|a game by
|Sega Master System
|5.8/10, based on 2 reviews, 1 review is shown
|8.0/10 - 10 votes
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The introduction of digitized character sprites really did wonders for the video game industry throughout the 1990’s. Titles like Mortal Kombat really revolutionized their area of the market, and multiple first-person shooter games also took advantage of the technology – but what about platformers? After the release of the isometric Sonic 3D Blast, Sonic Blast was SEGA’s attempt at a classic Sonic game on the Game Gear, but with the added enticement of digitized character sprites.
Whilst at first glance, Sonic Blast is quite visually pleasing, especially for the game gear – it also feels slow and a little stiff due to the sprite change. The models are fairly jerky compared to their usual 2D counterparts, and the game just doesn’t carry that sense of speed that the Blue Blur is known for. Certain levels consist of Sonic running forwards, with a ‘behind character’ viewpoint. These look rather ugly, and are definitely the worst the game has to offer.
Like a boss
Sonic Blast is not all stiff movement and strangely enticing visuals, it features a number of boss battles against Dr. Eggman and his many robotic inventions. These are fairly innovative, with interesting attack patterns and a fair bit of verticality to them. While they are by no means groundbreaking, they are one of the best areas of the game.
Red Men Tell No Tails
Releasing two years after Sonic & Knuckles, it was a little strange to not have Tails as a playable sidekick. The player has certain missions as the titular Sonic, and a few others as Knuckles. Sonic & Knuckles itself never came to the Game Gear, so it’s a little strange that this game didn’t carry that title – as it would’ve probably been much more lucrative.
The Blue Bland
Unfortunately, Sonic Blast just isn’t very fun. Level design is a little boring, and the game feels a little bit too slow for the hedgehog who’s catchphrase is “Gotta Go Fast”. This means it plays like a chore, and you won’t be chomping at the bit to try and complete it any time soon.
It's hard to recommend this game to even the most die-hard of Sonic fans, as nearly every other 2D Sonic game feels much better to play and even its handheld competition is much stronger today.
While Sonic Blast does look very interesting, it is unfortunately the opposite in a lot of ways. I am doubtful that anybody would really want to go in and finish this game due to its lackluster level design, stiffness and how much it has been overtaken by other Sonic games now playable on just about any handheld device you can get your hands on.
- Interesting visual style
- Innovative boss sections
- Bland level design.
- Movement feels rather stiff.
- Most other Sonic games are a better option.