Twisted Metal 4
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|6.5/10, based on 2 reviews
|7.1/10 - 15 votes
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|Download Racing Games, Vehicle Combat Games, Twisted Metal Games
Another game in this franchise is nothing spectacular. What's interesting about Twisted Metal 4 is that it serves more as a sequel to the third installment. Contract disputes with former developers lead to the games getting a bit of a reboot, so to speak. If you're a fan - I wouldn't worry too much - it's near impossible for vehicle-based games to stray too far from their core values.
Twisted Metal 4 is yet another rock 'em, sock 'em auto mayhem game that preys on the fantasies of petrolheads everywhere. Nothing much ever changes in these games, so one would think that players would get a bit tired with each release. We'll see if there's anything at all that keeps this franchise fresh in the fourth offering.
The Creepy Clown Returns
I, like many, have a bit of disdain for the characters centered around Twisted Metal - those creepy clowns. They do give you the shivers whenever they come on the screen - but perhaps that is part of the intrigue in the series. The fourth game features a clown named Sweet Tooth passionate about the Twisted Metal competition that rival clown Calypso runs. Low and behold, he takes over the tournament, and mayhem ensues.
Like all the other games - you'll be presented with a selection of suped-up vehicles to choose from. Each with their own unique abilities to head forth and unleash fury on the other cars in the arena. It's pretty straightforward - a choice between a competitive tournament and a deathmatch will test our skills as top dogs in the Twisted Metal trade.
While the romping vehicle destruction is fun - the controls still feel a little stiff. There are improvements from its predecessors, including physics, visuals, and overall gameplay tweaks. Also, not forgetting the addition of Rob Zombie as a playable character! Of course, the narrative is a little crazier - which is entertaining - but like many games of the genre, Twisted Metal 4 becomes stale pretty quickly.
What the game accomplishes - it serves well as a thrilling destructive battler should you have a few moments to kill. It's also great as a brainless party game. If you're hoping to immerse yourself in plotlines and find challenges with a good learning curve, you're not going to get much out of it. Every Twisted Metal game only tends to take baby steps outside its tried and tested format, and there's little change in the fourth installment.
Cars Go Boom
While newcomers may not take much interest in the Twisted Metal franchise - there are some dedicated fans. The developers seem to appreciate that hardcore players aren't too interested in any heavy-set mechanical or gameplay features and additions. They only seek the intensity, destruction, and bizarre narratives that come with each game.
Twisted Metal 4 does only that - it's vehicle combat for fans - not really anyone else. It's a fun as a party game - but simply shelved after a couple of hours. The game only narrowly beats out the entertainment value of competitors such as the Vigilante series. Honestly, I'd give it a miss if you're looking for a vehicle game that will deliver the ultimate thrill.
- Sharper visuals and more refined vehicle combat
- The bizarre narrative that surprisingly works with the gameplay
- Great for parties as you can get stuck in straight away
- Control schemes are a little stiff
- Gameplay gets boring after a couple hours
- Not much offered in the way of customization
Download Twisted Metal 4
The good news: 989 went back to the drawing boards and has given us a better game than the previous offering that was Twisted Metal III. The game engine plays and feels very much like the first two offerings from Singletrac. Gone are the constant and annoying flip-overs from III (although the programmers over compensated for this a bit by having the cars flip back a little too quickly). The arena designs are better this time around as well. They have a lot of variety, are interesting for the most part and are full of secrets. Finally, the new remote weapons are a nice addition to the arsenal. Everything seems to indicate that this is the best Twisted Metal yet, but unfortunately, that is not the case. So what's the bad news? The game speed varies from extremely fast (almost too fast in the one-player game) and smooth to choppy and slow. The graphics themselves are a step down from the nicer-looking TM III. Once in a while, you can get your car stuck against a wall, and it won't become unstuck until you get smacked by an opponent. Also, some of the levels are way too big, leading to prolonged periods of inactivity while you're trying to locate some machine gun fodder. Sure, this is better than TM III, but do we really need another car combat game? The genre's getting old on the PS...let's let it retire until PS2.
TM 4 is better than last year's game. They fixed the roll-over problem as well as other control issues. The environments are bigger and more interactive as well. You can blow up objects to reveal secret passages and special weapons (great fun). Even so, it's no Rogue Trip. Things that hurt it: Create-a-car is too limited, it takes too much to kill enemies, and vehicles occasionally get hung up in walls (glitch). On top of that, multiplayer is a bit boring at times.
I don't understand why this game is updated and rehashed every year like it's a sports game. The first two were fine! I never got into Twisted Metal before, and number four didn't do anything to convince me that I'm missing out. Multiplayer is no fun with any more than two players, and the cars are so small that you can hardly determine what's a weapon and what's a power-up. If you've played Twisted Metal before, this is all-too familiar territory.
Having driven in a real demolition derby, you would think I'd appreciate this a little more. Yes, Twisted Metal 4 has all the tweaks that we screamed about last year, but for me, it's still the same old game. This series, which goes on its fourth anniversary this year, is becoming seriously stale. Deathmatch has always been the main staple of Twisted Metal, but not even that could salvage an otherwise hackneyed formula in TM4. Please, introduce something new!