Indiana Jones and the Last Crusade
Indiana Jones has fought his way through three ' movies. Now he's moving onto a small screen-the Game Gear. U.S. GOLD'S Indiana Jones and the Last Crusade whips up some great graphics, but it's one adventure that may be too tough, even for Indy.
Me and Mr. Jones
Grab your hat and shovel, because you (as Jones the archaeologist) are going on a six-scene, multi-scrolling search to rescue the Holy Grail and your father from the Nazis. Although you begin with six lives, you'll have as much luck finding the Holy Grail as Monty Python.
Don't Keep Up with the Joneses
From the treacherous caves of Utah to a rollicking ride on the Zeppelin, Indy's a tough challenge for any gamer. Unfortunately, the challenge is uneven. One scene is excruciatingly difficult, while another can be as breezy as a pharoah's tomb. You'll need to watch your step and keep your hands clenched during this treasure hunt since you'll meet tomahawk-chucking Indians, gun-toting cowboys, and unpredictable critters. Even though you mainly have your fists to rely on for protection, you needn't worry about the mammals in this game. The wide rivers, spiky stalagmites, fireballs from the ceiling, and pits of bones are harder to get past than your opponents.
As if these obstacles weren't enough U.S. GOLD whips up the frustration factoi by giving Jonesy only 80-seconds to get through each scene. You'll die more than a few deaths trying to beat the clock. Luckily, along the way, you can find sanddripping Hourglasses for extra time and whips to use as weapons. However, like your enemies, these items are infrequent. Indy's over-sensitive controls are also frustrating. One accidental toe off the edge of a cliff and you're ancient history.
Indiana Jones is nice to look at and the sounds don't grate. You have to get used to the black border that surrounds the screens but Indy's a big sprite compared to other small screen stars. The backgrounds are well-detailed and fit well with the story. There's no music (which is good), just the crack of Indy's whip and other sound effects.
The Last Crusade
It's a good thing this is Indiana's last crusade. The game's excellent graphics don't compensate for the uneven game play, each scene's too-short time-limit, and the over-sensitive controls. Even advanced gamers will find this kind of challenge more frustrating than fun. If you're looking for adventure, you might want to rent the movie!
- Jump rather than walk. You'll cover more ground in less time.
- When you jump from rope to rope, start from the bottom end of the rope or you'll never make the leap.
- In the first scene, forget the Cross of Coronado. Go past it and climb the next rope you come to. Jump to the platform on your right and begin to climb the next rope. A miner will come down the rope. Let him pass and jump in front of him. Jump to the rope on the left and then onto the next platform to your right You'll finish the level.
- Long falls will shorten your life bar.
Indiana Jones and the Last Crusade DownloadsIndiana Jones and the Last Crusade download
- Manufacturer: LUCASFILM
- Machine: Amiga/Atari ST/IBM/Macintosh/ Commodore 64
The latest in the Indiana Jones series from Lucasfilm Games is an adventure game based on the third and final movie. Indiana Jones and the Last Crusade - The Graphic Adventure uses the technology developed for two of Lucasfilm's other popular games, Maniac Mansion and Zak McKracken, to let players control Indy and his father in their search for the Holy Grail; the cup Jesus drank from at the Last Supper.
Henry Jones searched for the Grail for many years. Just before reaching it, Nazis kidnapped him to obtain the holy cup and plan to use the religious artifact to extend Hitler's evil rule for a millennium.
The story begins with Indy's return to his college after one of his treasure-hunting adventures. After dealing with a crowd of angry students, he must gather up some necessary items from his office and his father's ransacked house, then head off to Venice on the first leg of his adventure. Indy must then search the catacombs under that city and find the ancient tomb that holds a vital key to the location of the sacred Grail.
After that it is on to the halls of Schloss Brunwald, where his father is captive. Once Henry is rescued, father and son spend a bit of time in the city of Berlin, then flee Germany in a zeppelin on their way to the Grail temple. The most crafty players are able to avoid all of the Nazi guards along the way, but most people need a combination of fists and wits to make it through this sequence.
The greatest challenge is yet to come. Indy must pass the three "trials of cunning" that protect the Grail itself. After recovering the cup, Indy must allow his father to drink from it to restore him to full health. The specific ending sequence depends on Indy's exact actions during this phase.
While the player controls Indy during most of the game, some sequences are faced by Henry as he does his part to aid in the action. Also interspersed throughout the game are short graphic sequences to provide necessary background material and fill the player in on activities out of his direct scope.
Lucasfilm's interface is completely mouse-driven. All commands are entered by clicking on the appropriate words to select the desired option. A wide variety of orders can be constructed, ranging from the plain to the sarcastic or even to the downright infuriating, well in line with Indy's sharp tongue.
The ultimate challenge is to make it through the entire game without any combat. But for those with less creativity or patience, the ability to fight is always available with every hostile encounter. The player can jab, punch and dodge during his attempt to pummel an opponent into submission.
The player's score is quoted as an Indy quotient, or "I.Q. points". The more ingenious and clever the solution to a problem, the more points the player obtains. It is even possible for the clever player to do better in the various game situations than Indy did in the actual movie.
While seeing the movie may add to a player's appreciation of the game's subtlety, this is not required. Familiarity with the movie is not a detriment either, since enough new twists and turns are included to make it enjoyable for even the veteran moviegoer.
The game graphics are well done and effectively capture the feel of the movie. Three-dimensional cutaway views are drawn for each of the many areas Indy and his father pass through, and the on-screen character animation is very smooth. The upper section is used for most of the action during the game, while the bottom area is used to display the various options available to the player. Background sound is appropriate to the location at hand. It is also of limited duration, which prevents annoyance caused by listening to any one sound track for extended periods of time.
Interesting documentation is included with the manual. In addition to the usual short rule book, there's a 40-page Grail diary that contains many of the notes Henry made in his long quest for the Grail. This diary provides interesting background material as well as information the player will need to successfully guide Indy.
Indiana Jones and the Last Crusade - The Graphic Adventure is a well-thought-out and enjoyable rendition of the exciting movie that thrilled so many people. The point-and-click interface eliminates the "guess the word" problems encountered in many other adventure games while keeping available a wide range of potential actions for our hero. This is one game every adventure fan should get.
- Sound / music 8
- Graphics 8
- Playability 8
- Overall 8
- Machine: NES
- Manufacturer: Taito Corporation
America's favorite whip-toting, death-defying hero is back, but this time he's taking the sequel-to-a-sequel, Indiana Jones and the Last Crusade, from the big screen to your NES.
As in the 1989 movie, Indy is on a quest to find the Holy Grail and save his father, Prof. Henry Jones. Fortunately for Indy, there aren't any snakes this time around, but to accomplish his goal, he must survive six levels filled with everything from rhinoceroses to Nazis. His fists are his only weapon at the beginning of the adventure, but he can pick up whips and revolvers in later levels.
Grab hearts along the way for energy boosts, and hourglasses for extra time. At the end of each level, you face a boss, and several levels require you to uncover ancient artifacts as well. The levels differ just enough to keep your interest, although you use the same strategy to defeat several of the bosses.
But time's a-wastin' and your dad needs your help. So throw on your leather jacket and trademark hat, and go search for that grail.
Exploring The Caves
As you look for the Cross of Coronado, keep a sharp eye out for falling stalactites.
Look out for other climbers, too - they knock you off the rope if you touch them.
As enemies pace back and forth within a limited area, watch to see at what point they turn away, then attack them from behind. This works throughout the game, although the foes are harder to kill in later levels.
Find The Cross...
You must find the Cross of Coronado before you can meet the boss at the end of the level.
Escaping On The Train
Once you get the whip, switch to it by pressing Select. The whip inflicts more damage on your foes and allows you to stand farther away.
Indy hopes aboard a circus train and jumps from car to car to escape. You should be able to clear the giraffes' heads and rhino horns without much difficulty.
Crouch and let this gunman fire over your head while you safely whack away with your trusty whip.
Your Arch-er Enemy
Get as close as you can to the second-level boss. Crouch and whip him when he shoots high - you can easily hit him four or five times.
Jump when he crouches to fire a low arrow, then crouch again and resume whipping. Repeat this until you've dispatched the archer. This crouch-and-jump technique works with other bosses, too.
Entering The Catacombs
Watch for falling fireballs - they kill you instantly.
Pesky rats roam the catacombs, but they're easily avoided with a jump.
The gunmen in this level are tougher to kill, but you must get past them to find all the pieces to the tablet.
Search the maze to find the four pieces of the broken tablet. You must collect all four pieces to face the fire-breathing boss.
Goodness Gracious, Great Balls of Fire
To beat this boss, get next to his platform and whip at his feet. Move to the left as he's about to breathe a fireball and be prepared to jump it.
- Machine: Nintendo
Nintendo Game Of The Month
Indiana Jones, professor of archeology, was taking a break from his classes when a strange package, apparently from his father, arrived in the mail. Indy hadn't seen his dad for some years, and getting a package from the elder Dr. Jones was more than a little unusual.
Things got even more unusual when Indy opened the package. Inside was Dad's Grail diary, a record of every scrap of information his father had collected in his lifelong search for the Holy Grail. Moments later, Indy received word that his dad had in fact been taken prisoner by the Nazis. Indy then realized that his father had sent him the diary for safekeeping.
Indy dropped everything, including his own personal quest to recover the fabled Cross of Coronado, and left for Castle Brunwald to rescue his dad.
Indiana Jones and the Last Crusade is closely patterned after the events of the hit movie. A unique feature of the game, however, is that you can play through the events in any order - you can even go straight for the Grail if you want to. You're better off doing a few things first though, like rescuing Dad and going to Venice for some important clues.
Indiana Jones combines this unique approach with challenging game play. Excellent graphics and smooth, no-flicker animation top off this genuinely interesting and worthwhile gaming experience.
Not only is the Holy Grail about to fall into the wrong hands, they already have their hands on your father, Dr. Jones Sr. There is still time but you better step on it and don't make any mistakes. Fight your way through five levels of danger packed action. Be smart, steady and above all fast, and you might have a chance. Blow it...Your father and the world are doomed. This game is only recommended for those up to the challenge.
Poor Indy. One of the greatest movie heroes of all time has become one of the dullest video game heroes in recent memory. Poor Indy? Poor gamers!
Raiders of a Lost Art
Based on the thrilling Steven Spielberg flick, this is a game you want to like. The plot's familiar:
The hunt for Coronado's Cross, tests in the Grail Temple, fights atop a circus train, adventure in Brunwald Castle, and brawling aboard the Zeppelin. Everything's here...except the fun.
Unfortunately, UBI Soft left out the excitement. Indy isn't the dashing character we remember. Instead, he plods along, getting beaten up or shot by everyone he meets. He doesn't always respond well to the controls, either, and clearly the game play doesn't meet expectations.
Further faults are found in the poor graphics, which are reminiscent of mid-1980s games. For instance, in the Circus Train level, the wheels turn on the train, but the landscape doesn't roll by in the background. Or, look at the simple color palette used in the Level 1 Caves -- is this a Game Boy? At least the sprites are large and easy to identify, though their movements are jerky.
The simple sounds are also closer to where video games have been rather than where they're going. The lively theme music is D.O.A. with this weak one-dimensional treatment.
The Very Last Crusade
Sadly, this movie legend winds up. You'll have to pass the in the same pile of failed movie games as E.T. and Back to the Future. Perhaps Indy will play better as a hand-held. If not, maybe it's better that this is the Last Crusade.
ProTip: Fight enemies in the middle of the Level 2 train cars, or else they'll knock you onto the tracks.