Slam 'N Jam '95
There's plenty of slammin' and jammin' in 3DO's full-court press, Slam 'N Jam '95. For a basketball game without "NBA" in the title, that is.
Slam provides enough high-speed action to keep b-ball fans content with a game that looks different but doesn't necessarily play differently. With plenty of variations on dunking (including 360-degree spin dunks and rim hangs), the game-play is fast and furious enough.
The action starts with three play modes-Exhibition, Season, and Playoffs-and several other play options, such as eliminating boundaries and setting the time for the quarters. For all-out play in the spirit of the game's title, you can even adjust the fouls from strict to nonexistent. A slow-motion feature perfectly replays stretches of action right down to the sounds.
Zoom, Zoom, a Zoom
Graphically, Slam offers a be-hind-the-backboard perspective, rather than the familiar side view. It zooms in for all the important action (baskets and so on), but for continuous motion, it occasionally stops to process the next bit of action. With all the zooms, there is minimal pixelization-even when the players and the ball receive tight close-ups.
The audio is a different matter: The cheering crowd abruptly dies down, then suddenly starts up again. Commentator Van Earl Wright provides colorful, humorous expressions, but the one-liners quickly grow repetitive. Fortunately, an option lets you shut him up for the duration of the game. Sneaker squeaks, grunts, and the ever-present dribbling ball are intelligibly reproduced.
He Shoots, He Scores
Like many full-team sports games, Slam 'N Jam gets bogged down when you try to switch to various teammates while on the court. Cycling through several players until you reach the one you want gets frustrating and ultimately delays your responses. Otherwise, passing and shooting are no problem.
Despite minor annoyances like the commentary and player switching, Slam 'N Jam '95 is a lot of fun-even without the blessing of the NBA and its shoe-endorsing players. This hoop shooter will tide 3DO sports fans over-at least until the '96 edition.
- To check out the strengths and weaknesses of each team, play the Exhibition inode.
- To fake out opponents, go for a jump shot, then pass off to a teammate at the last second.
- Keep track of your players' stamina. If it drops too low, bench them to replenish it.
- Use full-court shots only as a last resort-they rarely go in.
- For uninte-rupted play, turn off the boundaries.
Download Slam 'N Jam '95
Slam 'N Jam puts on a playoff-caliber rendition of "showtime" basketball, even though it doesn't have "NBA" in its titie or a shoe endorsement. It features frve-on-five hoops with an atypical behind-the-basket look.
Arcade b-ball fans will remember this down-the-court view from Run 'N Gun, the basketball coin-op game. The view enables you to close in on the ball handler on defense and nicely fill the lanes on fast breaks as you cycle through players. You'll be able to finish the breaks in spectacular fashion, too. The gameplay is fast and furious with plenty of variations on the dunk, including 360-degree spin dunks and rim-hanging stuffs. On defense you can block shots and even call double teams.
Meaty options enable you to craft the oncourt action to your tastes. You don't get actual NBA players, but you can pick from teams representing all the NBA cities (well, Oakland subs for Golden State here). There are three basic modes - Exhibition, Season, and Playoffs. Other modes enable you to make the games outrageous with such options as eliminating boundaries and making fouls nonexistent.
Slam 'N Jam '95 should tide 3DO basketball junkies over until the class of '96 steps up to the line.
ROCKING THE RIM WITH VAN EARL WRIGHT
Basketball fans get ready to be blasted into another dimension of gaming. Crystal Dynamics has a winner on its hands coming out for the 3DO.
Slam & Jam '95 is the name of the game, and Van Earl Wright (former sports-caster with CNN, turned big-time sports guy on a Detroit station) uses some of his high-powered phrases to keep you on the edge of your seat.
Although the game doesn't have a big-name NBA license, it is a solid basketball title.
Crystal Dynamics is planning on using the same winning hoop strategy they employed in Slam & Jam '95 for versions on the PlayStation and the Sega Saturn.
These games will come out under Crystal's new Championship Sports brand.
As you take it to the paint and rock the rim, Van Earl keeps you posted as he tosses out hilarious one-liners. There'll be no mistaking whether you scored or were rejected at the net. Slam & Jam '95 is a new look for basketball that others will be copying.
The players are huge, the action is fast and furious plus the dunks are thunderous. The gang at Crystal Dynamics should get a round of applause for putting out a well-rounded hoop classic.
The only thing missing from this title is the NBA and NBA Player's Association license. But it's still a good game!
Fast-paced five-on-five b-ball is the name of this game. Look for a 3D perspective, extremely realistic characters (twice the size of the 16-bit game), commentary by CNN newscaster Van Earl Wright, and instant replay from multiple camera angles.
Rotoscope technology was used to capture live-action player movements for greater realism. You can call picks, set screens, and make roster substitutions. Franchise mode puts you in the ten-nies of a dominating center or point guard.