Mega Man 2
- Type: Action
- Levels of Play: 9
- Release: 06/01/1989
- Difficulty: Avg.
Dr. Wily is back again with a new cast of super-human nasties! Mega Man 2 returns where the first game left off, only this time Mega must take on eight brand new bad guys! Each one of these genetically altered Bosses has a special ability that Mega Man can obtain - but first he has to beat them and the guards that patrol each fortification.
Mega Man 2 has eight levels of play leading up to the final confrontation with the evil old Doc himself!
A worthy successor to the original Mega Man. This one is better than its predecessor in several ways, it's harder, the castle is more difficult, and Wily is back with more dangers in more lands than before. The power-ups, difficulty select and Password make this a great game. Super tunes also.
Mega Man 2 is one of those must-buy games of the year. It's just a tad too easy and will probably be no big problem for seasoned players to beat. Excellent graphics and sound, with exceptional game play that is perfect in every way!
Awesome! I liked Mega Man a lot, and didn't think Capcom was going to be able to top it, but they did! The graphics are better than the first, it's longer, and there's even a Password option. The only negative is that it's easier than the first one but that's not much of a detraction! Great game!
Download Mega Man 2
- PC compatible
- Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
- P-200, 32 MB RAM
- PC compatible
- Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
On a list of the most excellent video-game super-heroes of all time, Capcom's star gamester Mega Man would have to take one of the top billings. He's as cunning, cool, and feisty as they come, he's always on duty to put a monkeywrench in an insane robot designer's plans, and he even has a lovable little sidekick, Rush the wonder-pup.
If Mega Man has one fault, though, it's his all-too-forgiving heart (and you thought android-types had no emotions). Every time he wipes out Dr. Wily's army of berserk cyber-bots, he finds it in himself to give the Doc another chance to go straight. When will the Megadude ever learn? Maybe the end has finally come for Wily's Mad Doctor days in Mega Man II for the Game Boy. But then again, maybe not.
Let's Do the Time Warp (Again)
By now you've probably guessed that yes, Dr. W is back on the world-domination track, and yes, he's assembled a team of dastardly mechanical metal-heads to do in the Megameister. But since new robots are scarce and expensive, Wily cuts costs and simply zips back in time with his handy-dandy Time Skimmer to round up his baddest 'bots Skimmer to round up his baddest 'bots of yesteryear. Sounds like another job for our friendly neighborhood Mega Man.
Back from the NES Mega Man II scrapyard are Wood Man, Metal Man, Clash Man, and Air Man. Polish them off (in any order) and you'll take on NES Number Three's reborn robots, Hard Man, Needle Man, Top Man, and Magnet Man. Each 'bot's level sports a layout similar to its Nintendo equivalent with some alterations and redesigns here and there.
Look for the return of some of your favorite Megavillains like the Atomic Chickens, Hot Dogs, Robo Kitties, and the al-ways-bothersome Hard Hat Macs.
Anyone who's played any Mega Man cart already knows the ins and outs of powering-up: beat a robot master, steal his weapon, and use it on the next 'bot. Same deal here. You also acquire special adaptors for Rush, such as Coil for jouncing, Jet for flying, and Submarine for swimming. Items to be won in battle cover the basics: life refills, Energy Tanks, weapon power pills, and 1-ups.
A Mad Doctor's Home Is His Time Machine
Defeat Dr. W's recycled tin menaces and his fortified flying time-warp fortress is your final destination. Wily's latest construction is maximum Megamania, but unfortunately it's only one level. The Doc himself pilots three odd-but-deadly airborne gizmos.
Fast Forward to the Past
Mega Man II (Game Boy) is a replay of NES classics, but that's what makes it a winner. As always, the graphics are pixel-perfect, the music's easy listening, and the gameplay's greater than great. A black-and-white must-buy? That depends solely on you!
If you're a Mega Man game monger, you may want to pass this one up simply because you'll probably whip through the familiar territory in no time. But if you're a Blue Bomber inductee, consider his Game Boy sequel a good to-go titanium hazing.
- Look for enemies you can blast . over and over again to charge up your energy, weapon power, and extra lives. Examples include the tiny spring creatures in Air Man's and Dr. Wily's levels, the spindles in Top Man's level, the bee pods in Hard Man's world (use the Leaf Shield), and the drill creatures which descend from the ceiling in Metal Man's world.
- Select Rush Jet to cruise over the Phase Blocks in Magnet Man's level and the twirly platforms in Top Man's world.
- Watch out for Needle Man's pointy pellets and Top Spin him to smithereens. Your prize is the Needle Cannon.
- Don't get sucked in by Magnet Man and zap him with your Needle Cannon. His weapon is the Magnet Missile.
- Take on Metal Man first and you'll score the Metal Blade and Rush Marine adaptor. Beat him by hopping between his shots and blasting him with the Mega Buster. Wipe out the rest of Wily's robots according to the order of the PROTIPs below.
- Use your Metal Blades to eradicate the Bubble Bats and Robo-Rabbits in Wood Man's level.
- Pound Wood Man with Metal Blades when he lowers his Leaf Shield. Beat him and the Shield's yours.
- Advance through the Air Tikkis in Air Man's world when they lower their horns. Step off the ledge to make the next one appear.
- Leap over Air Man's cyclones and smack him with the Leaf Shield. Your reward is the Air Shooter and Rush Jet adaptor.
- Blow away Clash Man with your Air Shooter, but keep moving and run when he unloads a Clash Bomb. In addition to the Clash Bomb you'll win the Rush Coil adaptor.
- Dispatch the Mecha f/lonkeys in Hard Man's level with Metal Blades.
- Run under Hard Man when he tries to stomp you from above and toss Metal Blades at an angle ta defeat him. Your new weapon is the Hard.
- Retire the Robo Kitties in Top Man's level with your Leaf Shield.
- Leap away from Top Man when he spins in mid-air and take him out with a barrage of Hard Knuckles. You'll earn the Top Spin attack.
- Manufacturer: Clayton Walnum
The original MegaMan has been a long-running hit on the Nintendo. As a matter of fact, it's still one of the top-selling games. It's no surprise then that MegaMan 2 should also jump quickly to the top of the best-seller list, what with every fan of the original eager to begin a new adventure. But can MegaMan 2 live up to its predecessor's reputation? Or does this new entry fall prey to sequelitis?
MegaMan lovers relax! I'm happy to report that although MegaMan 2 isn't quite as extravagant as the original, it's an excellent addition to your gamer's library.
In the following article and maps, we'll give you a complete look at the first levels of MegaMan 2 and provide you with tips to help you past difficult areas in the game. For that reason, if you already own MegaMan 2, we suggest you put off reading this article until you've had a chance to play. If you read on, many surprises may be spoiled for you. However, you may, if you haven't yet purchased the game, feel free to use this article as an extended review to help you decide whether MegaMan 2 interests you.
In the Beginning
MegaMan 2 is actually divided into two parts. This article will cover only the first six levels of the game, with the rest of the game being presented next month.
In this month's portion of the game, you must defeat six of Dr. Wily's cohorts: Clash Man, Heat Man, Metal Man, Air Man, Flash Man and Bubble Man. Each of these "bosses" has his own level, and you may choose to defeat them in any order you like. Keep in mind, though, that whenever you defeat one of the bosses, you gain control of his weapon. These weapons may be used in other levels, many of them giving you an advantage in certain situations. Therefore, it's wise to complete some levels before others.
Also, there are three devices that will be awarded to you, one each for beating Heat Man, Air Man and Flash Man. These devices - the levitation platform, the jet sled and the elevator - will come in handy on some of the other levels. Without them, there are many prizes you won't be able to get, and, depending on your skill, perhaps even areas you won't be able to navigate. Even though you may defeat the bosses in any order you like, it's best to discover which weapons and items will serve you best at which levels.
Keep Up Your Strength!
When you defeat an enemy, he sometimes will drop a life-energy capsule, a weapon-energy capsule or a 1-Up. Except for the 1-Up, you'll find that you'll get many more energy capsules than you need. For this reason, there's no excuse for losing a life by running out of energy. When your energy is low, find a place with many easy-to-beat creatures and blast away, scooping up the energy capsules as they appear. There are few places in MegaMan 2 where you will have trouble getting energy when you need it.
The same holds true for your weapons. All of the special weapons (the ones you receive by beating bosses) will eat up energy as you use them. Keep your weapons fully charged and ready to use. When a particular weapon starts running down, switch to your regular weapon and do some fighting. You'll find that the weapon-energy capsules are plentiful, indeed.
If you keep an eye on your energy levels, about the only way you can lose a life is by falling off a platform or touching something deadly like energy beams or mines. So stay aware of your status!
The "E" Capsules
In various places throughout the levels that make up the first half of the game, you'll come across "E" capsules. These capsules are hidden throughout the game and, unlike the normal energy capsules, are never dropped by a defeated enemy. While the normal life-energy capsules, which come in a large and small form, will fill up your life energy only a limited amount, an "E" capsule will fill it to the maximum.
The best thing about the "E" capsules is you don't have to use them right away like the other capsules. You can save them until you really need them. They're great to have when you're in a location in which the regular energy capsules are unavailable (for example, when fighting one of the bosses).
However, because these capsules are so handy, you'll be tempted to overuse them. Then, when you really need one, they'll be gone. Let me tell you a little secret: with a little practice, you can beat every creature and boss in the first half of the game without resorting to the use of the "E" capsules. Dr. Wily's fortress is where the "E" capsules will serve you best, so save up as many of them as you can. You'll be glad you did.
Know Thy Enemy
Most of the creatures in MegaMan 2 are easy to defeat (at least, that's true in the first half of the game; Dr. Wily's fortress, on the other hand, has some particularly nasty foes lying in wait for you). They are the most dangerous when you're jumping between platforms. Frequently, that's when they'll attack, causing you to fall from the platform and lose a life.
A few of the creatures - Atomic Chicken, Hot Dog, Lantern Fish and Lightning Lord, for example - present more of a challenge. Hints for defeating those creatures can be found on the following maps, in the locations where they appear in the game. But remember: first try to defeat them on your own. That's part of the fun.
Simple But Addicting
There's not much else to say about the first levels of MegaMan 2 (except, of course, what's marked on the maps that follow). It's a simple game, requiring few tricks. With a couple of exceptions, most of the scenes in the first half of the game are straight arcade action. The real puzzles and challenges begin when you've defeated the eight bosses and are ready to take on Dr. Wily's fortress.
But we'll talk about that next month.
Mega Man 2 begins right where the original left off, with that crafty old Dr. Wily back again with a whole new set of super-human enemies!
The rules remain essentially the same as Mega Man faces eight new Boss characters in eight new worlds of adventure and excitement. Mega Man must stand up against evil villains like the ruthless Heatman who launches fireballs and Bubbleman who attacks underwater! Defeat the alien Super Bosses and capture their super-weapons to enhance your fighting abilities!
Make it past the guardians and you'll find yourself in the skull cave; home to the evil Dr. Wily. Find your way through the Wily's underground palace and you'll be face to face with the Mad Doc himself for one of the most explosive video game battles ever!
Mega Man 2 is packed with 8 different levels of challenge and excitement. One of the most difficult rounds is the Woodman level, populated by all kinds of strange forest creatures and a very powerful Boss at the end of the level. Timing is crucial throughout this round, and mastering the "jump and shoot" technique is vital to beating the bad guys.
BOSS ATTACK!!! Defeat the Bosses with the weapons and in the order listed below...
- Bubbleman - Use Metal
- Airman - Use Wood
- Quickman - Use Freeze
- Heatman - Use Bubble
- Woodman - Use Air
- Metalman - Use Quick
- Flashman - Use Metal
- Clashman - Use Air
Chicks in the Stars!
When you are in the round select mode, press both the 'A' and 'B' buttons simultaneously while pushing the pad in the direction of the Boss you would like to fight. When the Boss is introduced he will be surrounding by chicks flying through the stars!
The forest is filled with many dangers. Arm yourself with the other Power-Ups before you enter the woods.
TAKE ON THE MECHANICAL ATTACK DOGS WHEN YOU REACH THE UNDERGROUND...
These deadly opponents use chains of fire to attack Mega. Jump and fire shots or store up heat power. Remember, timing is important!
Use the Bubble or shot weapons to knock the evil rabbits out before they reach you!
The rooster will come hopping toward Mega - move slowly and constantly fire ahead!
Stay above the platforms that the Gorillas climb on and keep moving - sometimes you can avoid their attacks. If one of the monkeys does happen to lunge at Mega, it will jump through the air and try to land on top of you. If you see one of the apes start to Jump, reverse your course or seek a better position from which to retaliate. Walk back and fire repeatedly as the gorillas draw near.
SUPER PASSCODE FEATURE!
Use the Mega Man 2 Passcode screen to warp to the highest levels of the game with all of the weapon Power-Ups you've stored up.
To conquer Woodman, timing is very important. You must jump his leaf attack (which will block your shots), and come back firing the 'Air' weapon to Intercept him as he jumps. You must do this while deadly leaves constantly float down.
Mega Man is back with a vengeance! That monster-bashing super hero is ready for another action packed adventure against some of the most devious creatures the Nintendo has ever cooked up! Guide Mega across a variety of landscapes, including underwater scenes against some awesome opponents!
Mega Man 2 has all of the great graphics and solid play action from the original in an all new adventure bristling with excitement.
In the tradition of the ever popular MegaMan the evil Dr. Wily returns once again, with even more sinister robots to mount his attack. But MegaMan has also grown in power and ability, and so the battle is joined. Each of the eight empires is ruled by a different super robot. You must defeat each enemy on his own turf, building up weapons as you go. Only after all are destroyed will you go head to head with the mastermind himself, the evil Dr. Wily. Civilization relies on your skill and courage. MegaMan will stand tall in the end!