C-12 Final Resistance
Set in the future as an alien invasion is slowing decimating the population of Earth, it has become apparent that the alien onslaught is more than the current defense force can handle. Realizing that the alien weaponry is significantly superior to what the resistance has used so far, their last ditch effort is to use the alien's own weaponry and technology against them. In a desperate maneuver, the finest soldier the resistance has was asked to volunteer and have alien devices implanted in his body. This effort is designed to increase his combat effectiveness and hopefully be a beginning to repelling the invasion.
is a third person shooter that unfortunately does little to impress in any area. Basically, it gives marginal graphics even when compared to other Playstation games, a linear experience without any challenging puzzles or required strategies, and audio that could be muted without missing much. In addition, the AI is also disappointing as enemies don't do much more than stand and shoot when you get in their line of sight. The only saving point C-12 has is that there are few Playstation games coming on the market and because of that, those who only have a Playstation may be interested just to have something new.
Overall, C-12 has a decent story line, but not much else. Even the control system is difficult to manage as getting the camera angle under control can take some time to get used to. Normally, this is the type of game you'd want to rent before deciding to spend $30 but since most stores don't rent Playstation games anymore, you may want to just pass on this one. Only those who are starving for a new Playstation game should even consider it.
Download C-12 Final Resistance
When I first heard that Sony was going to bring us C-12, I thought maybe this would be the swan song the PSi truly deserves: a 3D adventure to top the likes of Syphon Filter or, dare we dream, Metal Gear Solid. Unfortunately, the end product turned out to be more of a dying gasp for air on Sony's aging console. C-12 takes place in an apocalyptic future where aliens have turned humanity into hostile cyborgs, and it's up to you to layeth the smack down. That's pretty much the entire story, although you do get plenty of chatter from fellow rebels along the way. It's just too bad you never really get a good sense of who anybody is, only that all your teammates look like Doctor Who rejects with cybernetic implants. Story in an action game? I could really take it or leave it. Where C-12 really hurts is in the camera and targeting areas. You'll curse every time the view clips into a building and shows you nothing but a big black wall, or when it automatically swings around to obscure your line of sight during heated battles. Spittles of hatred will fly from your lips as C-12's auto-targeting system consistently chooses the wrong enemies for you to shoot at, or even worse, simply doesn't target at all. The list of problems goes on and on. Want boring key-fetching and box-pushing puzzles? Step right up. Want repetitive environments and tiresome trial-and-error stealth missions? It's all here in one craptastic package that's destined for the bargain bins.
The game tells me to take cover to avoid getting hit by enemies. Sure, if I can compensate for the jittery controls that don't put me where I want to be. And how come I'm still taking damage when I finally do get behind "cover"? Then the game tells me to go to "location this" or "destination that." Well Mr. C-12, can you at least mark them on my map or point me in the right direction? No? Fine. Later, out of nowhere, the game tells me to kiss its ass by throwing nearimpossible situations at me (like bosses who don't play fair) or forcing me to go on tiresome and chal-iengeless fetch errands. At least the storyline kept me intrigued enough to keep playing.
C-12 puts the Sy Fi in Syphon Filter--a cool futuristic setting right out of The Terminator, with the familiar look and feel of Sony's espionage-action series. The best bits are the puzzles--your abilities to push and pull objects, remotely control gun turrets, and snipe or analyze objects (thanks to your cyborg implants) in first-person mode are integrated well into the levels. With cooler enemies, a more reliable lock-on system for combat, and especially a better camera to help you follow the action, I could make a stronger recommendation. As is, it's not worth any PS2 owner's time, but if you're still stuck with only a PSi, you should definitely check it out.