Super Bonk

Part Super Mario, part Dynamite Headdy, and all Bonk, Super Bonk brings home standard platform action with a few surprises. Sure, it's new, but beneath Bonk's indestructible skull still lies a tiny cave brain.

Cave Morpher

Departing from Bonk's previous prehistoric settings, Super Bonk takes the caveboy everywhere from Chinatown to outer space. Running, jumping, and head-butting his way through six levels, Bonk's most enjoyable feature is his ability to morph and change sizes. As Little Bonk, he appears very small on-screen. Normal and Big Bonk incarnations can't slip into the small passages for the bonus items that Little Bonk can get. Your size also affects the power-ups you collect. Assorted power-ups and size combos can make you anything from a Crab Bonk to a building-wrecking Bonk-zilla.

Neo-Neanderthal

Graphically, Super Bonk boasts nice backgrounds, and the characters maintain a crisp, cutesy quality. These sprites have an imaginative flavor, but you've seen everything here before in other platform predecessors.

Where the graphics are cute, the music is average. No risks were taken in this pleasant soundtrack, which could be entitled The Best of Bonk's Elevator Music. The sound effects are equally average, mostly very familiar point-scoring plinks and plunks. The bonk sound of our hero's melon smacking an enemy is also unimpressive.

Bonked Out

Controlling Bonk is easy because the game is extremely easy. Whether swimming, running, or floating in antigravity areas, Bonk's signature head butt is easy to^ pull off. Designed for beginners, Super Bonk is not fare for the experienced, but it may satisfy some easy-to- please intermediate gamers.

Loaded with more bonus rounds than you can shake a T. rex at, Super Bonk also lists a few tricky spots that may even confound experienced Bonksters.

If your thumbs are new to the Neanderthal scene, you'll enjoy Super Bonk. If not, this caveboy might be better left in the Smithsonian.

ProTips:

  • To get the 1-up on the tower, climb the tower from the outside. At the bottom, jump up and head-butt the first girder to bounce up on the tower's exterior.
  • When you fight this boss, hit only the four outer circles. First, you must turn all the circles from blue to gold. Once they're all gold, hit them again to turn them red.
  • In the antigravity areas, go lightly on the directional pad to avoid crashing into the spikes. If you feel you're losing control, use the head butt to slow down.
  • In the Quest-eon Room, jump up and hit the brick with the question mark on it. It switches open tunnels that only Little Bonk can travel.
  • While arrows will point you in the right direction, explore other areas to get power-ups. Climb this tree before dropping into the next area to add another heart to your strength.

Super Bonk Downloads

SNES Super Bonk download

i must resist a name joke but this game is fun aside from the name and the NES style noises

Jacob Horn posted a review
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