Super R.C. Pro-Am
Before those programmers at Rare, Ltd. gave you NESer's frog fits with Battletoads, they produced a great race-n-shoot game called R.C. Pro-Am. These little radio-controlled autos have no drivers, so when you blow them into a billion fragments you don't have to feel sorry for them.
So now, two years later Rare is at it again -here comes Super R.C. Pro-Am for the Game Boy and it's got most of the thrills of the original, minus the color and the large graphics. You also don't go as fast if you hit a Zipper (little arrows on the track that make you zoom).
The object of the game is simple: race your car against three opponents. There are 24 tracks packed with oil slicks, sand traps, and puddles to slow you down or make you crash. No problem! You can grab some choice tires and upgrades for your motor and battery as you speed around the course.
Finish in the money (first through third place), you get the privilege of taking on the next track. Here's the good part! You can pick up missiles and bombs and blow those other hamster-brains off the road! Sometimes I hang out on a curve JUST so I can blast guys!
R.C. Pro-Am is a pretty cool cart, and the graphics are easy to see - a plus for a Game Boy game. You can also race against three friends, too, if your friends have the game. GB drivers, start your engines!
- PROTIP: If the other cars have already finished the race and you have some Continues left (you get three per game), go around the track backwards and pick up all the missiles and leftover bonus items before finishing.