Hot Shots Golf 2
By all indications SCEA's HSG 2 is awesome (we've been playing it non-stop). It has a similar feel to the first (the lead programmer from HSGi developer Camelot left to join Clap Hands, developer for HSG2) but makes use of more options and features. Players can select Turbo Spin, Big Air and Pin Hole to maximize control. Over 10 new characters and a few familiar, "secret characters" are available. Find it this March
Download Hot Shots Golf 2
- PC compatible
- Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
Hopefully my enthusiasm won't come across too grossly in this review, but I must say I really, really like this game. Clap Hanz (the new developer) has taken a great golf engine and made it better. Sounds like a cliche but it's true. The way the ball reacts to wind, spin, the slants of the fairways and greens...it's all spot on. No other (except Mario Golf) gives you as many variables to play with. Gameplay involves much more than simply nailing the power and release points. It's factoring the wind direction and velocity, trees, water hazards, etc., etc. With such a solid base, the rest is gravy. The anime players have been replaced with corny American characters--a fat lady, a muscle dude, and so on. In addition, Gex, Sweet Tooth and Sir Dan from MediEvil, are hidden within (they have the strongest attributes). Another useful feature lets you select custom clubs to best suit your playing style. They include: Big Air, Turbo Spin and Pinhole. Ball choices are more limited but offer heavy spin and distance. Turbo Spin works great because it lets you stick your shots just where you want them. If you do it really well, it leaves a trail of flame as it backtracks. My only complaint involves the mapping on the greens. It's a little vague as to which way the turf slants. Other than that, I love this damn game. Go buy it today.
It may not seem that different from the original at first, but Hot Shots 2 is in fact much improved and worth grabbing--even if you're still addicted to the first game. In addition to being fine-tuned, the game-play itself is more realistic (especially putting). And while that makes for a harder game, it also means HS2 is a deeper experience. The secret characters are a nice touch and fun to whip out in multiplayer. This is the only golf game you'll need.
There's a pretty good argument for Hot Shots not actually needing a sequel. After all, there wasn't exactly much wrong with the original. Still, here we are, and if anything I think it has to be said that the charm of it all has been spoiled somewhat. Opening new stuff up is cool, and the Sony franchise characters make a nice diversion--but I don't understand why it now has to play more realistically. It's harder now, and consequently not quite as fun.
Sporty gamers and non-sporty gamers (like myself) can pick up Hot Shots 2 and have a rip-roaring good time. You could say it brings these two warring factions together in harmonious golfing bliss. As you'd expect, the play mechanics are perfect--I never had to question why a ball landed or rolled a certain way. I also like the cheesy stereotypical golfers (especially that comb-over dude) much better than the fat-headed anime versions. Buy it.