Pac-Man World Rally
|Editor Rating:||5.5/10, based on 1 review|
|User Rating:||6.0/10 - 1 vote|
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Well here's a shocker Megamascot Pac-Man and friends star in their very own kart racer. And as you'd expect, you choose from a selection of classic Namco characters and race through various themed circuits, all while making use of shortcuts, powerslides, and carefully placed weapons. World Rally breaks the kart-racing mold ever so slightly with its pellets. Grabbing enough of these yellow orbs allows you to temporarily transform into a mechanical Pac-Man monstrosity on wheels, chasing down and eating opponents who have changed into unicycle-riding ghosts good stuff. The easy-to-learn, tight controls will have you powersliding to victory in no time. Many times I blew ahead of computer-controlled opponents and never looked back, even on the toughest difficulty settings. Multiplayer offers a nice distraction (these games are always best played with friends), with a couple of battle modes and pellet collect-a-thon and it's worth noting that the action runs smoother on the GameCube. Though it's a solid entry to the staid genre, World Rally is a bit too kid friendly to recommend to anyone who reads past a fifth-grade level.
While playing this derivative game, I wanted to call it Mario Kart Pac-Man 64. but that name isn't entirely fair. Sure, Pac-Man and friends peel out povverslides with multiple-color exhaust just like in a Mario Kart 64 but the colors vary in this game, and the item boxes are different shades! But you know what? Mario Kart's game play is nearly flaw less, and Pac-Man World Rally wisely simulates the better elements of that classic series. It has particularly strong course design, and the whole -Man vibe characters gobble fruits and ghosts aplenty extends its appeal. Regardless of World Rally's DNA, it turned out sturdy and quietly entertaining. I'd be thrilled to find this game in a cereal box.
Like these other guys said, in a world already choked with mascot kart racers, -Man World Rally doesn't do much to stand out. It may seem lazy to blow off one of these things as Mario Kart, but with Sonic/Crash Bandicoot/Pac-Man/whatever characters," but in this case, it's completely deserved. The developers didn't even bother to switch around the colors and functions of the shells...er bombs. Red ones track the car ahead of you, blue ones take out the leader, and greens are dumbfire. It isn't a bad game; it's just unnecessary. Really young kids might dig it, but hell, little kids try to eat rocks.