Kirby's Dream Land 2
Kirby's back, and not in a puzzle or golf game. Dream Land 2 reprises the classic formula of the original Kirby games. If you don't already love the Kirbster, you will once you play this great game.
You Are What You Eat
Although it's been slightly enhanced for the Super Game Boy, Dream Land 2 will be instantly recognizable to Kirby fans. King DeDeDe, spiky enemies, the Tree Boss, and more are all here from the prequel.
Once again, Kirby's a puff-headed, flying little blob who hoovers up enemies and spits them out. Occasionally he takes on the power of those inhaled enemies, adding variety to the usual platform action.
These extra powers enrich the controls. At different points, you'll be able to ride a giant hamster, bounce into a thorny-butt attack, and inhale underwater. Considering the limited two-button setup, the controls are impressive.
Krazy for Kirby
Buoyed by the Super Game Boy's colorful palette, the graphics are sharp. But shouldn't we expect more in 1995 than we did in 1993? The backgrounds are still pretty empty, and resuscitating dozens of old characters isn't as impressive as inventing new ones.
The sounds are also extremely familiar. The peppy music's good, but every character is still mute.
If you've been waiting for more easygoing, easy-to-beat Kirby charm, your wait is over. While not everything is new in Dream Land 2, everything is definitely fun.
- These spiky enemies that reappear throughout the game can't be inhaled, so dodge 'em.
- Always blast the blocks around you-occasionally you'll find a star inside.
- Bosses require the same strategy: Dodge their charge attacks, then spit back their projectiles or stars.