|a game by||Visual Concepts|
|Genres:||Action, Shooting Games|
|Editor Rating:||8/10, based on 3 reviews|
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In One, a relentless shooter for the PlayStation, it's you against a treacherous future world populated by machines of mass destruction and endless waves of heavily armed troops. Whether you're dodging enemy fire, running across rooftops, or finessing your way through a perilous maze, the impressive graphics and sound effects help create a believable, movie-like 3D environment. Action fans will immediately lock onto the innovative Rage meter that replaces the standard life bar. As you inflict more damage on your enemies, your Rage meter will rise, causing your strength and firepower to increase until you're able to obliterate everything onscreen.
Rage. Some people can't help but feel a little bad about the hate inside them. Others don't mind that feeling of anger at all. John Cain, the main character from ASC's upcoming PlayStation title, is one of those people. In fact, it helps him.
ASC Games' One puts John Cain up against a world he is unfamiliar with. Besides waking up with a metal gun where his arm used to be. he has no memory of where he came from or why he has the powers he has. All he I knows is rage-so he runs with it.
One doesn't really have standard power-tips like most other games. Instead of gaining health and shield power-ups. One lets players gain abilities by feeding their Rage. In fact, the only power-ups gamers will find are some weapons like a plasma cannon, flamethrower and missile launcher-look for about eight total.
Players start with a standard pea-shooter (kind of like Mega Man) which will always be there no matter what weapon is picked up. After picking up a weapon, though, plovers will have access to two forms of destruction.
The Rage meter will help gamers increase their health bar and become more effective in attacks. Players can perform standard punches and kicks when the game first starts, but after the Rage is built up. they'll be able to give enemies a flurry of attacks.
Look for huge Bosses in One. Some are as big as the entire screen-much bigger than your character anyway. The other enemies in the game range from human-size troops to mechs with gigantic cannons mounted on them.
Although there is a large amount of action in the game, it still has some strategy. In order to continue to new levels and possibly get to areas once inaccessible, players must constantly feed their Rage. By adding to their Rage meter, by way of killing enemies, players will be able to jump higher or do more damage when attacking larger Bosses.
One is definitely fast-paced-it seems to just get faster as each level passes. The fact that the standard type of transportation is running-players have to hold down a button for a "Walk" Mode-shows just how fast the game is.
Like action games from a while back. One features an alternating Two-player Mode. So when the action gets old from a one-player point of view, try to outdo your friends or at least make fun of them as they fall off of a cliff.-in the game that is.
The game will take players all over the place. From incredible mountain passes with falling ledges and toppling rock pillars to underground monorail systems, One promises to be a huge game.
While John Cain makes his way through dozens upon dozens of sections in One, look for him to do all kinds of crazy moves similar to that Lara Croft chick, include flips, rolls and shimmying on the tops of skyscrapers. With all of these levels and moves, John Cain is hardly a rat in a cage.
One features five main levels, but those five levels are broken up into a huge number of sections. Although ASC has yet to give a rough idea of square footage, the mountain level, for example, is probably 100 square miles--and that's just one level!
Granted players don't necessarily control John Cain on every inch or every level, but the point is the levels are huge. With these levels people may think there's going to be some serious load time to deal with. Wrong. ASC is using a technology coined "asynchronous loading" to allow the levels to be loaded one section at a time, as the game's being played. By loading while gamers are playing, there won't be a single second of annoying load time while going through the levels.
- MANUFACTURER - Visual Concepts
- THEME - ACTION
- NUMBER OF PLAYERS - 1 or 2
The game with the strange title features three-quarter perspective views of your character and his surroundings. ONE contains five in-depth levels of deadly hunters, attack craft, armored vehicles and mechanized beasts of war. And to take on these nasties, there are plasma cannons, flame throwers and missile launchers. As a last protective barrier against the incoming attacks, your character can complete evasive rolls and acrobatic flips as well as hanging, climbing and sliding moves. Even physical attacks are possible in ONE.
Although ONE is a one-player title, two players can battle in the built-in Alternating Mode in one of the three different levels of difficulty.
- MANUFACTURER - ASC Games
- THEME - Action
- NUMBER OF PLAYERS - 1 or 2