Get ready to eat some Spalding-burgers online, as Visual Concepts brings NBA 2K1 out of your living room and on to SegaNet. One glance at the new features is enough to set any NBA thug wannabe's heart racing. Aside from the online play, there's a Street Mode (2-to-2 to 5-on-5) featuring some of the famous playground haunts nationwide. And you get 50 classic players who span five decades to choose from. Want a little online 2-on-2, Magic and Legend Larry vs. Vince Carter and Kevin Garnett? You got it. Game engine refinements include a revamped passing system (no more pass to the outta-bounds ghost) and an expanded list of defensive moves (swat blocks, anyone?). For the proverbial icing on the cake, the number of funky flush dunks has been doubled to nearly 150. Finally, 2Ki's online lobby system promises some polish that its NFL cousin lacked, including the ability to check ping rates when you've been challenged. Aww yeah...look for Team EGM bailers online by the end of October.
Download NBA 2k1
- PC compatible
- Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
THUD! That's me hitting the floor after my first impressions of NBA 2K1. Last year's title was above average, but like so many rookies in the league it mimics, it needed to concentrate more on the fundamentals. Visual Concepts did just that and the result is astounding. It's no longer a block n* dunk-athon. The game packs tons of improvements, but obviously online play tops the charts. Get up to eight freakin' bailers on the court with not one CPU controlled chump in sight. The intensity of multiplayer online hoops is almost as tangible as it is on the real court. You'll scream "Dude. I've got Marbury...Switch!" Ingame action features a much better representation of player contact than last year's title, as guys do the bump-and-grind in the paint and defend the perimeter properly. On the offensive side of the ball. VC has given gamers a wider spectrum of moves to employ. Guards shake and shiver by defenders, forwards swoop to the rack, and the power guys drop step their way to dunksville. This game just exudes hoop savvy. Franchise Mode is in there, as is Street ball and some other treats, but I'll be getting my Spalding-burgers online, thank you. My one gripe is that lag affects this game moreso than NFL 2K1. Shooting a precise jumper requires exact timing. Lag hampers that equation. But hey, find good connections, adjust a bit (if Quake guys can do it, we can too) and move on. Look for Hossman.
Visual Concepts gets an A+ for this sequel. They fixed the bomb pass problem (last year the computer players couldn't catch) as well as the errant throws to guys standing out of bounds. Oh yeah, the Center doesn't inbound the ball every time either. So essentially they fixed all the crap I bitched about last year. Now I love it It's gorgeous, fluid and competitive as hell. What more could you ask for in a basketball sim? If I could change one thing however, I'd add a few more special moves. There's a decent amount but hey, we could always use more. Online play is pretty good--with a good connection it runs almost as fast as a regular game. Don't think-buy it.
NBA 2K1 is a welcome breath of fresh air because it's actually a challenging basketball game. To score and breakdown defenses you'll have to think and not just drive your way recklessly to the hoop every time, and the computer is pretty crafty as well. It's the first time I've had to think while playing a hoops game in a while, and that's a big compliment. Sega Sports is truly on a roll. In addition to adding online play, they've managed to fix most of the flaws from last year's game. The rebounding is still sluggish and the computer isn't good at fast breaks, but if those are the only complaints I can muster, then you must know it's worth getting.