Escape From Bugi Sland
|Editor Rating:||3.5/10, based on 1 review|
|User Rating:||4.0/10 - 1 vote|
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Well, I suppose our luck was bound to run out. After two very good tongue-in-cheek campy experiences--Grindhouse in theaters, Earth Defense Force 2017 on XB360--Escape From Bug Island squashes the good will with steel-heeled authority. This survival-horror adventure game follows the path of one Ray, who's trying to figure out what the deal is on an island of overgrown insects. Sound premise for some kitschy B-movie-style fun, sure, but what EDF does so right (simple, responsive controls that make killing hundreds of mindless enemies fun), Bug Island mutilates. Antiquated tank controls (you turn your body before moving forward rather than pressing a direction to run) often make the simple act of moving a chore, and sluggish attack motions (hold a button then swing the Remote, or hold two buttons then swing for thrown weapons) mean deadly critters will be all over you as you flail the wrong way. And the game's twist will excite only fans of backtracking, who, as far as I know, don't actually exist. Bug Island has plenty more wrong with it, as you can see by the screens on this page, but that just leaves these other two reviewers something to chew on.
Greg, Greg, Greg... complaining about the horrendous controls and frustrating combat? It's called Escape From Bug Island, Greg--"Escape," not "Fight." The game never gives you a reason to attack monsters (save a handful of bosses), so I think you're supposed to just run from everything instead. Fun! And the crappy cut-scenes and laughable dialogue? That's the developers telling you to skip the horrible story as well. Yippee! No, what Bug Island does well is the balancing minigame that appears whenever you cross a log bridge...come in expecting anything more (like a half-decent survival-horror game for the Wii), and you will be sorely disappointed.
I'm the kind of guy who's endlessly amused by the Japanization of cheesy American action flicks and horror movies (see Resident Evil). But even I can't recommend Bug Island as anything more than a kitsch party game in between Wii Sports and WarioWare sessions (take a swig of your beverage of choice every time Road House reject Mike disturbingly points his shotgun at your in-game love interest). Still, the game's not quite as unplayable as these other two suggest. Yes, the controls are "old school" (to be kind), but they're not much worse than most pre-RE4 survival-horror games. My main problem's with the lack of variety: Ray's got an astounding total of four offensive attacks: high, medium, and low--plus the long-range "hurl rocks at a bug's face" option. Bug Island's not exactly horrible...it's just horribly repetitive.