- Type: Action
- Available: 1991
- Levels: 5
- Difficulty: Average
Megaman fans rejoice! Megaman is now portable! Enjoy 5 tough levels with Capcom's favorite video hero, Megaman, as he takes on robot round bosses and utilizes their powers against his other enemies! In the tradition of the NES Megaman series, Gameboy Megaman features high powered excitement and round bosses from the original Megaman, Iceman, Bubbleman, Heatman, and Breakman.
This is the one type of game that will actually get me to pick up a GameBoy and play for hours on end. Sure, Mega Man is just like the NES version, but we net a whole new slew of challenges in a format that is portable! The graphics, sound and action of Mega Man are all top notch!
It seems that Capcom really knows how to satisfy the Mega Man lovers. The GameBoy version is spectacular. The graphics are exceptional and virtually nothing has been sacrificed by going to the small screen. The quest is long, by GameBoy standards, and best of all it is fun to play!
OK, you've actually caught me playing the GameBoy for prolonged periods of time. Honest, it's all because of this cart. This is definitely my favorite GB cart. Great graphics and sounds and the classic game play that has lost nothing the translation. Mega Man is mega awesome!
Awesome! Truly awesome! I never thought Capcom could really pull it off, but they far exceeded my expectations! The music is righteous, and the graphics are excellent. The big surprise was the down-right stupendous control of Megaman, as few Gameboy games have this.
Download Mega Man
- PC compatible
- Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
- P-200, 32 MB RAM
- Manufacturer: Capcom
- # of players: 1
- Difficulty: Moderate
- Available: December 1993
- Number of Levels: 8+
- Theme: Action
Yes! It's true, Mega Man is coming to the Super NES! This time the story is completely different from the NES line, but the game play is essentially the same: run, jump, and shoot the bad guys! However, there are many new movements, like jumping off walls, being able to use objects that failed enemies were once using, and much, much, more! The game is currently under development for a possible Christmas release! Stick with EGM for more information and pictures as it trickles out on this upcoming cart!
FROM THE DIARY OF DR. SMITH DATE: LATE 21ST CENTURY
- SUBJECT: Archaeological dig conducted by Dr, Smith.
- SUMMARY: I have found a strange underground lab that at one point belonged to a mart named Dr. Light. I have found a strange capsule which contains Smith's greatest achievement, a robotic human simply named "X." I will free this creation from its capsule...
- DATE: A FEW DAYS LATER
- SUMMARY: I have used Dr. Light's notes on X to create a new series of robots called Reploids that can think for themselves. Things are going well: the public loves them and we have perfected their mass production. The assembly lines are rolling day and night. It seems to be a huge success...
- DATE: YEARS LATER
- SUMMARY: Reploids are completely integrated into society and are part of everyday life. However, occasionally Reploids go maverick and must be terminated. This has happened so often we had to specially design some Reploids to deal with such problems. They are called Maverick Hunters, and exist solely as terminators of renegade Reploids.
- DATE: SOME YEARS LATER
- SUMMARY: Something terrible has happened! The greatest of the Maverick Hunters (a Reploid named Stigma) has decided humans are inferior and must be destroyed. Stigma has recruited other Maverick Hunters and started an uprising by declaring war on the humans. Our only hope is the original Reploid X, who has joined forces with Zero, the only remaining Maverick Hunter not under Stigma's influence Time is running out...
Everyone's favorite super-robot, Mega Man, is back -- this time in an all-new adventure for the Game Boy. Though Mega Man has beaten Wily in three previous NES adventures, the evil scientist hasn't given up. In this eight stage game Wily commands robots he's captured from the industrial museum -- robots you'll recognize from the original Mega Man -- and threatens to invade the town once again.
During the first half of the game your task is to capture Dr. Wily's robots (Cut Man, Fire Man, Ice Man, and Elec Man) from around the town. You'll have to battle through a shopping center, buildings, an amusement park, and even a factory. As in the other Mega Man titles, you decide the order you'd like to tackle the different areas. When you defeat a robot you earn its special weapon to use as your own.
Nab all four robots and you're off to fight in Dr. Wily's Lab located beneath the industrial museum. Armed with your Mega Buster, a Transporter, and four robot weapons you won in the first part of the game, you'll have to decide which enemy you want to teleport to. This area is similar to Dr. Wily's Lab in Mega Man 2, complete with four familiar Mega Man 2 foes -- Quick Man, Heat Man, Bubble Man, and Flash Man. As you beat each of these robots your four weapons change and improve.
Once you've defeated all four of the second stage robots you teleport to an area where you'll tackle Mega Man Hunter. This is Dr. Wily's new super-robot that's equipped with Mirror Busters -- special weapons that reflect all of Mega Man's weapons. Beat Mega Man Hunter and your transport vehicle transforms into a Mirror Buster of your own.
Now you're ready for the final encounter with the mad doctor. This showdown takes place inside Wily's space station. Battle your way through the station and then go head-to-head with the Wily machine and Wily himself. It's another mega adventure, for Mega Man!