|Editor Rating:||9/10, based on 1 review|
|User Rating:||9.0/10 - 2 votes|
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Fighting enemies is something we've come to expect in games--bad things (usually guys) come our way and introduce themselves via a punch/sword/gun to the face. Nonplayable characters, on the other hand? Well, they're usually nothing more than glorified extras in a level. But Assassin's Creed is changing that by utilizing crowds in a creative way--instead of standing around like cardboard cutouts, the people in the game all act and think realistically. Push your way through a crowd to escape a guard and expect the pissed-off peeps to shove back. Dillydally along rooftops and they'll stop and watch. Die, and they'll point and laugh. OK, maybe they're not that realistic, but you get the point.