Over G Fighters
|Editor Rating:||4.5/10, based on 1 review|
|User Rating:||6.0/10 - 1 vote|
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If s a type of console game so rare, I'd almost classify it as an unidentified flying object the realistic jet-combat sim. In Over G Fighters, your supersonic aircraft doesn't carry hundreds of missiles, and squeezing your gun trigger depletes ammo in five seconds flat You'll need to cycle to ttie right weapons mode in the accurately rendered cockpits (with working gauges, even). And once a missile smells your afterburners, chances are you're going down. Now, you wont actually learn enough during the game's 20 missions to earn your wings in real life (you dont have to fiddle with flap settings or navigation vectors as in more true-to-life PC sims). But the realism here is refreshing--many console jet games may look snazzier (I'd swear this firing is an Xbox 1 tide), but they deliver ttie same light-flight thrills over and over. Unfortunately, the Over G experience turns turbulent about halfway into ttie game, with a sortie that throws so many fighters at you that it's more like a suicide mission. Only players with a Top Gun level of dedication will persevere. Everyone else will start looking for the eject button.
Pacing, people! Over Gtotally doesn't have it One stage will be over after you drop just a couple bogeys. Another--a dreaded escort mission--may take 15 to 20 minutes before you fail and wonder, "Who decided not to implement reasonable save points?
Crispin says Over G is pretty simmy for a console flyer, and I'll take his flight-stick-and-rudder-rig-owning word for it I can't complain about the flirfit dynamics (the "arcade" setting is unplayable, though; ratchet up straight to "real"), but 1he way enemies suddenly spawn one mile out and how I sometimes had to swap from missiles to guns to missiles again to force a target lock? Didn't like those parts so much."]
It's hard to tell who this game is for. Serious airplane nuts--and I mean the guys with fetishistic posters of F-14s in flight on the wall above their bed--won't find it hardcore enough. Over G just doesn't have the insane attention to details, physics, and controls found in serious flight sims. For everyone else, its just realistic enough to be no damn fun. Dogfights, like the real ones, are usually over in seconds, long before the enemy even reaches visual range. Also, you'll spend more time in many missions taxiing (which is skippable) and taking off than fighting bad guys. Its just a final nail in the coffin that, graphically, you wonl find much here that couldn't have been pulled off on a current-gen console.