Mortal Kombata game by Midway, and Sculptured Software
Genesis owners' haven't gotten their Street Fighter II yet, but Mortal Kombat by Acclaim should tide them over in style. This long-awaited game is here in all its glorious 16-bit majesty, with all the arcade Finishing Moves ("Fatalities") and action intact. Your wait is over, Genesis Kombateers!
Mortal Kombat for the Genesis is a one- or two-player side- scrolling beat-em-up. As in the original arcade game, you play as one of seven digitized players -- Kano, Johnny Cage, Sonya, Liu Kang, Sub-Zero, Scorpion, and Rayden. Each fighter has unique moves, super moves, Finishing Moves, and combos. In a three-match free-for-all, you fight each of the other six fighters, and then you fight against yourself in a Mirror Match. You then fight three endurance matches, where you battle two fighters in one match. Ultimately, you slug your way to Shang Tsung in an immortal combat. To get there, though, you must get past Shang Tsung's heavy-handed henchman, Goro.
You'll go through all the arcade levels, including the Pit, the Dungeon, Tsung's Palace, and the Hall of Warriors. Although the Genesis game's backgrounds are well drawn, they don't match the original arcade backgrounds as closely as the SNES version's do. You won't have much time to worry about the backgrounds, though, you'll be too busy avoiding Rayden's Lightning Throw, Sub-Zero's Freeze, Sonya's Ring Toss, Liu Kang's Fireball, and other mortal moves.
Overall, the easy-to-use Genesis controls make some of the moves easier to pull off than pulling them off in the SNES version, but other moves are just as difficult to execute in both versions. The game was developed for the three-button controller, which means you'll need to use Start to block.
This can be awkward and time consuming. Even so, the action is a lot faster on the Genesis, and the moves are quick and destructive.
After you win two rounds you can bust a Finishing Moves, the pièce de résistance of Mortal Kombat. There are two play modes in the Genesis game. In regular play four of the original arcade Finishing Moves have been changed from the original moves in the arcade (Sub-Zero's, Kano's, Johnny Cage's, and Rayden's). Finishing Moves can be anything from charring an opponent down to ash to ripping an enemy's head, spine and all. A special play mode called Mode A, which you enter via a controller, enables you to play the arcade game with all of the original moves intact. Unfortunately, the graphics on some of the Finishing Moves are not as well-illustrated as they are in the arcade game.
Red Is Your Color
The graphics in Mortal Kombat for the Genesis are very good, although the SNES's graphics are sharper and cleaner. Even so, purists may prefer this version with its Mode A option.
Although the Genesis music is definitely better, the sound quality is higher on the SNES, including more (and better) sound effects. The Genesis version also doesn't announce the fighters, nor does it relay the bone-crunching hits in full symphonic detail.
Up for the Challenge?
Challenge-wise, you may have to set the difficulty to Hard if you want true arcade playability on the Genesis. If you don't, this fight may just be a walkthrough for most street-brawlin' gamers. In Hard Mode, you may get in a couple of cheap shots now and then, but the CPU fighters put up a good fight. Plus, unlike the SNES, there are only limited continues on the Genesis and you'll definitely need to save them up to endure all the way to Tsung.
Great graphics, sound, and control in combination with the special Mode A setting make the Genesis Mortal Kombat a beat-em-up force. Genesis gamers will be more than happy with their version of the arcade classic. Until Street Fighter II makes its appearance on the Genesis scene, Mortal Kombat's clearly the king of the Genesis beat-em-up hill.
If you like Mortal Kombat, try other games
Fatal Fury 2
The three lone wolves return to clash with new opponents in the "Sultan of Slugs" Battle Royale. After a year in training, forging bodies of steel, Andy, Joe, and Terry take on the world. Fatal Fury 2! Special attacks explode with more action. 3D battles bring you to the next stage in the fighting game evolution. Easy maneuverability and realistic choreography.
Are you tough enough for the ultimate fighting challenge? Only the toughest and meanest will survive the King of Fighters Tournament. Battle through South Town as day turns to night. Use your street-fighting skills to beat your opponents. These fighters are tough - some can change shape, and even toss tornadoes or bolts of flame at you. And one can even magically change shape to increase the challenge. Strike hard until all have been defeated. For only through deadly combat can you be crowned the King of Fighters!
The gameplay is that of a traditional head-to-head fighting game. But unlike most games of its type, the single-player mode is limited to one character, Joe, who is the protagonist of the game. One of the game's most distinctive aspects is an RPG-like sys
- Machine: Sega CD
- Players: 1, or 2 competitive
- Levels: 12
- Save Feature: 3-6 continues, no saves
You know, I love Mortal Kombat as much as the next guy - no, I love it more than the next guy. If I still had all the quarters I spent that first year the coin-op was released, I could buy my own arcade. So you can't imagine how excited I was to review the long-awaited Sega CD version. You also can't imagine how it grieves me to report that my excitement turned to utter despair when I actually played the "upgrade".
The CD begins with a two-minute trailer which admittedly is pretty cool. Re-edited from the TV commercial, it features game footage, video clips, and an awesome new techno theme song (taken from the M.K. CD single), the intro really gets you hyped for that familiar M.K. rush. Unfortunately, it's all downhill from there.
With the exception of a few still shots, the only difference between the Cenesis version and the CD game is in the CD's blood-from-the-beginning, which earned the game an MA-17. The graphics are still grainy and drab, but they're slightly better than before. The real shocker is the audio!
Although the game has the coin-op's "flawless victory" and "fatality" chants, along with a new tune or two, still... CD quality and the music still sounds this way?! Come on!
But, hey, it wasn't graphics and sound that made the Genesis version stand out in the first place - it was game play, right? Well, sorry again, guys. No strides were made in this department, either.
It's not bad, it's just not any different. Wait - there is one new element worth mentioning. Now you've got an access-time delay of seven to nine seconds between rounds. It may not sound like long, but really drags down the game play.
M.K. is still a solid action game, but the CD version makes so little attempt to take advantage of its increased memory and technology that it's dissatisfying. Maybe it was the eight-month wait between versions that led me to expect something more impressive. So should you shell out for the expensive system and the CD version? Absolutely not.
Make Way for the New!
Get used to this - you get large doses of access time between every single match, fatality, background change, bonus stage, endurance round... I could go on.
"Flawless Victory!" The mark of unparalleled perfection once again flashes across your screen - and rumbles through your speakers in superior digitized sound!
This is the best cheat code I found for the Genesis version of Mortal Kombat. Wait for the Title Screen to appear, and press START. At the screen where you can choose Game Start or Options, do this code with controller 1: DOWN, UP, LEFT, LEFT, button A, I RIGHT, DOWN. A third option will appear on the screen that says, "Cheat Enabled." Highlight this new option and press START. You will see a brand new menu that will allow you to do tons of new options. Test them out!
Here is a listing of the Flags and their meanings:
Flag 0: One hit can kill the second player.
Flag 1: One hit can kill the first player.
Flag 2: Shadow moves across moon on the Pit stage.
Flag 3: Makes a head float in the Pit stage background.
Flag 4: Reptile gives you clues before every match.
Flag 5: Unlimited continues.
Flag 6: Computer does its Fatality when it wins.
Flag 7: Keeps the same background every match.
- Manufacturer: Arena
- Machine: Sega CD
- Theme: Fighting
- No. of Levels: 12
Why not all that much different from the Genesis version, this game does fill in the areas where the cart games were lacking. The only real obvious differences I see are with the opening commercial, the music, and the lag time. On the flip side, Mortal CD plays really fast, and the way the computer mimics the patterns of the arcade makes this one more challenging. It's still not on par with the arcade, but still good.
Maybe I'm just spoiled by Mortal Kombat II, but this game has lost its appeal. The game really shows its age in a time of more graphically impressive games. On the brighter side, the music and voices are good as are the character animations, but the lag time, although short, will probably drive you nuts after a while. By the way, those are nice Super NES pictures in the commercial. Who let that slip by?
I don't see what is the big deal about this game. I thought the CD version of Mortal Kombat was supposed to be far better. Instead, it's nothing, but the regular cartridge with the real arcade music and an intro with the footage of the entire television commercial. Yet I have to admit that the game play is closer to the arcade than the cartridge. It's a good buy for the Sega CD, if you haven't already bought the cartridge.
The graphics aren't greatly improved over the Genesis version nor are the sounds. However, it plays better and has more accurate control. CD fans will be happy to know the access time was cut down and it doesn't bog down game play. All the characters moves and combos work even better than the Genesis version. My only question is why they put that intro from the commercial in there?
- Manufacturer: Arena
- # of players: 1 or 2
- Difficulty: Average
- Number of Levels: 12
- Theme: Fighting
Mortal Kombat CD shows what a the difference a CD game delivers over a cartridge. Since this version is directly translated from the arcade MK all the terrific sounds, voices, and music tracks missing on the cart are now present! The game sports other features such as animated backgrounds, full motion animated character bio's, and smoother and faster game play due to the additional frames of animation added. As if this weren't enough, you get a full two minute full motion introduction and five techno audio tracks as a bonus with the CD. You just can't get any closer to the arcade on a home system than this!
The Genesis version featured everything that the arcade did, including breakup, slowdown, and cheap moves. Although it did showcase every bloody Fatality, the limits of the Genesis engine made the game appear pixilated and blocky.
With this version, gamers could also turn the Fatalities on or off and use codes to select different fighters and backgrounds for each match. This was the beginning of the extreme popularity of the "Easter egg," a term used for codes that allowed players to access hidden elements in a game. (See the sidebar on tips.)
This was one of the biggest- selling video games of all time, and certainly the most popular 16-bit fighting game ever made. The draw was simple: A one- on-one fighting game that featured fast action, blood-spurting moves, and gory Fatalities.
Well, almost. This was also a time of great concern over video game violence, with everyone from grass-roots parental groups to the U.S. Congress getting in on the act. Nintendo, bowing to severe pressure from parents (and keeping in line with their then squeaky-clean image), forced the publisher, Acclaim, to release a nonviolent version of the game with no blood and the more severe Fatalities downgraded. The result? Acclaim (and consequently, Nintendo) suffered a huge loss in game sales compared to the Genesis version of the game.
When Mortal Kombat makes its four-system debut, gamers are gonna notice right away that the SNES version has the graphics the closest to the arcade classic, but they're missing one crucial element: the blood! Still, there's a lot to like about this game, and it does have one or two advantages over the Genesis version.
Fight for Your Life
Mortal Kombat for the SNES is a one- or two-player beat-em-up that allows you to battle as one of seven fighters. You choose your character, and then challenge the other six characters to a test of skill and strength. Endure the test and you're pitted against the master of all this mayhem, Shang Tsung... that is, if you get past his multi-limbed henchman, Goro.
You'll fight through six regular matches and a Mirror Match and three endurance matches (each match is a best of two-out-of-three), where you have to sequentially fight not one, but two Kombat killers. When you win the final round, the screen will command, "Finish Him!" This means you must end the life of your opponent with a Finishing Move (Fatalities in the arcades). Each fighter has their own unique Finishing Move. Three of the arcade moves were left intact in the SNES version (for Sonya, Liu Kang, and Scorpion), but four of the more gruesome scenes were -- substituted with new Finishing Moves(for Sub-Zero, Kano, Johnny Cage, and Rayden). The new moves are pretty cool, though not as bloody.
You won't be left in the dark against these agents of death. Although some of the individual techniques vary, the majority of the arcade moves are found in the SNES version, including the combos and other hidden secrets. Also at your disposal are a number of special moves, projectile weapons, and classic hand-to-hand combat skills. You can use Sub-Zero's Freeze to turn opponents into blocks of ice, or Johnny Cage's Shadow Kick to split him into two fighters and deliver a deadly blow. It's all in a day's work for the Mortal Kombat crew.
Bruisers beware, though, because getting the fighters to actually pull of their moves is an awkward control problem. It sometimes takes many tries to execute a move properly, and by that time you've probably been executed properly. Even though the controller has more buttons, the controls in the SNES edition just aren't as tight or as responsive as those found in the Genesis edition.
The locales are just as deadly as the fighters. You can battle in front of the palace gates, atop a cavernous pit (complete with life-ending spikes at the bottom), in front of a statuesque lineup of martial arts masters, and more.
Looks Can Kill
The graphics in the SNES Mortal Kombat are cleaner, better defined, and closer to the original arcade games than those found in the other versions. The digitized fighters look better here because of the SNES's enormous color palette, an advantage it has over the Genesis. But without the blood, something is lacking. The fighters also move slightly slower than they do in the Genesis version.
The sound in the SNES version is also slightly better than that found in the other versions. The commentator announces each fighter by name, every blow rocks your TV speakers, and each groan and scream is crystal clear.
The Khoice Is Yours
The SNES version of Mortal Kombat whips up more challenge than any of the other versions. Like the Genesis, there are five difficulty settings (Very Easy, Easy, Medium, Hard, Very Hard), but the Medium setting on the SNES is much harder than the Medium setting on the Genesis. The SNES version also enables you to set a game mode (Normal or Hand-to-Hand, where no weapons are allowed), handicap player one or two by increasing or decreasing the amount of damage taken from a fighter, and reconfigure the button settings. This version also offers unlimited continues.
If you haven't heard of Mortal Kombat yet, you're so far behind the times you may never catch up. This arcade smash is the hottest coin-op since Street Fighter II: Champion Edition. Well, here you go, Kombateers. Here's an update on Acclaim and Arena's lineup of Mortal Kombat games.
If you're wondering how authentic this title's gonna be, don't worry, be happy! Acclaim's assured us that they're commited to making the game as true to the arcade as possible. Check out these screens for yourself and see what you think.
Everybody Shang Tsung Tonight
Only the best can compete in The Shaolin Tournament, a competition of honor and glory for warriors from around the world. The stakes have risen since Shang Tsung (an evil wizard) established himself as the Grand Master. Cursed by the gods, Shang Tsung is no longer content with simple victory. To ensure his survival, he claims the soul of every opponent he defeats. To guarantee his immortality, Shang Tsung conducts the tournaments with assistance from his brutal bad-boy Coro, a half dragon/half man killing machine that's all arms.
The Killing Krew
Those who dare challenge Shang Tsung can fight as any of seven warriors. Each of the combatants has a unique style of fighting and trademark moves. Here's the lowdown on the lineup, and some of the special moves.
Players who step into the arena to compete in the Shaolin Tournament should make sure their life insurance is paid up. In Exhibition mode, two players go head-to-head. Enter the Endurance Round and you alone encounter a deadly tournament competition. To advance, fight a single opponent, then a pair of opponents, then Goro, and finally Shang Tsung. If you can still walk away from that, go home!
This handy outweilder is a former pupil and a devoted follower of Shang Tsung. Coro uses his lower arms to grab an opponent, and then he pounds on their chest with his upper arms. He's also fond of knocking fighters down and jumping on their chests. When Coro cracks his knuckles you can hear it for miles.
The evil wizard fights dirty, and he's proud of it. During battle, he'll transform himself into all of the other characters, including Coro, and he has the ability to use their special moves. To become Grand Master, you must defeat Shang Tsung.
Expect the unexpected. Defeat an opponent on the bridge, and you can knock him into the Pit. However, if your luck runs out and the Reptile emerges from the Pit, you'll have to enter the Pit to fight him.
Smash-n-destroy's the key to scoring in the bonus rounds. Rack up extra points by pounding on the buttons to crunch wood, an anvil, or a jewel.
The latest addition to the booming fighting-game genre is Mortal Kombat by Midway, maker of recent arcade hits Smash TV and Terminator 2. Mortal Kombat takes the standard martial arts combat scenario and cranks it up several notches with awesome digitized graphics and sound, gruesome action, mesmerizing characters, and scores of unique attacks, combos, and secret moves.
Eye-popping, digitized graphics of real-life and costumed martial arts masters; fully rendered, multidimensional backgrounds; an ear-splitting, heavy-metal soundtrack; and a wealth of digitized voices and sound effects lend a stunning sense of realism to the on-screen action. The fluidly animated characters are extremely responsive to player controls as they execute a variety of bone-crushing, blood-spurting attacks. Please note: if you're squeamish or have a faint heart, this game features some of the goriest violence ever to flicker across an arcade screen. High damage blows yield copious amounts of your opponent's blood. One player's secret move rips an opponent's head right off its body -- spinal column and all!
One-or two-players choose between seven Kombat warriors: Johnny Cage -- Hollywood martial arts star; Kano -- mercenary thief; Raiden -- mythical thunder god; Liu Kang -- Shaolin warrior; Scorpion -- ninja warrior; Sub Zero -- ninja assasin; and Sonya Blade -- U.S. Special Forces soldier. Every character has unique attacks and defenses, throws a projectile, and has a secret death blow.
An eight-direction joystick, plus five buttons control every move, including Blocks and High and Low Punches and Kicks. Game play features best two-out-of- three matches. In two-player games, the winner stays while the loser pays to play again. Single-player games pit you against all the other combatants. For the ultimate challenge, defeat them all and take on both Goro, the four-armed man-dragon, and Shang Tsung, the evil wizard. Rapid button punching is a must for "Test Your Might" intermissions, where you smash various objects for bonus points.
Mortal Kombat is taking arcades by storm, commanding lines even larger than those for Street Fighter II. With its beautiful graphics and gut-wrenching game play, Mortal Kombat is clearly making a bid to be THE fight game champ. Check it out to see if you think it's worthy of the title.
Mortal Kombat is a popular series of fighting games, abbreviated MK, released for the first time in 1992. The first game was based on the actor martial artist Jean-Claude Van Damme. Mortal Kombat was a huge success, being one of the most known games over the world. There are comic books, card games, live-action tours, but also movies in regard to the game. The game was originally released three times, and was followed-up by two updates. Those were 2D fighting style with a very good gameplay and multiple attacks for each character.
The game is well-known for its digitized sprites, high level of blood and gore, but also because of the finishing moves of each character, called Fatalities. Those requested a sequence of buttons to be perform when the opponent was close to be defeated.
The first Mortal Kombat game was released in the autumn of 1992 and was ported to ten other consoles since then. The follow-up came one year later, with an improved roster and graphics. The game was released for PlayStation 3 in 2007. The third game of the series came in 1995 in both arcade and console versions. The two updates came with new characters and great new features, but also with improved graphics. Some other versions of the game were released for Xbox, GameCube, PlayStation 2, Game Boy Advance and others.
In the first game of the series the player gets some information about the stories of the characters and their inter-relationships. The bios are short videos. The fights take place in a fantasy setting. If the player wants to fully understand the story of Mortal Kombat, he must beat Arcade mode and unlock endings for all the characters. In the second Mortal Kombat game more about the characters was revealed.
The first game includes seven playable characters, with Liu Kang being the protagonist. He enters the stage to defeat Shang Tsung, who is the main villain of the game. He is also the final boss. Shang Tsung's main skill was the ability to morph into any other character and use his skills and powers to defeat his enemy. Well yes, at some point in time you could have had to fight yourself.
Sonya Blade, Kano, Raiden, Johnny Cage and Scorpion are the other five characters in the game. Goro, who is a sub boss of the game, is a four-armed warrior, being half-human and half-dragon. He is very strong and impossible to grab, and players will have a hard time fighting him.
The game was awarded the Most Controversial Game in 1993 by Electronic Gaming Monthly. Though the critics rated the game as being poor, it was fairly popular between youngsters. The follow-ups are going to be even more successful than the first game, thanks to an increased roster and better graphics. The well-known publication Forbes called MK one of the most loved arcade games.
Classic fighting game that newer grows old. Chose one out of seven players and start kicking but. Great game for raini afternoons, a game that every gamer MUSThave!
Mortal Kombat has begun upon you,and you have been chosen to put a stop to the evil sorcerer and tournament leader,Shang Tsung and his right hand Goro.Play as seven fighters:Kano,Sonya Blade,Johnny Cage,Scorpion,Sub-Zero,Rayden,and Liu Kang,each with their own set of moves and fatalities.This is a game any Mortal Kombat fan will love.