Ni no Kuni: Wrath of the White Witch
|a game by||Level-5 Inc.|
|Platforms:||Nintendo Switch, PC, Playstation 4, Playstation 3|
|Editor Rating:||9/10, based on 1 review|
|User Rating:||9.3/10 - 3 votes|
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|See also:||RPGs, Anime Games, Dungeon Crawlers, Isekai Games, Cute Games, Studio Ghibli Games|
Given the past few years of game development, there has been an increase in the number of games that have been able to create fun, lasting experiences that are unimpeded by their gameplay features. This might not be uniform across all games, but many genres have become so well defined that its hard to make a ‘bad’ or ‘good’ game solely because so many mainstays can be incorporated into each game. In effect, that makes the design of the game that much more important – pacing, sounds, new gameplay additions, graphics, and atmosphere now need to be finetuned to stand out and keep away from being homogenous. Ni No Kuni: Wrath of the White Witch was designed with these ideas in mind and masterfully accomplishes everything its set out to do. It might not be perfect in every respect, but it has managed to become one of the best JRPGs ever made because of the love and care these other aspects received.
Hand Drawn Heaven
Wrath of the White Witch is a downright incredible experience that this new port actually does some justice for. Originally, this title released in 2011 and was well received at the time. It was difficult for me to determine how this next installment would fair, but I was pleasantly surprised, nonetheless. As mentioned previously, I struggle with JRPGs because they’re not my favorite genre to play personally. However, its impossible to ignore the flavor of this installment of Ni No Kuni because it can easily be noted as one of the better games ever made across any genre.
The overall premise is standard – you play as Oliver, the young mage protagonist that must traverse through a fantastical world of whimsy and wonder along with his familiars (that are quite similar to Pokémon in design and how he uses them, though with a definitive Final Fantasy spin). Along with Esther, Swaine, and other party members, it will be important to create a balanced/complementary team. I’ll get to gameplay shortly, but the graphic, sound, and character/background designs need to be praised. The original release was a bit rough around the edges (looking back now, anyways), while this new release is incredibly polished. The sounds and music are cleaned up nicely from before and are beautiful as always. Overall, the game runs smooth and the updated graphics are a nice touch that makes everything feel like new again.
Classic JRPG Without Being Stale
As noted before, this game’s combat is quite similar to Pokémon. Oliver can use familiars in battle to do damage. Despite this rerelease, the game still suffers from the same problems it did before. The combat is downright clunky to get through. You constantly have to use the D-Pad to change what stance you want to take (Physical, Magical, Defend) which really slows down the pace of the game. That being said, controlling Oliver and the party outside of battle is a breeze.
The scenes both in and out of battle are great to look at and you’ll constantly find yourself just staring at the backgrounds and buildings. Despite the weird control decisions, I found the battles interesting enough with their own twists. Plus, leveling up and grinding for better skills is something I don’t mind doing.
The original release of Wrath of the White Witch was great and this remaster does it a lot of justice. Though the combat is still a chore, it hardly infringes on the pure fun that the rest of the game has to offer.
- Great art design/characters
- Strong music composition
- Easy to get into/addicted to
- Combat still clunky
- Lots of grinding