CIA Operative: Solo Missions
|a game by||Trainwreck Studios|
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Like a great painter reduced to the indignity of hawking obscene pornographic sketches to fund a greater artistic endeavour, leading developers 2015, the cutting-edge codeshop behind the amazing-looking Medal Of Honor, have been reduced to this. Churning out substandard 'budget' titles that shallowly plough a familiar generic rut and look enough like one or two well-known hit games to draw in a few unsuspecting punters. And like so much other obscene material that makes its way into the office, we couldn't help but have a look. We're only human after all. Especially Richie, who could be considered almost superhuman in this regard.
To be fair, it's not actually 2015 who are responsible for this piece of FPS opportunism, but Trainwreck Studios, a budget division of 2015 established to take advantage of a supposed demand for smaller, more affordable titles. Such as their first effort, Laser Arena, another slapped-together FPS aimed at the undiscerning gamer. CIA Operative Solo Missions puts you in the role of a covert agent on a one-man mission to halt terrorism and organised crime, with enough pointers to games like Delta Force: Land Warrior, GoldenEye and Counter-Strike to place it in a context that is thoroughly undeserved. It's clear a lot of work has gone into tweaking the ancient Quake engine and designing some surprisingly pretty levels; unfortunately these efforts are completely wasted, with every other aspect of the game falling a long way short of current expectations. Not to mention the fact that we completed it in a couple of hours.
With quality first-person action games like Thief 2and Unreal Tournament available on budget, it's unclear how these kinds of straight-to-budget FPSs can possibly hope to compete. For unlike cheap porn, cheap games are simply no substitute.