Elite Force II
The Star Trek license has had its share of ups and downs over the years so it's understandable to have initial speculation on the actual quality of any Star Trek game. Games like Elite Force II falls into a rare category for Star Trek games, which is somewhere between fantastic and pathetic. Although it isn't noticeably innovative, nor does it make the greatest use of a Star Trek license, it does offer a solid first person shooter and enough Star Trek to appease, but not overly impress, fans of either.and the series have shown us how good it can be as opposed to how bad it has sometimes been. Like its [predecessor] however,
The good news is that Elite Force II puts forth a respectable performance that carries the game past its weaker areas. The storyline for instance is engrossing and long enough to not feel like it was over before it started and items like the tricorder and secret areas were added, achieving some success in distracting from the linear game design. In addition, the audio performance is fantastic with great sound effects, and the agingengine does hold its own graphically as well.
There are a few areas however that could have been better. The AI is a little on the dense side as your own team members repeatedly walk into your line of fire and enemies generally have limited defensive moves. On more of a general point, it also lacks any significant originality with the gameplay performing similar to the numerous other FPS games on the market.
Elite Force II may not be in league with FPS games like Halo, but it's not one to avoid either. Although Star Trek fans may have liked a stronger use of the license and FPS fans would have preferred a more intelligent AI, as long as you don't come in with lofty expectations you should at least get out of it what you put in.