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|7.5/10, based on 1 review
|9.0/10 - 2 votes
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|Horror Games, Text Adventure
How on earth do I talk about a game like Dammerlicht? This is one of the strangest gaming experiences I have had in quite some time. Even after I have spent many hours playing through this game, trying to see all the different outcomes it offers. I am still not entirely sure what I think of it. Perhaps that is the genius of a game like this?
The setting of the game is a medieval kind of fantasy realm and you play as a character who is trying to find their place in the world. The game has so many multiple paths that the story can take I am not sure where to start! The idea here is the multiple worlds theory. It is the thing where every action you take makes a new timeline and reality-based on those events. The example the game gives is that at first you talk to the kind and then the story progresses, or you kill the king and it progresses in a different way.
We Are In The Computer World
Dammerlicht has a very primitive art style. There is a TV show called Adventure Time and there is an episode where the two main characters go into BMO which is their computer friend, that is what these visuals look like. They have a very early 8-bit kind of style to them and I like it. I know that the retro art style has been done to death by now, but this game really does pull it off.
There are so many choices to make in this game that I have played it many times and I do not think I am even close to seeing them all. Some choices may find you power, some choices may find you pain and some choices may even find you love. I did find that some of the choices did not really amount to anything, but others radically changed the outcome of what was happening and that is the beauty of Dammerlicht.
The game is “level-based” which I find kind of strange. The first time I heard about this I was sure it would be open world, but it being level based actually works in its favor. The game has its fair share of problems. I would have a dialogue box pop up, only for it not to let me select anything, it would freeze, my progress would get lost, and so on. So, these things can be annoying and I am guessing may turn people off from trying to see all the outcomes the game has.
I have reviewed tons of games over the years and most of the time it is easy to say that I either liked it or I did not. Dammerlicht is one of those rare games where I am still not 100 percent sure what I think of it. I for sure think that the premise of the game is very clever and I do want to keep messing around with it so I can see just how many possibilities I can come across. At the same time, the kind of poor way the game is made is making this more frustrating than I feel it should be.
- Some levels have lots of branching paths
- I liked the retro art style
- The sound design is very appropriate for the visuals
- The overall story of the game is quite interesting
- It is easy to get into
- The game has more than a few bugs
- Some of the English is not very good