Hewlett is a hazard! The hapless sorcerer's apprentice of Magic Boy accidentally turned the Wizard into a blue elephant, and the animals in the kingdom into monsters. In JVC's fun action/adventure game, Hewlett must capture all the animals, rescue the sorcerer, and return the kingdom to normal.
Hewlett Packs 'Em In
You play Hewlett, the apprentice trying to recapture all the animals and free the Wizard from his pachyderm prison. Along the way, you tackle 64 levels of monster-tracking in eight worlds, with 32 bonus screens.
- In Sand Land, Room 4, find the Spell Book by shooting up at the block between the first double set of water pools.
- In Plastic Place, Round 2, Room 3, the Spell Book is in the wall to the right of the blue elephant in the lower right corner.
Hewlett uses his magic wand to stun each beast, stuff it in a sack, and then drop it into one of the jail cells on the bottom of the screen. When all of the creatures have been captured and imprisoned, you can pick a new level. If you take too much time to finish a level, the prisoners will figure out a way to bust out of their cells, and they'll reappear to threaten you again.
- Some blocks have a diagonal blue strip that turns alternately red and blue when you step on them. If all of the blocks are red when the round is completed, you receive a 1000-point bonus.
- A later enemy sometimes yields an item to capture an earlier enemy.
You'd better make sure your technique is in tiptop form. Some of the hazards, especially the Springs, will require split-second timing and dead-on control to successfully negotiate. Luckily, the controls respond well, but you'll still need all the concentration you can muster to get out of some of these levels.
The game is chock-full of bonus points, 1-ups, and extra lives. Each of the captured enemies gives up some kind of reward, but there are also bonuses hidden in stones and in the many Exclamation Mark blocks.
The graphics and sounds are solid. Graphics are crisp and cartoony, with smooth animation and interesting backgrounds. Dazzling colors fill each shot. Unfortunately, the type used in the displays is very difficult to read, making it a chore to put in passwords. Sound is good overall, and the sound effects of the creatures being dropped into cells are hilarious.
- Shoot blocks in the walls. Some break away to reveal a power-up.
- In some levels you'll find what looks like a large bowling ball. Shoot the ball once to get a bomb. Shoot it again, and the bomb stuns all on-screen enemies.
Don't let the cartoon graphics and cute music lull you into false confidence -- this game is hard! Fortunately, the game is worth the effort. Hewlett may have messed up the magic potion, but JVC got the mixture just right.
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- Manufacturer: JVC
- # of players: 1
- Difficulty: Moderate
- Available: November 1993
- Number of Levels: 64+
- Theme: Puzzle
While practicing a spell, young Hewlett, a wizard's apprentice, makes a mistake. Not only does he turn his master into a blue elephant, but he also transforms all of the animals into monsters! You must capture all of the roaming monsters and get to the pachyderm that used to be your Boss, so everything can go back to normal again. Throughout the game there are eight worlds to travel to, each having eight levels to conquer. This makes your quest a difficult one to surpass, especially when monsters are out to get you. Grab your trusty magic wand and get to work!
Here is another game that has great ideas (like being able to grab stunned enemies and carry them around with you), but they get almost completely lost in the poor control. The colors are beautiful and very well done.