Six, shoot the core while avoiding its fireballs, lightning, and assorted laser attacks. Have the satellites handy for defense.
- While making your escape from the falling fortress, blast the bird of prey in its beak.
- Dodge the Stage Five crystalline snake's debris and target its head.
All Fired Up
After all is said and done, a space shooter needs great gameplay to call itself truly super. E.D.F. isn't the hottest of the hot, but it will surely satisfy video kamikazes looking for a Super NES assignment. It's no shot in the dark, Earth Defense Force is a winner.
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Super E.D.F.: Earth Defense Force DownloadsSuper E.D.F.: Earth Defense Force download
BLAST AWAY THE ALIEN INVADERS!!!!
Super E.D.F. is coming for Super NES. All the action and speed of the arcade are here. Little is lost in the translation. Scaling is used and there are more power-ups than there are in the arcade version. The weapons left from the arcade are still intact. Each weapon you pick can be powered up five times, for a total of 40 different weapons. The story is that you have been sent by the Earth Defense Force to save it from an alien invasion. To do this, you have to blast through multiple levels, and mini bosses before you reach the final confrontation with the leader himself!
Super E.D.F. is a 16-Bit ready to take on all new comers! This brave shooter features 8 different weapons to power-up five times by destroying enemies. After hitting a certain number of opponents, your power level will increase. If you reach the fifth level and manage to fill the meter, you will receive another shield. The action does not get any better! Fight large round bosses and save the planet as the Earth Defense Force!
I'm a real fan of side-scrolling shooters, but there are substantial problems with the execution of Super EDF. First of all, the game offers little in the way of variety within each round. The backgrounds and enemies (which are extremely small) are repetitive. The weapon power-up is unique, but overall I wasn't impressed.
This shooter has a lot of potential, much ot which is realized with some nice graphics and a varied compliment of weapons. Although there's a lot to choose from, you're severely limited in changing weapons. There's also slow-down in many regions, which is hard to explain considering the small size of the enemies.
Jaleco really impressed me with this cart. I liked the different weapons and the variety of power-ups was incredible. The graphics are very good and use a lot of Mode 7 effects. The music isn't bad but doesn't seem to fit the mood. While the game play is good, there is some slow down when the action heats up.
This shooter is excellent! I had a lot of fun with Super E.D.F. from start to finish. You won't believe some of the Mode 7 effects in here! The music is the only area that could have been better. Just wait until you see the large mother ship scale in from the distance! Even the base scales in as you make your last attack!
The game: Jaleco's Earth Defense Force.
The mission: to save planet Earth from being annihilated by the secret organization known as AGYMA. Slip behind the controls and pilot the ultra high tech fighter, the X-A1, through six stages, each one more difficult then the next. Hundreds of enemy aircraft as well as a bizarre assortment of mechanized creatures ambush you from above, below, and head on. Not to worry. You have eight different sources of firepower, protective satellites which you can position in four configurations around your ship, and, to top it off, each weapon can be powered up five times!