I Suppose We should give Caster some slack as its developer is one person, but this isn't freeware.
This game costs actual pounds and so we have a duty to lay into it. The game's a very simple third-person shooter. You move, you jump, you shoot monsters and you collect glowing balls for no discernable reason. While there are a lot of missions, they all look the same and objectives fall into "kill things" or "collect things" categories. While some are potentially challenging, the fact that death simply means a few seconds of the camera panning around dramatically before you come back to life removes any challenge.
The animation is incredibly crude, with main character Ethan flailing his legs about like a puppet. Monsters range from poorly designed blobs to insect things, and none are interesting to fight. The bland, dull graphics don't really help matters.
A lot of the above problems could be excused if the game was any fun, but it's not. Caster gets repetitive immediately and, despite Elecorn's efforts at introducing variety with the enemies, weapons and levels, it can't hide the fact that you're just doing the same things over and over again.
The levels are uninteresting, the enemies unsatisfying, and the story nonexistent. There are some cool terrain deformation effects that Elecorn's obviously proud of, but when the environments are so lifeless it's impossible to care about this touch.
I suppose there's some fun here, but there's better things out there to spend $4 on. Another game, for example.
- PC compatible
- Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP