Zero Escape: Virtue's Last Reward
|a game by||Chunsoft|
|Editor Rating:||9.5/10, based on 1 review|
|User Rating:||8.0/10 - 1 vote|
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|See also:||Action Adventure Games, Visual Novel, Games Like Undertale, Games Like Danganronpa|
I came into Zero Escape: Virtue's Last Reward pretty blind. I did not play the first game, 9 hours 9 persons 9 doors. However, as I read more and more about what this game was, I knew it was something I had to play. A disturbing visual novel with some excellent puzzles and a ton of endings was how a good friend described the game to me so I was excited to check it out. It is available on different platforms, but it is the Nintendo 3DS version that I am talking about today.
A Game Of Trust And Deception
Talking about the plot of Zero Escape: Virtue's Last Reward is tough. I say this because it is freaking weird, but it is also very well done and you do not want to have any of it spoiled for you. We play as a guy called Sigma, Sigma, is drugged and kidnapped and he wakes up in an elevator with a strange girl. They encounter this strange robot rabbit dude who tells them that they are part of the Nonary Game and they have five minutes to get out of the elevator or they will die!
I did not play the first game, but in Zero Escape: Virtue's Last Reward, once again there are nine people who are forced into the game and it all comes down to being an “ally” or “betraying” them. This is mainly a visual novel game and much of what you will be doing will be communicating with others. I spent quite a bit of time with the game and was amazed at how many routes the story could go down. I tried to play it as straight and helpful as I could, but a few of these characters are real assholes and it was tough to care about trying to keep them alive!
Points Save Lives!
The idea of the game is that people have these weird bracelets and in Zero Escape: Virtue's Last Rewards, you need 9 points in order to get out alive. The thing is, people can screw each other over or work together. In an ideal world, you will all try and earn points at the same kind of pace so you can walk out of here together. However, as you would expect, people are not always willing to do what it takes to help others.
Where Is Professor Layton When We Need Him?
As well as the visual novel aspect of Zero Escape: Virtue's Last Reward, there are also many puzzles that you have to solve as well. These are done in a kind of escape room/point and click adventure style of gameplay and it is something that is done very well. It has a kind of Professor Layton meets Saw thing going on. You may have to try and figure it all out on your own and earn a point that way. Or, you may have to team up with other players and then decide how you want to split the points. It is the kind of thing that is hard to explain, but it is truly engaging and exciting stuff. All of the puzzle elements are done in the first-person and I found them to be exciting and nerve wracking at the same time.
While I thought that Zero Escape: Virtue's Last Reward was fantastic, I have to say that if you are not down with visual novels, it is probably not for you. Actually, now that I think about it. If there is a game that I feel could get people into visual novels it could be this game. I was truly engaged from start to end and found that it offered that perfect blend of visual novel and puzzle action. This is one game where I made a real effort to go and see as many of the endings as I could as I was so invested in this story and the characters in it.
- This is one of the best games of this type that I have ever played
- There are some very interesting characters
- It keeps you on edge the whole time you are playing
- There are many routes and endings to experience
- Things can get pretty damn weird
- At the end of the day, this is more visual novel than anything else