Tyrants - Fight Through Time
There's a new planet on the universal map and a rivalry has started between the neighborhood deities. You must pick one of four different gods and set up a race of people on the planet. Your race of people will advance in civilization and weapons technology as time passes. The object is to build better weapons and stronger fortresses so you can crush the other races and claim the planet as your sole prize.
This game is a combination of several proven concepts that works well for me. Although the game never reaches a burning crescendo, the steady pace of the game, coupled with its very good graphic and sound support, make it worth investigating. The plot is involving and delivers on its promises.
Definitely not the type of game for the player who wants instant gratification. Tyrants is a game that requires thinking and progress is slow. If you ever liked to control peoples destiny this is the one for you. Kind of like a cross between Populous and the Sim series. Not bad but not for everybody.
No offense, but this game bores me. The game play is too similar in concept to Populous. The graphics are nothing special and the music is average for the Genesis. Once I got through the first couple levels, the game got extremely repetitive and I became uninterested very quickly. Not my cup of tea.
Games like Tyrants are generally best left to computer gamers with the patience for such slow, repetitive game play. By adding more action to these titles, it could be entertaining. While the concept is fine, as well as detailed graphics, the game itself moves too slowly with not enough surprises for high interest.
Download Tyrants - Fight Through Time
- PC compatible
- Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
- Game modes: Single game mode
- Up, Down, Left, Right - Arrow keys
- Start - Enter (Pause, Menu select, Skip intro, Inventory)
- "A" Gamepad button - Ctrl (usually Jump or Change weapon)
- "B" button - Space (Jump, Fire, Menu select)
- "C" button - Left Shift (Item select)
Use the F12 key to toggle mouse capture / release when using the mouse as a controller.
Tyrants (formerly titled Mega lo Mania) casts the player in the role of one of four would-be gods, each seeking to gain total supremacy over a planet.
Each of the deities controls a race of people (his team) who slowly advance in weapon and defense technologies from the caveman era through the middle ages, on to the Victorian era and to the present day nuclear period. This creates tension between the gods who fight each other for control of the planet's islands. A player wins by taking control of all 28 islands situated around the planet's surface. The first 27 islands are divided into groups of three; each group is known as an epoch. You may choose to conquer the islands in any order, but you must conquer each epoch in sequence before you can finally fight the "Mother of Battles" over the 28th island.
You must win this huge confrontation and destroy the other armies. Only then will you achieve the ultimate goal of becoming the powerful ruler of this battle-scarred planet!
Ever had a craving for power, a yen for omnipotence, a need to control vast armies of human beings? If so, read on. In the tradition of Populous and similar simulation strategy games, Tyrants allows you to direct the evolution and progress of your own little horde of humans as they attempt to conquer the world.
Survival of the Fittest
Tyrants is a port over from an Amiga game that puts you in the shoes of one of four would-be demigods who are out to evolve their race of human creatures faster than their three competitors. The game stretches over nine Epochs, beginning in 9500 B.C. and ending in the distant future with the Mother of All Battles. Your view of the action is from a 3/4 overhead perspective (where else would a god sit but on high). The point and click interface features nice graphics. Digitized moans, groans, and very British voices highlight important happenings and add a combative atmosphere to the game.
In each Epoch, your task is to conquer three different islands. Each island is composed of a varying number of squares or sectors. You stake out your sector, and then try to wipe out settlements of enemy populations in the other sectors. The last remaining survivor wins. If it's you, you become King or Queen of the Epoch and advance to the next set of territories.
ProTip: You can continue endlessly from wherever you leave off in the game. No passwords, though!
Go Forth and Conquer
Sounds simple, right? NOT! The game's complex and its detailed strategy require an almost intuitive style of game play. Reading the lengthy manual is a necessity.
Your little bands of humans do not come pre-equipped for fighting and conquering enemy populations. You must direct their evolution by helping them develop new weapons, telling them when to mine for natural resources, showing them where to search in other sectors for further resources, telling them when to build mines and laboratories, tell them when to attack... and the list goes on and on. In other words, these demigods know nothing about the concept of free will. So, as the all-powerful being, success or failure is completely up to you!
In each Epoch, you're allocated 100 human beings. Your first decision will be how many humans to use to defeat each island. Once you and your happy little band are settled into a sector, you've got to immediately begin working towards progress. In Tyrants, progress equals more men, better weapons, and better fortifications. Without these, you cannot destroy your fellow human beings before they destroy you.
- Try to use only 20 men to wipe out the islands in the first Epoch.
- Remember that any men left over from conquering an Epoch are passed on to the next Epoch. Use your human resources appropriately.
In order to build better weapons, you must first design them. Depending on the natural resources in your sector, you have access to different blueprints that you can command designers to use to develop offensive or defensive weapons.
Whenever you allocate humans to work on any project, a clock indicates how long it will take them to accomplish their task. When your humans have finished with their designs, you decide how many humans you need to arm as soldiers to guard your tower with defensive weapons, to send out to the mines, or to do any number of other tasks.
- The more humans you allocate to a task, the quicker they accomplish it However, you'll have fewer humans for other tasks.
- If the natural resources in your sector are limited, send a small band of lightly armed soldiers into an adjacent sector to establish an additional stronghold. Your soldiers are safest if you send them to a sector that is not bordered by an enemy sector. Scan the sectors first to seek one with abundant resources.
The strategy element in Tyrants lies in two areas: the sectors you choose, and your use of the existing resources to develop your army quickly enough to defeat your opponents before they defeat you. The initial weaponry is simple -- rocks, sticks, and spears. As your civilization grows and advances to different tech levels, the weapons become more and more sophisticated. The game's culminating battle reaches a frightening level of sophistication, complete with nuclear weapons and Star Wars defense systems.
A Big Game for Big Heads
Tyrants is an absorbing and complex game. It's definitely not for gamers who want their games down and dirty, or for those who have a thing about not reading game manuals. Renegade Tyrants will find this game exciting, challenging, and thought provoking, as well as frustrating, aggravating, and annoying! However, if you enjoyed Populous and you've got another couple of eons to spend conquering new worlds, Tyrants might just be your kind of ego trip.