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|8/10, based on 1 review
|6.8/10 - 5 votes
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|Building Games, Space Games
What got my attention about InfraSpace was that the developer described the game as a sci-fi city builder and that right there got me interested. I have been enjoying city building games since my dad brought home sim city for the Super Nintendo on a whim many years ago. Mixing this genre with a sci-fi setting is something that I think is very cool and if you have enjoyed other city building games then I think that this could be just what you are looking for.
Humanity Reaches The Star!
The “plot” of the game is quite interesting. Mankind has managed to reach the stars, but the first set of astronauts have a lot of work ahead of them. The idea of the story in InfraSpace is that you need to make sure things are set up so when mankind travels to the furthest reaches of space thanks to the artificial wormholes they have created, they have a structure in place that makes sure all the resources they need are at hand.
It All Has To End Up Somewhere!
The whole schtick of InfraSpace is that no matter what you make in this game, no matter what the resource is be it food for people to eat, some kind of component for a space shuttle, it has to be transported somewhere. This means that you need a solid set of roads and transportation to avoid traffic jams and things not arriving when they should. The fact that there is far more to the game than just building a food store here, a research center there, and so on in is very appealing to me. You will have to advance and expand things as you go on, but at the end of the day, I think it really comes down to how smooth your infrastructure is running.
I Like It Bright
When you look at the visuals of InfraSpace they at first glance do not exactly seem all that remarkable. However, the more I have looked at this game the more I have liked the visual style they have decided to go for here.
The sand has a nice and realistic look to it and the buildings have a rather basic, but also quite stylish design about them and it is very appealing. What I really like about the visuals here is that this is the kind of game you will be spending a lot of hours playing and having visuals that are easy on the eyes and quite relaxing to look at in places is a great way to go.
I get that a game like InfraSpace is certainly not going to be something that clicks for all gamers out there. However, I do feel that games like this have their audience and if stuff like those old Sim City games or perhaps something even newer like a Factorio, this very well could be a game that appeals to you. I am sure that those who do get into the game will be wasting a ton of hours trying to get things just right!
- I love the sci-fi setting the game has
- The visuals have a kind of calming thing going on
- There is always something that you need to be working on
- I like the way that roads and transportation play such a big part in things
- This game is going to take up a lot of your time
- Not sure how steep the learning curve is going to be