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a game by Data East
Genre: Adventure/RPG
Platforms: NESNES, GameBoy
Editor Rating: 6.8/10, based on 3 reviews
User Rating: 7.0/10 - 2 votes
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See also: Puzzle Games

People say:


BreakThru is a strange puzzle game that looks very poor on the Game Boy screen, but pretty good on the Super Game Boy. It's fun to play, and it's a good way to pass time. However, the music gets irritating, and the eye strain gets horrendous. If puzzlers are your thing, BreakThru should give you a good time. I liked this game, but it wasn't able to hold my interest for very long.


Reverse Tetris: That's the way I like to think of BreakThru. Instead of adding pieces to take away lines, you're trying to take them away. It's a unique twist on the old puzzle game theme. BreakThru is not as easy as it sounds. You can mess up right at the beginning of the round. I couldn't imagine staring at those little squares on a portable Game Boy, but the game is dandy on a Super GB.


This is one of the better Tetris clones out there. But even though it looks like Tetris, it doesn't play like it. BreakThru is original enough on its own. The idea of the game is nice. Too bad I can't say the same for the graphics and sound Oh, how annoying! Well, it IS the Game Boy. Sometimes, it's very difficult to make out the different tiles. Anyway, BreakThru won't disappoint puzzle fans.


This is an interesting puzzle game that may be just what you need on a long trip. I'd suggest it for puzzle fans--action seekers may get bored too quickly. Along the same lines of Tetris, this is one of those games that can get very addicting once you get into it The graphics and sounds are rather simple even for the Game Boy. Not everyone's bag, but for hardcore puzzle players, it's worth a try.

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System requirements:

  • PC compatible
  • Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
  • P-200, 32 MB RAM


System requirements:

  • PC compatible
  • Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP

Game Reviews

Take a look at this, Tetris lovers! The creator of Tetris, Alexey Pajitnov, introduces BreakThru. Instead of building a wall, in this game you bring one down. Travel around the world knocking down walls with your--sledge and a little bit of help from some explosives. Sound easy? Don't be surprised if there are some obstacles to contend with in this game!

BreakThru offers many options. In a dual competition against an opponent, use all of your speed to knock your wall down first before time runs out. The more walls you knock down, the harder the game gets. Plan your moves carefully and quickly to assure victory!

Use the missiles to your advantage. They take out everything except rocks. Set them off in places that you can't reach.

With BreakThru!, Spectrum HoloByte tries to continue its line of great Tetris-style puzzle games. Eyestraining graphics make this game only partially successful.

Tetris Too

Tetris required you to properly align falling objects, but Break-Thru! presents a wall of stacked bricks that you must systematically destroy. You move a cursor to groups of similarly colored bricks and detonate them. You lose if single bricks are left scattered around the wall when the clock expires.

The point-and-click controls aren't entirely helpful. The cursor moves slowly, so you can't always execute your strategy as time ticks down. At least you have more control options than most puzzle games, including a way to reverse approaching blocks and a super-easy Child setting.

No Breakthrough

The graphics keep BreakThru! from reaching Tetris lofty heights. While Tetris has simple, easy-to-see shapes that fall individually, BreakThru! has a complex wall of tiny, hard-to-see bricks with special bricks and bombs that are sometimes difficult to identify. Different city skylines become visible as the bricks detonate, but the actual graphics are pretty simplistic.

The ordinary sound offers changing music for each city setting, but it gets annoying after a while (especially the bagpipes). The sound effects help by indicating when time is about to expire.

Puzzle fiends who love a challenge will probably stay with this game. Casual players, however, will find their enjoyment decreasing as their eyestrain intensifies.


  • Gotta get a Super Game Boy! The different bricks are much easier to see in color.
  • Be careful not to blow up a Super Brick with a Rocket or a Bomb. You need the Super Brick's power to clear the wall.

Snapshots and Media

NES/Famicom/Dendy Screenshots

GameBoy Screenshots