Sadly, Acclaim are the company that followed up Alien 3 with George Forman's KO Boxing, and Super Smash TV with The Incredible Crash Dummies. So, even after the truly astounding Turok, the sight of their winter racing game may not induce sudden spasms of excitement.
Taking control of a hover-bike, the player must work his way through 12 tracks - all apparently 'rollercoaster-like' in their structure -- which vary in style from abandoned water pipes to city scapes. In fact, several of the tracks lead into underwater caverns and lava-filled pools as well as hazard-strewn valleys complete with falling boulders.
Weapons-wise the game is likely to deliver in spades, with the usual melee of bullet-spitters accompanied by some wonderfully original mayhem-makers such as the Control Swap Missiles, which have the ability to reverse the target vehicle's controls, and Phospor Flares, which blind all the competitors behind you. Invisibility and Turbo Particle Accelerators -- last seen in Turok -- will also be given a run-out.
The game will also lay claim to a Mario Kart-style four-player mode where the screen quarters itself up and provides players with a chance to test their metal against three friends.
Blighty boys Probe believe the game to be faster and smoother than Nintendo's kart-'em-up and, certainly, early word is enough to back them up. Having been in development for almost a year already, the game - soon to be properly named, thank God - looks, moves and bodes wonderfully well.
Into racing titles? Well, prepare yourself for Acclaim's Extreme G. It features one- to four-player action with different weapons and racing techniques for players to use. Players select the vehicle they want and gather weapons through the race to use on the opposition. These include rockets and heat-seeking missiles as well as placed traps and other death-dealing devices. Extreme G will have players feeling queasy while racing in the topsy-turvy variety of worlds.
- MANUFACTURER - Acclaim
- THEME - Racing
- NUMBER OF PLAYERS - 1-4
In Extreme-G, 12 amazing roller coaster-like tracks have you racing through eery environments of ancient ruins, decrepit cities, mine-shafts and dusty desert regions. Eight different bullet-shaped, "tron" bikes use their magnetic wheels to hug the track in any situation be it giant loops or the dizzying helix portions of the terrain. Game speeds: Fast and Faster give you a chance to learn the courses at a sane pace before you experience the blazingly fast Extreme Mode. As a group game, the Multiplayer Option can support up to four competitors and offers several games beyond straight racing including Flag Capture and Battle Mode.
Advanced weaponry plays a big part in the Extreme-G experience. Apart from the onboard lasers, heavy weapons can be picked up along the way. Some of the more interesting ones include an electromagnetic pulse which emanates out each side of the bike, creating a high-voltage barrier. Still other missile-type weapons swoop out of the sky and attach themselves to your bike fully locked and loaded and ready for use on your opponents.
Extreme-G appears to be the fastest racing game for the N64 yet. At 60 frames per second you may have a hard time getting used to backgrounds flying by at speeds unequalled by any 32- or 64-Bit racer to date, even its protege WipeOut XL.
At this stage of completion, it looks as though Acclaim is nicely positioned to capture the hearts of N64 racing fanatics everywhere.
Take on a trackful of hi-tech bikers in this dementedly fast futuristic racer. An array of weapons and the option to have up to four players compete on either the rollercoaster racetracks or the confined battle arenas adds to the fun. Probe Software's attempt to out-Wipeout Wipeout does a fine job. although some of the twisting courses do involve more luck than skill.
Futuristic bike game with weapons and rollercoaster tracks. Sometimes sheer speed makes you rely on luck, not skill.
Never likely to displace Wipeout 2097 as the ultimate future racer but still hugely impressive. Face-melting speed and beautiful tracks.
Early looks at this one had me excited just because I like the whole futuristic wasteland racing theme (i.e., WipeOut XL), and the finished product comes through with flying colors. The graphics were incredible with just a tad of slowdown in Multiplayer Modes and a bit of fog in some areas. What made the graphics even more impressive is the speed at which they whizzed by. The bikes in the game reminded me of the ones in Tron, except the graphics were much better in Extreme-G! The one-player courses were nicely designed, with their huge drops and jumps, but the multiplayer battle ones left a lot to be desired. In fact, some arenas were no more than three ramps, some power-ups and an area the size of a football field. Those get old real quick. Luckily, there are Multiplayer Modes besides the straight-out "Battle" one. In all of the modes, the power-ups you pick up can be tricky to identify, but they look pretty darn cool after you launch them. One thing about the explosions that really got on my nerves big time was the fact that even though they look cool, if you don't fire them off just right, they'll end up putting you in fifth place (when you were just in first). It's better not to use them at all! Overall, it's a solid game that's a lot of fun and looks great, but it really didn't do much for me in those Multiplayer Modes.
Pardon the cheap pun, but this game is extremely good. Picture WipeOut with really ingenious track design that consists of loop-de-loops and corkscrews, and you know what Extreme-G is like. The tracks are very diverse and keep the gameplay interesting and fun. Graphically, Extreme is fast and detailed--it had to be to pull some of the tracks off convincingly. Extreme-G is the type of N64 racing game that should've arrived long ago.
Wow. Two really good Acclaim games in a row. Extreme-6 is one of the best, and definitely the most unique, racers on the N64 thus far. The course layouts are dizzying (corkscrews, loops, huge drops, etc.), and the sensation of speed you get is just awesome. My only complaint is that the weapons are way too effective (dose-range attacks will usually hurt you just as much as your opponent), but otherwise Extreme-G is definitely a keeper.
No other racing game delivers the raw speed found in Extreme-G. Kick on your turbo and watch the scenery blur. Better still, the 12 levels pack amazing corkscrews, jumps and inverted sections, making the game part WipeOut, part S.T.U.N. Runner. You also get a huge selection of racing and Battle Modes, and the music, a thumping techno beat, is surprisingly good for an N64 title. The Four-player Modes are choppy, though.
Those craving a racing game with combat elements (like Wipeout for the PlayStation) should be pleased with Extreme-G. Racing on futuristic motorbikes, you burn rubber on 12 tracks and use various weapons and power-ups to pick off your opponents. The preview version had very responsive controls and fast racing speeds. The colorful graphics, however, were swimming in extreme fog. Hopefully some of it will burn off before the game's release; otherwise, Extreme-G is tuning up to be a promising racing title.