The newest Super Famicom adventure available is Actraiser from Enix. Actraiser has fast action hack'n'slash arcade-style game play combined with the mind challenging Creation Mode that captures the most appealing features of Populous. Each round is highlighted with fantastic graphics and an amazing musical soundtrack. The music is full of digitally sampled horns, violins, and percussion and clearly stands out as the best sound on Super Famicom yet! The graphics are equally as impressive with backgrounds and characters drawn in utmost detail. While the Creation Mode seems to slow the game down, the outstanding action scenes show how advanced the SNES is. An excellent game that really shows off what the system can do with two solid game concepts blended to bring you the ultimate in 16-Bit video gaming adventures.
- PC compatible
- Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
- Pentium II (or equivalent) 266MHz (500MHz recommended), RAM: 64MB (128MB recommended), DirectX v8.0a or later must be installed
When you first plug in Actraiser, you see a side-view jump-and-slash game very similar to NEC's Legendary Axe 2 for the Turbo-Grafx-16. The graphics are just wonderful, with rich colors and detailed backgrounds. Even more impressive are the three or four levels of parallax scrolling. Quite simply, parallax scrolling is when different planes of the background scroll at different rates, giving the illusion of depth.
As I am beginning to expect from the Super Famicom, the music and sounds in Actraiser were incredible--I could listen to the music from Actraiser all day if I had to--and the sound effects were top-notch. It is obvious to me that there was quite a bit of time spent working on the audio portion of this game. The theme of the game is very simple: You progress from left to right, jumping and slashing enemies as you go. There are various power-ups along the way, including life, points and weapon power-ups. As best we can tell from the Japanese version we've tested, the only weapon seems to be your sword, but there are power-ups to make energy shoot out as well. I was extremely impressed by the power-ups that are hidden on ledges above and below the action, which added an element of discovery to an otherwise straightforward game. At the end of each level there are some formidable--and large-- bosses. These bosses were quite difficult to beat, but if you watched the movement patterns you could eventually conquer them.
After each fighting level there is an unexpected sur* prise that can be considered a second game built-in. The screen opens to a top view of the countryside, and at the center of the scree$ is the town hall for a new village. Using menus and guiding a small angel, you must kill demons that are trying to prevent the village from forming. At the four corners of the screen there are demon generators to destroy. Only when all the demon generators are destroyed can the next fighting stage be entered. Your people must be kept happy at all times and that means fighting the demons using various natural disasters to mold the landscape.
There is no doubt that this is one of those games that people will be talking about for a long time.
Intense action and graphics combined with a mind-bending storyline sure to challenge all the above. No wonder GameFabrique declared, "If you combine Zelda and ActRaiser (two o f the best), you will get SoulBlazer."
Here is a game that not only stretches the graphics of the Super Nintendo to the limit, but also the sound as well. In fact, the orchestrations in this game are so robust and realistic, you'll wonder if there's a microchip symphony playing inside the Super Nintendo! Actraiser, by Enix, provides the strategy and planning of Populous with the intense hack and slash action of Rastan. Throw in some of the most amazing scrolling and scaling techniques and you get a cart that not only pushes the standards of game play to the max, but the visual abilities of the Super NES as well. A fantastic first effort for the Nintendo 16-Bit!
Next issue's Overseas ProSpects will feature Actraiser, but it looked so good we thought we'd give you a quick preview. This awesome six level epic for the Super Famicom is part side-scrolling, Rastan-style hack and slash adventure and part Populous fantasy world-building. Each level features a building scene sandwiched in between two actionscenes. You fight outrageous creatures to win land for your people, and they have to build up the land's resources before you move on to the next level. Actraiser packs more breathtaking graphics and rockin' sounds into a MegaDrive game!
For motivated gamers of all ages, ActRaiser challenges system capabilities, displays life-like detailed graphics, and demonstrates Mode 7 scaling and rotation special effects. Originally released in 1990, this action packed game combines traditional side scrolling with overhead view simulation. While playing ActRaiser, players can indulge in special features such as simulation and action modes, fighting skill challenges with evil monsters, while the player remains in control of every aspect of the game reconstruction. The player uses a sword to fight through side-scrolling levels with monsters and has to defeat an end-boss, which then will open up a new section of the overhead view world. During the game, the player must take certain actions that encourage growth of the population. Once the population reaches a certain growth level, catastrophic events can occur. As the population grows, so does the players magical powers and qualities such as health. The story mode features three difficulty levels: Hard – Japanese, Normal – American, and an exclusively Easy Mode.