Your favorite bouncing bobcat is back, ready to rescue world history from the clutches of Oinker P. Hamm. Bubsy II looks, sounds, and plays better than the original, but it still lacks the punch to take it over the top.
ProTip: After you play a mini game, the access door becomes a warp door.
My Boy Bubsy
Bubsy II shares a lot with Bubsy I, but it has some changes, too. As in the original, you run, jump, and float like a leaf through lengthy side-view adventures. Bubsy IPs worlds are more complex, however, and usually there are several ways to arrive at a particular place, with interesting side paths along the way.
Even better, you play with cool new toys like a Nerf cannon that blasts baddies and portable holes that enable you to replay a level. Bubsy II also includes three new minigames that provide a welcome diversion. Like carnival sideshows, they don't have much effect on the main attraction (that is, they won't hurt you), but they sure are fun.
Another improvement is in the controls: Your bobcat has better reflexes than ever. Bubsy moves sharply and predictably in this game, and he jumps more accurately. Bubsy's not getting older, he's getting more nimble.
- Can't find the Liquid Lunacy mini game? Try on a diving-suit.
- Gravity isn't the same in every world, especially in Space. Take time to find out how far and how high you can jump.
Go Where You Want
Slapstick graphics and sounds carry the day, particularly the bugeyed, screaming stunt frogs in the Frogapult. The on-screen characters are smaller than they were in the original, and they're also less detailed. But Bubsy and the bad guys are entertainingly animated, and good sound effects -- including funny digitized sound bites from Bubsy add to the fun.
Nine Lives... And Then Some
Bubsy ll's big weakness is its easy challenge. The Amazatorium just isn't very deadly. Furthermore, Bubsy now sports three levels of health in addition to his traditional nine lives (which are quickly augmented by abundant power- ups). Even if you die ugly, you'll still need both hands to count your remaining lives. Younger or novice gamers can cut their teeth on Bubsy II, but if your idea of a challenge is slammin' with Sonic, you won't get much of a bang out of Bubsy.
- Don't hop blindly into water flows when you're in Egypt If one dumps you in a pool, you're finished.
- It takes some doing, but long falls can be fatal. Look before you leap.
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Bubsy is back! The feisty bobcat returns for another adventure, and this time he's on the Game Boy! Bubsy has a whole new challenge to face. You must run, jump and fly your way through the deadly Amazatorium, and face the sinister Oinker P. Hamm one-on-one in his lair. Along the way, you'll fly an airplane, fight mummies and toy soldiers, fling frogs through the air, and collect all the marbles you could ever want. For each level, after you complete three stages of the Amazatorium, Oinker P. Hamm awaits tor a showdown. What could possibly go wrong?
The Amazatorium is not a place for the faint of heart. Diving airplanes, ancient mummies and leaping gnomes are just a few of the things out to delay you from your rendezvous with O. P. Hamm. Bubsy can do his usual jump, stomp and glide in order to defeat his enemies. In the I'll be Bach Stage (below), you can balance Bubsy on the notes and valves to reach all of the marbles he needs to collect. Go ahead and enter the round passageways--you'll eventually find what you're looking for at the other end!
The game plays too slowly. It made for some serious hang time. (Air Bubsy?)
Bubsy's expression when he meets up with Oinker P. Hamm. That's gotta be bad for his eyeballs!
Many times when a sequel is released to a popular title--whether it be a book, a movie, or a video game--it often fails to recapture the excitement of the original. Bubsy II is not the case. The sequel to our bobcat's Claws Encounters of the Furred Kind, Bubsy continues his adventures on the Super NES with some new tricks, while retaining much of the original fun. Bubsy II is divided up by floors, with many stages and a guardian per floor. Two players can compete in this one in much the same way as Sonic 2. Evil dudes beware, the bobcat is back!
- Manufacturer: ACCOLADE
- # of players: 1 or 2
- Difficulty: MODERATE
- Available: OCTOBER 1994
- Cartridge size: 16 MEG
- No. of Levels: 30
- Theme: ACTION
- Manufacturer: Accolade
- Machine: Super NES & Genesis
DID SOMEONE ASK FOR BOBCAT FUN? It's all here: Invulnerability; 50 Lives; Smart Bombs. We don't even care what system you're playing - Genesis, Super NES - all the same to us. Genesis Version: At the title screen enter the following codes
What's that? You don't need a stinking Genesis to enjoy the Bubsy lI codes. Well, you're right, but use these Super NES codes instead. Jump Frenzy - B, A, B,Y; 50 Lives - B, Up, B, Select; 99 Nerf Ballzooka Shots - B,A, Left, Left; 99 Smart bombs - X, X, Up, Down, X; 99 Diving suits - B, Left, Up, B; 99 Portable Holes - Right, Up, Select, Select; Invulnerability - X, A, B, Y, Up, Down; and the mighty All levels complete - Up, A, A, A, Down.
- Manufacturer: Accolade
- Machine: Genesis
Oh, no! Oinker. P. Spamm is stealing moment from history and enshrining them in the Amazatorium. Only Bubsy can save the day! While this sequel has a nice non-linear touch, some of the levels are very repetitious.
- Manufacturer: Accolade
- Machine: Genesis
Oh, no! Oinker P. Spamm is stealing moments from history and enshrining them in the Amazatorium. Only Bubsy can save the day! While this sequel has a nice non-linear touch, some of the levels are very repetitious.
- Machine: Genesis
- Manufacturer: Accolade
You've played his first game! You've seen his TV show! You've stared n awe at the Pants-Less Wonder! Now get ready for... gasp!... Bubsy 2! That's right, Accolade's poster boy is back for more loads more rollicking, frolicking fun on both Genesis and SNES. "What could possibly go wrong?"
Plenty! When supergenius mole Virgil Reality teams up with greedy Oinker P. Spamm, they create the Amazatorium - a place that simulates any time period in history. But as the center nears its grand opening, mysterious things start to happen.
Records of entire time periods suddenly begin to vanish, as if the subjects and cultures never even existed. It seems that the Amazatorium doesn't just simulate history - it goes ahead and steals it!
Who can save us from the Amazatorium's evil power? Why, Bubsy Bobcat, of course. He and his sidekick Arnold Dillo were taking the wild and troublesome Bubsy Twins to the Amazatorium when they stumbled upon its dark secret. But before Bubsy can alert anyone, the twins sneak inside! Now Bubsy must search for the twins through five worlds and six bonus games, while still trying to save Earth's history. Can he do it? Find out this September when Bubsy 2 is released for both SNES and Genesis.
The original Bubsy boasted great graphics and fun personality, but the game play left something to be desired. Yarnballs - all was yarnballs. But so far the sequel promises to be sort of the opposite: The preliminary screens don't look quite as good, but the game play has made a definite leap forward. There are a lot more bonus items this time around, and some of them (a diving suit, for example) affect game play. The game's also non-linear, so you can play the stages in any order you like. Designer Cyndi Kirkpatrick also told us that players might be able to work through two versions of the same game.
"What we have hopes of doing", Kirkpatrick says, "is offering some added replay value.
Because we have the twins in there as a plot device, we're hoping to allow the player the choice at the beginning of the game to chase either Terry or Terri. And if you've chosen Twin A, then you're going to get slightly different game screens than if you went after Twin B. The only thing holding us up is cart size - it's going to be pretty tricky fitting all that into one cart!"
Yes, it's true! That cat with the cheezy speech is back in a whole new adventure set at a much larger scale! The pig professor, Virgil Reality, has created a unique museum that simulates actual historical events. When Bubsy takes his bratty nephew and niece there, they race in and suddenly become lost in the time zones. So naturally, our cat goes to the rescue. This cart is filled with many more hidden surprises than its previous attempt. Also an addition is the fact that Bubsy has a whole new slew of different cartoon animations. Also present will be tons of little bonus games hidden throughout the game. There will also be a Two-Player Option, but the details behind this are still sketchy. More on this in later issues!
Bubsy II tries to claw its way to the top with more of the game play that made the original a scream. Add some unusual new features, and this cat's not what you expected at all.
Cat Scratch Fever
Bubsy still has the same sarcastic, highly amusing chip on his furry shoulder, and this humor sets him apart from other cute, furry game stars.
In this game, Bubsy's trying to rescue the bobcat twins, Terry and Terri, from Oinker P. Hamm. He has to enter the Amazatorium, the ultimate amusement park, and roast Oinker P. and his henchmen in five hop-n-bop platform-style levels. A confusing range of game-play options ultimately boils down to one-player, two-player cooperative, or two-player competitive modes.
You can also choose among three difficulty levels or the Grand Tour mode, which combines the three difficulty levels and all the other modes. Experienced gamers should take the Grand Tour.
The straightforward action is similar to the first game -- Bubsy simply maneuvers from one end of a level to the other. Each is populated by Oinker's porcine pack and boasts a theme. Some levels shine, like the Music area, while others, like the Space Wreck, are less charming and original than levels in the first Bubsy.
Bubsy II moves away from traditional linear platform action by letting you play each world randomly. This approach is different but confusing. In the Grand Tour, for example, you must beat all five worlds at the easiest challenge level, then all five at the intermediate level, and so on. It gets confusing, however, when you return to a world you've completed and find it in its original condition. You can replay it, but there's no reason to -- just move on. On each level, Bubsy collects Marbles and power-ups and hops on enemies' heads.
ProTip: Look for Lion signs in the Egypt world. Press Up when you're standing in front of them, and different helpful things will happen, like torches lighting or doors opening.
A bevy of new options, including a Ballzooka gun, a Smart Bomb, a Diving Suit, and a Portable Hole that enables you to escape from a level at any time, varies the game play.
Proceed cautiously when you're Jumping or gliding quickly. You're in danger of landing in water or a bottomless pit. Bubsy can't swim unless he dons a Dive Suit, and you often won't have time to get into the suit.
Bubsy II was released in October 1994. Bubsy sets to the task to "humble" the boss Hog who set up the complex and close the fascinating but deadly portals before anyone faces a hairy ending. There are five types of regular levels: Egyptian pyramid, sci-fi space-like environment, a world filled with musical instruments and notes, a "green" level with trees and hills, and a side-scrolling group of levels where Bubsy has to navigate an airplane. The levels are large and can be accessed right from the beginning of the game (except the ultimate level), starting in either west or east wing.