Capcom vs. SNK EO 2
Ported from the Playstation 2, Capcom vs. SNK EO 2 once again attempts to breathe live into the 2D-fighting genre. Loaded with 44 usable characters from past and present and the ability to have three person matches, the game has the potential to stay fresh for some time. That is assuming however, that some of the other issues with the game can be overcome including some general problems from the Playstation 2 port that weren't resolved cleanly. These issues may cause frustration not in the original release and give reason to wait until the next 2D fighter hits the market.
What Capcom vs. SNK EO 2 brings is basically more of the same 2D fighting that's been around for some time. The graphics, including both the character and environment details are average like classic 2D fighters and the playable screen space is limited. In addition the sound, although adequate was more on the annoying side especially with respect to the music played during the fights.
If you can deal with average graphics and audio just to play a 2D fighter on the Gamecube, you may also want to consider the control system first. Basically, it doesn't work well. Without going into the details, the control system is extremely cumbersome to use. Although the Playstation 2 version is acceptable in this area, the Gamecube version didn't transfer well. It may take some time before you're at least proficient using it and even then it still isn't a comfortable scheme.
Overall, Capcom vs. SNK EO 2 gives an average performance with some extra baggage. Although the control scheme isn't enough to not recommend it, if you're not a fan of the 2D-fighter genre, this game shouldn't tempt you into trying it again.