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a game by Unknown, HAL Laboratory, and Ape, Inc.
Genre: Adventure/RPG
Editor Rating: 6.4/10, based on 9 reviews
User Rating: 7.9/10 - 55 votes
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See also: Funny Games, RPGs, Retro Games, Turn Based RPG, Games Like Omori, Games Like Oneshot, Time Travel Games, Games Like Meltys Quest, Games Like Hyper Light Drifter

This is the town of Threex where you will spend a lot of time in the beginning of the game. A lot of places won't be accessible in the beginning. Don't get too frustrated because there has got to be a flag somewhere--you just haven't triggered it yet. Pay attention to what people say (especially people who might be blocking your way), for they might tell you what you need to do next. Keep yourself high on healing items and sell what you don't need.

The story line in this game is very intense. Some of our editors are saying that the story line is better than FF3's. While I don't know about that, I'll tell you this: The story line is going to make you want to play the game until you beat it. This is yet another RPG that is going to keep you up late on weeknights and all weekend long. This game was originally called Mother 2 in Japan and was a hit over there. The people at Nintendo of Japan and Nintendo of America got together on the translation of this game to make it based more toward our culture. The effort is very evident in the game play.

Who would ever have thought you'd read something like that while playing your Super NES. For that matter, who would have thought you'd see blood from Nintendo. This game is full of sick little human expulsions like that. There are all kinds of disgusting sound effects and such. One of the Bosses belches crud at you and does some hellacious damage. Very unlike Nintendo.

The humor in this game is unexpected, but clearly evident. The game is actually fun to sit down and play because not only do you get hours of fun from playing it, but you also laugh a lot (a nice surprise). This game has been coming for a long time now. You can tell they really put their all into the game. This may be a Japanese game originally, but you can't tell by playing it.


When I first got a look at this game, I laughed out loud. It looked like it could have been done on a Nintendo, and that was all the thought I gave it. It wasn't until I sat down and gave the game more than a onceover that I realized this was no NES game.


The story line is definitely what makes this one a winner. This game wouldn't be nearly as good without it.


Graphic intensity! The graphics are nothing to get excited about, and I think that could hurt this game. People might look at the back of the box and then put it down, not giving it a fair chance.


I think so. This is a game that most people young and old (not too old) can enjoy. This definitely isn't just a kiddie game. If you play this game for more than an hour, you'll most likely be hooked, which is a rarity with games nowadays.

  • MANUFACTURER - Nintendo

Download EarthBound


System requirements:

  • PC compatible
  • Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
  • Pentium II (or equivalent) 266MHz (500MHz recommended), RAM: 64MB (128MB recommended), DirectX v8.0a or later must be installed

System requirements:

  • PC compatible
  • Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
  • P-200, 32 MB RAM

Game Reviews

  • Manufacturer: Nintendo
  • Machine: Super NES

This game is a lot like an afternoon in Bill's life - your enemies and blue colored, cows some along and tell you jokes, and there's this jazz band that chases away ghosts! This should be a lot of fun no for the younger set, but older RPG fans may get bored.

  • Machine: Super NES
  • Genre: RPG
  • Players: 1
  • Publisher: Nintendo of America
  • Developer: Nintendo of America

Nintendo's latest entry into the wooly world of RPGs is a port-over of the Japanese game Mother 2. As you might expect from Nintendo, it's aimed at a much younger audience than would follow, say, a Final Fantasy game, and they hit what they aimed for.

The graphics are simple, the storyline is easy to follow, and even though the game is huge, it moves along pretty quickly. There's very little high drama here - the jokes come fast and often, and the level of humor is mostly at the level you'd expect of sub-teen gamers. The occasional bone gets thrown to older folks - the enemies you fight include Conservative Businessmen and Crazy Hippies - but mostly it's pretty juvenile.

It isn't bad, but it isn't real exciting, either. Combat is handled through static display screens that look like throwbacks to 8-bit Dragon Warrior days, although thankfully it doesn't happen at random - you can see the enemies coming and get out of the way if you're lucky and fast enough.

Under its original title, this was a pretty big hit in Japan. RPG addicts looking for a quick fix (like me, for instance) could do worse, but without a doubt, the younger you are, the more you're gonna liked. GP

  • Manufacturer: Nintendo
  • Machine: Super NES

This game is a lot like an afternoon in Bill's life - your enemies and blue colored, cows some along and tell you jokes, and there's this jazz band that chases away ghosts! This should be a lot of fun no for the younger set, but older RPG fans may get bored.

  • Manufacturer: Nintendo of America

A nifty little RPG that's hot off the boat from Japan, having stopped only long enough for a quick translation and a title change. This is the second game in the Mother series, but since the first game never got here, they just called it something else to avoid confusion. Its 3/4 view perspective is unique among SNES RPG's, and best of all, it's big, big, big!

Although EarthBound has all the classic RPG elements (extensive conversations, puzzle solving side quests, weapons, and power-ups), it has a very childlike interface. If dungeons and dragons are more to your taste, pass up this kid's menu.

Earth: The Banal Frontier

EarthBound is the story of a young boy, a meteorite, and a number of very funny coincidences. After a meteorite falls on the town of Onett (which is next to the town of Twoson, next to get the' idea), our young hero decides that the town is going to go straight to heck and he should do something about it. He pairs up with his buddies (a psychic a dog, and other assorted cast' members) and tries to unravel the mystery, which has something to do with aliens taking over the Earth.

ProTip: Don't leave home without a weapon. Check the box in your sister's room for the cracked bat. As soon as you get enough money, buy another weapon.

The lack of a convincing story line and the dull NES-done graphics (the game is a portover of an 8-bit Japanese Famicon title) will make serious RPG fans a little cautious about approaching EarthBound.

The saving graces are the fairly good music and unintentionally hilarious adult humor. Discussions about bodily functions, crazed maniacs, and sexual innuendoes abound in EarthBound.

Earth Tones

The graphics follow the three Ss: short, squashed, and simple. The backgrounds don't look particularly 16- bittish, and the enemies are weakly illustrated. 5151 on the NES had better-looking enemies. All the main characters look exactly the same; only different hair color sets them apart.

The good music features eerie symphony sounds that complement heroic fighting tunes. When you find Frank's Arcade, you're treated to a variety of classic video game music. It's unfortunate that no voice-overs or better enemy sounds were inducted into the game.

The control falls along classic RPG lines. A menu system enables you to choose items, spells, and more. When you buy a more powerful weapon, the computer will equip it for you and trade you cash for the old one. The only drawback is the very limited number of items you can carry at a time.

Bound for Glory?

EarthBound can be amusing if you know where to look for the funny parts. Otherwise, the humor is too mature for little kids, and the gameplay is too immature for older gamers. This one is bound to fall to Earth sometime soon.

  • Moles are also an invaluable source of information. Seek them out and leam their secrets.
  • Because you have such a limited amount of space In your backpack, eat everything you can to pump up your life bar.
  • Call your mom from Onett, and she'll tell you that your sister is employed by Escargo Express. Use Escargo Express to store items that you may want later. Be choosy; the service charge is hefty.
  • After looking at the meteorite and traveling back to Pokey's house (to watch his parents knock him around), go back to the meteorite and look for the bee.
  • The giant ant before Big Footprint Is tough. First eliminate the two smaller ants in front of him, and then use the PSI Rockin' Attack to crush him. If your points get low, use PSI Lifeup to replenish.
  • ATMs are located in every drugstore and department store (as are weapons dealers and medicine peddlers). Never carry a lot of cash with you; leave It In your account If you die, you come back with half the cash you were carrying.

EarthBound, known in Japan as Mother, is a role-playing game created for Nintendo and released later on for the Super Nintendo Entertainment System (SNES). The first release of the series was for the Farmison in 1989, while the SNES version was published 6 years later, in 1995. Eleven years later the game was followed in Japan by Mother 3 for the Game Boy Advance. The name “Mother” was greatly influenced by John Lennon’s song with the same name.

EarthBound’s story takes place somewhere in a modern American setting, although the stories are told from a Japanese perspective. Mother took place in a suburban America, the second game was set in Eagleland (a clear allusion to the United States) and the third installment was set on the Nowhere Islands.

The enemies can be a large variety of strange people, creatures and inanimate objects such as aliens, evil hippies or possessed guitars. Some of the weapons are household items, such as yo-yos or frying pans.

The games feature a signature battle system where it is possible to prevent a character’s hit points from dropping to zero. Players can do this even after sustaining a fatal blow.

The characters in the game are the following:

  1. Doctor Andonuts – he is first featured in EarthBound, and is the father of Jeff, one of the game’s protagonists. He provides the four main characters different kind of inventions. He is kidnapped in Mother 3 to create monsters called “Chimeras”.
  2. Flying Men – they are inhabitants of Magicant and assist the player in the gameplay.
  3. Giygas – he is the leader of an alien race that wants to conquer the universe. He is the main antagonist in EarthBound and Mother and his power is beyond human comprehension. He can tempt people with evil hearts into doing favors for him.
  4. Mr. Saturn – they are friendly species aiding the player’s party, exactly like the Flying Men. They all look the same (short, peack, with overlarge nose, whiskers and a bow on its one hair) and speak Saturnian. They are first seen in Earthbound and return in Mother 3.
  5. Porky Minch – he is the primary antagonist of EarthBound and the main one of Mother 3. He was confirmed as being the primary villain during the development process of EarthBound 64. Actually, at some points in time, the game was called “Fall of the Pig King”.

The game for the Super Nintendo Entertainment System was rated very well by critics on GameSpot and scored a total average of 8.7. No less than 2038 users voted the game as well and offered an average rating of 9.3 on the same 1-to-10 scale.

EarthBound is a role-playing video game released in Japan as Mother 2: Gyiyg no Gyakushu(lit. "Mother 2: Gyiyg's Counterattack"), It is also known as EarthBound in the United States, as the second game in the Mother series.

EarthBound is a sequel to the original Mother, a NES title released only in Japan. The game was never released in Europe.

Many of the gameplay elements featured in EarthBound are very traditional for RPG. You can purchase items, recharge energy, or gather information from various NPCs.

EarthBound, is a role-playing video game (RPG), was published by Nintendo and released in Japan on August 27, 1994. It was designed by Shigesato Itoi for the Super Nintendo Entertainment System.

Taking place in a modern day world, players assume the role of a young boy named Ness who awakens to discover a meteor has plummeted to the earth near his home, that carrying a single passenger: a mysterious insect-like being named Buzz Buzz. Buzz Buzz tells him that in the future, an evil alien being known as Gigyas has conquered the world, and the only one who can stop him are 4 young kids: 3 boys and a girl. Ness, of course, is one of the chosen ones.

Snapshots and Media

SNES/Super Nintendo/Super Famicom Screenshots

NES/Famicom/Dendy Screenshots

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    Andy said on Forum:

    This is a quite good RPG not great though the fighting gets a bit tedious after a while with the psychedelic backgrounds and slow animations but worth a go i think, But Chrono Trigger, Final fantasy III, Secret of Mana, Secret of Evermore etc are miles better.