|a game by||Crave|
|Editor Rating:||7/10, based on 1 review|
|User Rating:||8.0/10 - 1 vote|
|Rate this game:|
Prior to playing Broken Sword I never even heard of the Knights of Templar. Now that I've played the game, I want to know more! And that's what's cool about the game. You can't help but get drawn into the complex and twisting plot, the characters you meet up with and the bad guys you're after. Needless to say, the story line is excellent, but that's not the only thing that's cool about Broken Sword. The graphics are really nice-they totally look like something from a Don Bluth cartoon and are animated just as well, too. The backgrounds are also nicely drawn. One thing about the graphics that I notice is that at times some of the detail is lost, especially in the item bar and certain objects that you must interact with. On the flip side, the item bar itself and all of the Menu Screens in the game are really easy to use. Of course, what makes it user-friendly is the mouse. If you're into games like this, buy the PS mouse (especially for Broken Sword). On the dialogue end of things, the game has quite a unique cast, full of different voices. Don't expect all of the voice acting to be flaw-less-or at least all of the accents to be accurate (is that French or Russian?). Whatever the accent, there's plenty of humor that'll have you rollin'. The biggest flaw is the load time. Not that they're all that long, but there are A LOT of little ones that kind of "add up.
I can't say I've enjoyed a lot of point-and-click games, but this title is a nice exception. The animations are great, the voice acting is fantastic and it carries a quirky sense of humor. (I found myself asking characters lots of questions just to hear what they'd say.) Its iconic interface is also pretty good, though the pics could be a little larger or have text call-outs. If you liked the old text-based adventure games, here's a pretty worthy successor.
I'm not a fan of point-and-click graphic adventures but Broken Sword is intriguing enough that it kept my interest gene from flat lining. The load times are annoying more often than not and the story is a bit on the linear side (there doesn't seem to be a way to do the wrong thing) but the dialogue is interesting enough for me to care about what happens to the characters. Like root canals, these types of games aren't as bad as I remembered.
Fans of long story lines will get a real kick out of this point-and-dick adventure. The game starts quickly, and you become deeply immersed in the twisting plot right away. Don't expect such a simple ride as in many point & click games, since the game's true plot unfolds slowly. I think my favorite effect is the beautifully integrated cut scenes that blend seamlessly with the game to create a believable theatrical experience.