Ghostbusters

Click the "Install Game" button to initiate the free file download and get compact download launcher. Locate the executable file in your local folder and begin the launcher to install your desired game.
a game by Sega, and Activision
Genres: Action, Shooting Games, Platformer
Platforms: PC (2016), Sega GenesisGenesis (1990), Sega Master SystemSega Master System (1987), NESNES (1986)
Editor Rating: 7.9/10, based on 4 reviews, 7 reviews are shown
User Rating: 8.7/10 - 9 votes
Rate this game:
See also: Movie-Based Games, Ghost Games, Ghostbusters Games
Ghostbusters
Ghostbusters
Ghostbusters

A major quake has rocked the city letting loose scads of ghosts and other creepy spooks! Now they're roaming the city, taking over buildings, and terrorizing the populace. But hey, if you're a Ghostbuster that's great news! Your phone's ringing off the hook! Who they gonna' call? You, of course!

A Spirited Revival

Pick your favorite Ghostbuster -- Peter, Raymond, or Egon, grab your nuclear accelerator pack, and hop into the Ectoplasmicmobile. You've been hired to clean up the city, so get ready to bust some ghosts. Each building is overrun with spooky specters, flying objects, and supernatural spirits galore. To clear a building you'll have to search it and capture the spooks. You won't have much trouble fending off the smaller ghosts, but watch out for the mid-size and big ghosts in each building. You've got to defeat them and then slap them into your trusty trap.

ProTips:

  • When you fight most middle-sized and large ghosts, shoot their heads -- usually their most vulnerable spot.
  • Defeat the medium ghosts, catch them in your photon ray and move them over the ghost trap. For extra traction, tap on the fire button while they're at the end of the beam.

When you beat a building's big ghost, he gives you a part of a stone tablet that holds a clue to the mystery of all these ghostly happenings. Once you've cleaned out the ghosts, your client pays you handsomely! Use your cash to purchase special ghost busting equipment in the item and weapons shop. Then, return to headquarters for your next assignment!

You Ain't 'Fraid of No Ghosts

Your assignments range from hard to downright impossible! A sweet little old lady finds her Home Sweet Home haunted by a pesky poltergeist. Tables and silverware fly around the room and chandeliers drop on unsuspecting passersby. Watch out for the tablecloth ghost who tries to smother you and a nasty shell ball ghost who throws his scales at you. Be sure to crack open the safes you find throughout the house. You might find cash -- or bombs-inside!

When you're in the Select Mode, use your building scanner to see what rooms you've already been to and which ones you still need to visit.

Another client wakes up to find the inside of his Apartment has become a deep freeze! Slip and slide across the ice while you dodge green slimmer ghosts, a flying lady spirit, and a two-faced Snow Man who shoots at you with a carrot nose! The Woody House is some hot spot! Flames spurt out of small, indestructible blue flame ghosts and the giant dragon who breathes fire.

The Bubble Projectile is a good weapon to use against enemies that are hard to kill with regular shots.

Climb into a High Rise that's literally crawling with spooks, including worm-monsters and a creepy snake-like eye ball creature. Your old friend, the Stay Puft Man, is no marshmallow here! Once you've collected all of the pieces of the tablet, journey to the Castle to rescue your ghost busting buddies. Inside, you'll face the ultimate supernatural challenge -- but you'll make it!

It's A Scream

Ghostbusters captures the fun of the original movie and turns it into great video game action. Now go bust some ghosts, and try not to get slimed!

Download Ghostbusters

PC

System requirements:

  • PC compatible
  • Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
Genesis

System requirements:

  • PC compatible
  • Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
  • Game modes: Single game mode

Player controls:

  • Up, Down, Left, Right - Arrow keys
  • Start - Enter (Pause, Menu select, Skip intro, Inventory)
  • "A" Gamepad button - Ctrl (usually Jump or Change weapon)
  • "B" button - Space (Jump, Fire, Menu select)
  • "C" button - Left Shift (Item select)

Use the F12 key to toggle mouse capture / release when using the mouse as a controller.

Sega Master System

System requirements:

  • PC compatible
  • Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
NES

System requirements:

  • PC compatible
  • Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
  • P-200, 32 MB RAM

Game Reviews

Ghostbusters means a lot to me. I loved the first film. The second is the first film I remember seeing at a cinema. I collected the toys and watched the cartoon all the time. So when Terminal Reality said they were making a game with the original cast, with a script by Dan Ackroyd and Harold Ramis - who wrote both films - that was basically Ghostbusters 3, my Geek Containment Unit exploded.

Then it was delayed. Twice. While our US cousins have every version of the game, here it's still only out on PlayStation. But that can t stop us intrepid PC owners from getting it! We'll never be suppressed, so long as we have online stores! However, is this game worth paying import tax for?

For fans like me, yes it is. If you really dislike the Ghostbusters films then this game won't sway you. This is unashamed fan service all the way. The first thing you do is slide down the fire pole and hunt Slimer (that's not a euphemism). For Gozefs sake, you hunt the Stay Puft Marshmallow Man on the second level! Who's you? In a disappointing move, we don't get to play any of the original Ghostbusters. No, not even Louis Tully. Instead you're a nameless, voiceless "experimental dangerous equipment technician. This basically means that the main crew banter while you walk along and listen to them, which is fine by me.

Mute Witness

Venkman explains the rookie's lack of a name by saying, "We shouldn't get attached to this one, not after what happened to the last guy.

The best thing about Ghostbusters is undeniably its script It's just as funny as the films, with a genuinely interesting plot and wonderful banter between the team members.

The voice acting is pretty good - as it damn well should be: the four Ghostbusters, jaded receptionist Janine, and arsehole Walter Peck are all played by the original actors and they slip back into their roles fine. Dan Ackroyd bubbles with enthusiasm as Ray, although Harold Ramis (Egon) and Bill Murray (you know full well) do sound tired. Their characters were bored in the film anyway, so it's not really that noticeable.

The game itself, however, is sadly more hit-and-miss. It's an over-the-shoulder third-person shooter with a heads-down sprinting method ripped off from Gears of War, although there's no automated cover system (hooray).

There are four "weapons" - settings on the proton pack - each with a radically different alt-fire mode, and all of the ghosts you face have a weakness to a particular mode. These can be found out by scanning them with the PKE Meter in first-person, learning their amusing histories and also hunting down hidden haunted items along the way.

The attention to detail is great. Cool little animations on the proton pack, Venkman swaggering as he walks, not to mention the atmosphere. The movies were comedies but still had creepy moments, and the game gets this right. There are plenty of occasions that remind you tliat Terminal Reality made Nocturne. Unfortunately, while snaring ghosts and steering them into traps remains great fun, too much of the game is spent simply shooting animated objects, like statues, books and marshmallows. While the early battle against Stay Puft is superb (climbing a tall building while he batters the side, then rappelling down from the roof to blast him) you never do anything as imaginative ever again.

Deflated

Terminal Reality does a good job of disguising the repetition with variations in locations and ghosts, and fans will be blinded by Ghostbusters-y-ness of the game, but Ghostbusters: The Videogame lacks variety. Still, it would have got an award if the multiplayer was present (see Ghostbusted). If it wasn't for this, the PC edition would be the best, as the mouse and keyboard controls are perfect.

The lack of variety and blatantly missing extras should cause some consternation when hovering your mouse over your chosen import website's checkout button though - exactly how good does bustin' make you feel?

Atari Have Now thankfully picked up the eagerly-awaited Ghostbusters title, but the bad news is that they want to release it along with the film's 25th anniversary. So we"ll be waiting until June.

The game's basically finished, having flown past its supposed October release date, so the hopeful among you can expect a decent bit of polishing to have taken place. It's got all of the original team (yes, even Ernie Hudson), the script is by Dan Ackroyd and Harold Ramis, and with the new story combined with many scenes from the films, it's still looking like a fanboy's dream. Slimer, Stay Puft, they're all here - although we're yet to find out if you get to drive the Statue of Liberty by shouting into a headset.

Rest assured, it's still coming and it's still looking great. Though if it falls by the wayside again you might find us wandering the streets asking "Are you the Gatekeeper?" to passers-by.

There Are Few franchises that are as beloved by so many as Ghostbusters and few songs as iconic as Ray Parker Jr's theme song. We got a chance to briefly play with Terminal Reality's new game and the results were interesting, to say the least While we're not going to get too excited just yet, we did witness some promising signs.

First of all, there's the atmosphere created by the presence of the original cast members supplying their voices. To say this adds immeasurably to the atmosphere would be playing it down substantially. Dan Aykroyd and Harold Ramis are penning the script, which adds another layer of authenticity to the gameplay. So this isn't just some jobber trying to copy the feel of the films, it's almost like Ghostbusters is a proper follow-up to the second film.

The game itself is setting itself up as a third-person action game, with you playing a rookie fifth member of the team. We started off in an office block, where we had to use our EPK meters to detect the presence of spooks. Once discovered, a swarm of marshmallow dogs (well they looked a bit like dogs) spawned by Mr Stay-Puft attacked us.

The missions we've been privy to have yourself and one of the real Ghostbusters working together, in this case, Ray Stantz. Just like in many shooters, Al-run characters in Ghostbusters get knocked out very easily and you have to keep reviving them. The actual gameplay didn't seem to be pushing any boundaries either, although we're fully prepared to admit we only got a limited feel for the game. Having said that, the levels we played involved a lot of enemies swarming and some repetitive action. When you come up against a more powerful ghost or demon, you have to fix it in your capture stream, throw out a trap and pull it down into the container. There'll also be multiplayer, with four playersteaming up on various levels based on iconic moments in the movies. This sounds like it could be great fun, but there won't be any campaign co-op. What will be included are a number of experimental weapons such as the slime tether, which can be used to manipulate the environment (you shoot a slime 'rope' at an object and then tug it towards you).

Terminal Reality, as with other recent games, are going with a HUD-less display, with information being displayed on the back of your character's proton pack, like in Dead Space.

We're still excited by Ghostbusters, but this has been tempered slightly by the repetitive combat. Having said that, the rest of the game looks interesting, so we'd be fools to write it off at this time. It's been a long time coming, so we're willing to give the game every chance to prove itself. Just don't let us down, Terminal Reality!

Well, you've heard the answer to that question, but never in 16-Bit! Sega rides out the Ghostbusters name one more time in this well-animated graphic adventure! You take on the persona of one of the four Ghostbusters, exploring multi-scrolling mansions and trying not to get slimed! Super-detailed stills, complete with text, move the game along, while other screens add diversity.

This action/adventure title stars the ghost-bustin' trio from the films and Saturday morning cartoon. Through graphic/text screens, the goal is established and you must plot your strategy. Explore the danger-filled hallways of various downtown buildings. Uncover hidden items and take on the slimers who are determined to surprise you when you least expect it. Conquer the vapors for cash and return to H.Q. to boost your business and help rid the city of evil.

  • Levels: 5
  • Theme: Action
  • Players: 1
  • Difficulty: Easy

Who ya gonna call? Why the chaps at Sega who invented this cart. Run through many different buildings trying to capture the renegade ghosts while trying to solve the mystery of a tablet.

Snapshots and Media

PC Screenshots

Sega Genesis/Mega Drive Screenshots

NES/Famicom/Dendy Screenshots

Sega Master System Screenshots

See Also

Viewing games 1 to 11