Hunter: The Reckoning - Wayward
|a game by||Vivendi Universal|
|Editor Rating:||5.4/10, based on 2 reviews|
|User Rating:||8.0/10 - 1 vote|
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Your party of five characters grows more powerful as you progress, but so do the monsters; combat in the game's last half-hour feels just like it does in the first. Wayward needs something to keep it interesting, like stronger melee weapons to discover or new moves to learn. Couldn't we have bosses with attack patterns and weak points to figure out, rather than these chumps who merely circle us halfheartedly while we empty clips into 'em? Finally, most of Wayward's missions are too dull: Get to the exit, or collect X number of thingamajigs. Searching for meaningless items long after you've destroyed all the enemies is just plain boring."]
If this game had better pacing from beginning to end, I could maybe warm up to it a bit. Instead, the first 20 missions consist of hunting for various doodads or painstakingly acting as someone's bodyguard--more frustrating than fun. You'll likely turn in your hunter's license before ever arriving at the game's more adrenaline-pumpin' portions--the later stages are all about the kill. Sure, joining a friend in Co-op is a plus, but I still prefer Chaos Legion's monster mash.
This simple, repetitive slash-a-thon is good old-fashioned fun for a short time, especially with a partner. The controls and chaotic game-play smack vaguely of the arcade classic Smash TV. Offering five unique playable characters adds to the thrills--when you get tired of playing as some forgotten N.W.O. wrestler, you can switch to Lenny Kravitz's drummer on the next level Wayward identities are inherently lame, so I gave 'em personas of my own). The developers cut a few corners on noncombat animations and ugly cut-scenes, but casual gamers should still give it a rental.
Download Hunter: The Reckoning - Wayward
Hunter: The Reckoning ' Wayward represents the rarest of all types of video games. Rumor has it that the changes in were made in specific response to the feedback received about the first Hunter game for the Xbox. Still a multiplayer zombie shoot fest, is carving out a small sub genre that I think deserves some attention, if not the devotion of some newer, better titles.
First, check out our review of the. It wasn't spectacular, but when a group of four friends were playing, it got to be pretty fun. Just to describe for a moment: you'll take on various types of undead and other nasty creatures using a variety of firearms and melee weapons. That's it. Take away the four-player multi of the original, restricting it instead to two, and you've got a recipe for disaster. However, the game compensates in a few ways that are worthwhile, even though four players would've been better.
From an AV perspective, this game is much tighter, cleaner, and all around nicer looking then its progenitor. Furthermore, the basic game play style hasn't been tweaked. Wait for Redeemer to see that happen. Unfortunately, much like the original, this title ends way too quickly, and given that it's been changed to make characters more powerful all around, you're also playing a much easier game too.
There are a great deal more unlockable items, along with additional characters to play as well. Although your main weapon no longer has unlimited ammo, you pick up enough that it seems like it, and instead of having to tap the fire button, you can simply hold it down to hose an area. The melee combat system is much better too, giving you access to a few special moves, an escape move, and a combo series that generally, make your character kick a lot more ass.
My only real complaints are that the game is too easy, too short, doesn't have enough players, and doesn't let you fight nearly the same amount of walking dead as in the first one. However, I think it should be applauded for being changed according to what players were looking for, and I'll probably be putting this one in my regular rotation.