If you've already gone a few rounds with big-name, present-day, video boxers and you're thirstin' for more, why not take a trip into the future and enter the ring with champion fighters from around the galaxy in Power Punch II by ASC for the NES.
In this one-player game, you play Mark "Tough Guy" Tyler. You're human. You have defended your belt nine consecutive times as Heavyweight Champion of the World, but you're about to get a taste of the Intergalactic Boxing Federation. Get ready for alien competition as you enter the ring with some of the most bizarre creatures you've ever seen. Each of the six different opponents has strengths that are far from human. Beating them won't be easy.
At the start of the game, you can start at the beginning or enter a password to pick up where you left off. You can begin training as you travel in your spaceship toward your first fight.
ProTip: During training, wait for your sparring partner's glove to light up before you launch a punch. For every two successful hits, your Endurance, Strength, and Agility increase. Train often and carefully.
You'll earn the Solar Champion title once you've beaten three opponents. Get promoted to Galactic Champion after winning a total of seven fights. The Intergalactic Champion title is yours after you win your twelfth fight. From that point on, you're a knockout away from becoming the Champion of the Universe!
Your first fight is against 9763 Borg (a cyborg.) During the bout, hold dow n Up and press either A or B continuously (don't use combination punches). To cause the most damage, wait until Borg steps forward. Then keep punching him with one hand.
Playing by the Rules
For each fight, you'll have to remain in the ring for three one-minute rounds. However, a TKO will end the fight immediately if either fighter is knocked down three times during a single round.
Power Punch II offers plenty of futuristic boxing action set sometime in the future, but the actual fighting moves lack realism. Mark Tyler's available moves and punches are limited. The two fighters can move around in the ring, however, the background scene and the music during the fighting sequences will remain constant. Once you determine the type of punch that does the most damage to each opponent, the game becomes repetitive.
If you're looking for a realistic boxing game, stick with an Earth- bound simulation. However, as an action game for players looking for slightly better than average 8-bit graphics and challenge, Power Punch II will give your thumb muscles a good workout.
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After a huge fight, the world champion boxer gloated over his victory. His manager bragged (even more) about his fighter beating everyone he faced. "No man on Earth can beat my fighter!" Broadcast via satellite across the world, it is picked up by a passing alien spacecraft. The aliens decide it is time for this boxer to fight some real boxers, that is, alien boxers. The champ had better have some power behind his punch, because these aliens do not feel pain.
Power Punch II is a new boxing title for the 8-Bit NES. The game play is similar to that in Punch-Out, but the opponents are slightly different. The aliens are different from normal opponents, but they all have weaknesses - and special moves! The special moves cannot easily be countered, but it is possible. The fights go on until one of the opponents is defeated, so you had better train! At the beginning of each fight, there is a training session where you need to have lightning fast reflexes. Hit a punching bag, but watch it because it keeps moving.
If you want to take on some of the toughest boxers you have ever seen, who do not use boxing gloves, try Power Punch II for the Nintendo Entertainment System by ASC.