|a game by||Takara|
|Editor Rating:||6/10, based on 2 reviews|
|User Rating:||5.0/10 - 2 votes|
|Rate this game:|
|See also:||Cyber Games|
- Manufacturer: Takara
- Machine: Super NES
- Difficulty: Moderate
- Available: November 1992
- Number of levels: 10
- Theme: Driving
Step on it!
Alright racing fans, get ready for some fast, futuristic racing with Cyber Spin by Takara.
Packed with great SNES graphics as well as really exciting game play, Cyber Spin is bound to set a new standard in racing games.
In Free Mode, you are allowed to hone your racing skills on the course of your choice. In GPX Mode, you can race on ten tracks against some of the best racers ever to hit the asphalt!
The hi-tech cars are ultra-responsive and incredibly fast. It takes patience and practice to become a good racer. There are also a myriad of awesome courses which are sure to keep your wheels spinning.
In addition to all this, you get stellar top-view graphics, great sound, enough excitement to raise your blood pressure and just the right amount of difficulty to prove your driving abilities, no matter how fast you think you are. Go after the checkered flag and don't get passed on the final lap! Put the pedal to the floor, and forget about the brakes. See you at the finish line!
Easy To Read Displays:
- This is your speed indicator. The red area represents the amount of boost provided by the turbo.
- This number indicates your place in relation to the other cars.
- This is the time you must beat in order to progress to the next track.
- Your power indicator shows your remaining energy.
- Your stopwatch informs you of elapsed time.
Download Cyber Spin
- PC compatible
- Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
- Pentium II (or equivalent) 266MHz (500MHz recommended), RAM: 64MB (128MB recommended), DirectX v8.0a or later must be installed
Hang on to your helmets, and strap yourself in for a spinning, dizzying race that is sure to leave you queasy and uneasy. Takara makes tracks with their new over-head-view racing game, Cyber Spin for the SNES.
Go Speed Racer
Cyber Spin is a one-player, racing game that moves and grooves but ultimately stalls. You play Chuck "Chase" Davis, a 17-year-old who wants world recognition of his driving skills. Sliding behind the wheel of the Cyber Car (the racing vehicle of the future), you take your dream to 10 different locales against seven other drivers. The Cyber Car's top speed is 384 km/h, but that just ain't gonna cut it in this race. Luckily, you also get Turbo Speed. A power gauge in the upper right comer of the screen lets you know how much juice is left in the tank. But watch out, because your power decreases when you high speed cars. You may find yourself kicking in the carburetor a few times in frustration. The game is challenging, perhaps a little on the unfair side. Just when you get hit or spin out. To tank up on a power refill, just pull into the pit.
- Don't waste precious Turbo power on the first and second laps in the qualifying round. Only the third lap qualifies you for the other races.
- As soon as you see the turn markers, hang into the curve just a little bit.
Spins and Outs
Cyber Spin looks as smooth as a Lamborghini with sleek graphics, smooth scrolling, and absolutely no slowdown. The sounds are basic tire screeches and engine roars, while the music is standard pit disco. Control of the car is tricky, as can be expected with high speed cars. You may find yourself kicking in the carburetor a few times in frustration. The game is challenging, perhaps a little on the unfair side. Just when you think you have the upper hand on the steering wheel, the computer lets a driver blindside you and knock you down a few positions in the race.
After a spin out, release all buttons and use small bursts of power to extricate yourself from the grassy shoulders along the raceway. If you try to speed out, you'll careen off the walls.
Cyber Spin is for hard-core speed demons that have the skill of a pro and the patience of an angel. If you decide to take this for a spin, pack your Dramamine, 'cuz you may find yourself going in circles.