Jet Moto 2
|a game by||Sony Imagesoft|
|Editor Rating:||6.5/10, based on 3 reviews, 4 reviews are shown|
|User Rating:||7.0/10 - 2 votes|
|Rate this game:|
|See also:||Jet Games|
As the year of the sequel marches on, jet Moto 2 makes its first playable appearance. And it's delivering a new physics engine, beefed-up bikes and 10 new obstacle-laden tracks.
While some may consider jet Moto 2 to be a poor man's WaveRace, it really isn't. For starters, WaveRace never let you ride sleek, half hovercraft, half Jet-Ski vehicles over quake-shaken Los Angeles. But that's all in a day's work in Jet Moto 2, as is careening through several other tracks containing caverns, rapids, canyons and even roller coasters. The all-new tracks pack more obstacles as well as much improved graphics. Corkscrew roads, steeper waterfalls, incredible launch-pad ramps and even lava fields spice up the racing quite a bit. At one point on the Los Angeles race (earthquake terrain), sections of upturned highway provide a means to launch yourself so far and high it seems like you'll never land. Still other tracks make you navigate skinny passageways at high speeds, while narrowly missing cement pillars and ledges.
Other technical improvements, such as sharper colors, shifting lights and new animations, have all found a place in Jet Moto 2. More importantly, improvement in the "TruePhysics" design have made the bikes' handling abilities better than the original Moto.
At this point it looks as if Jet Moto 2 has kept most of the elements that worked in the original, while improving the graphics engine and adding miles of brand-new courses to conquer.
- MANUFACTURER - SingleTrac
- THEME - Racing
- NUMBER OF PLAYERS - 1 or 2
Download Jet Moto 2
- PC compatible
- Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
I've been trying for about an hour now, but I can't think of any other way to open this review than to just say it: I don't like this game. The sloppy, "you-need-to-screw-up-once-in-order-to-figure-out-the-right-way-to-do-it" design of the tracks is frustrating (and totally cheap, too). Having to learn tracks is a normal process in any racing game, but when you can't even tell where the track leads (as is the case many times in Jet Moto 2), it just becomes a big pain in the butt. The floaty movement of your bike is annoying too--it's not horrible, and some people probably won't mind it--but it's just not for me. I hate to bag on the game like this because the concept is great, and the potential for a really good game is here, but unfortunately the execution just isn't. The Two player Mode isn't very much fun, and to make matters worse, there are no CPU racers in the 2P races, which IMO is a big no-no. To the game's credit, the Turbo bar has been improved (now you get one bar per lap that can be drained little by little, rather than just having one quick boost each lap), and the graphics and music are a bit better (no more Pulp Fiction-esque tunes, thank God), but overall, there's just not enough here to keep racing fans satisfied. I suppose if you were a fan of jet Moto, you'll like this one, but other-1 wise--save your pennies and rent it.
As with the original, let Moto 2 is a solid racer with decent control and slick graphics. It's also just as frustratingly difficult as its topsy-turvy predecessor. The fault here lies not so much in the control but in the courses--some of which are confusing, while others are just plain unfair. I don't know how many times I slipped from first place just because I took a turn a little too wide and flew off the track. You need patience to master this game.
It can't be a good thing when, while playing this game, all I can think of are ways to improve it. Jet Moto 2 has some of the most original racing tracks around, but they were designed with looks in mind, not functionality. The tracks usually punish you for going too fast...but this is a racing game! I don't like jumping a ramp full speed, only to crash into a poorly placed sign. The control also needs a lot of work. For patient gamers only.
First off, I'm not a big fan of racers. JM2's bumpy-and-jittery control made it tough for me to get into it. Granted this one's an improvement over the last game, but it seems like more of the same rather than anything new. However, the levels are large (even sometimes quite confusing) and present a good challenge. Fans of jet Moto will surely like this game, but its polygons and control just weren't enough to keep me playing.
Jet Moto 2, the sequel to last year's surprise top-selling racer, hovers to the PlayStation boasting 10 new fully explorable courses, detailed landscapes, and enhanced bikes and players. The newest feature for Jet Moto 2 is the incorporated TruePhysics technology, which gives players the feeling of handling a power-packed jet bike. If you enjoyed the original, then keep your seat belt fastened and hold on tight for number two.
Jet Moto took PlayStation jet-bike riding to a new level last year, but it's glitchy, blocky graphics and outrageous courses and A.I. never quite thrilled gamers the way Wave Race did on the Nintendo 64. Now Jet Moto 2 is close to completion, and at first glance it seems like more of the same game. This time, however, the courses seem even wilder, with quake-damaged and lava-infested tracks. The gameplay seems slightly faster, but unless Singletrac addresses major clipping problems, and adds some more detail to the riders and tracks, this game is headed for a dead end. They still have some time before the game ships, and we still have some hope.