Road Rash 3
- Manufacturer: EA
- Genre: racing
- Players: 1 or 2
- Publisher: EA
- Developer: EA
Sequels are never as good as the original. Robocop 2 wasn't a patch on its predecessor, the fourth 24-inch "Meat-o-rama" pizza of an evening is never as appetizing as the first, and Road Rash 3 is a game that just ain't what it used to be.
Road Rash 3 is essentially a repackaged version of the same game that EA has been selling to Genesis owners for the last four years. The idea is still to race 15 other riders over a selection of courses, earning money along the way to buy bigger and faster bikes. OK, so there are some small tweaks and improvements, but not enough to make this a worthy purchase if you've got either or both of the other two versions.
So what's new? Well, first and foremost are the additions of three new weapons. Rashers are now able to zap opponents with a 50,000 volt cattle prod, blind rivals with a Mace can, or simply empty oil can in their path (great for that "Slip Slidin" Away" feeling). The cool thing is that these are in addition to the original selection, and you can carry all at the same time, alternating weapons as you go.
Another worthy addition is the "upgrade" department in the bike shop. As well as choosing between three different classes of bikes, you can now buy performance, protection, tire and suspension upgrades for smaller amounts of cash.
Add to these enhancements "Snitch" and "Repo Man" features (if you're busted or billed for repairs you can't afford, you have the option of going back out and collaring renegade riders for "The Man" in exchange of payment), more police trying to bust you for speeding and new race tracks around the world, and there's quite a lot here to gloss over the cracks of age.
So buy it if you don't have a previous version, but otherwise stay clear. And c'mon EA - show us something really new, won't ya?
- Graphics: 8
- Gameplay: 8
- Innovation: 5
- Music & Sound FX: 6
- Replay Value: 8
Download Road Rash 3
- Manufacturer: Electronic Arts
- Machine: Genesis
Electronic Arts for Genesis EA wasn't at the show, but it held a little party at Planet Hollywood so we could see some of its '95 releases. Road Rash 3 looks like it could be the best 16-bit motorcycle game to date, with more weapons, more tracks, and more fun. However good Road Rash 3 ends up being, it's always gonna pale in comparison to the 300 Road Rash that totally rocks. Still, for 16-bit hit and race action, Road Rash 3 could be your ticket.
Road Rash 3 revisits EA's venerable blend of racing and thrashing, packing in enough visual and gameplay variety to dazzle veteran rashers. With new feature-packed tracks and five deadly new weapons, your pulse will pound for months.
In the latest version of Road Rash, you strike out to conquer the world, racing on seven tracks in such countries as Brazil, Japan, and Kenya to rake in bucks and buy new bikes. Yes, that's seven tracks -- each level still consists of five races, but you now face new courses on higher levels!
Also, instead of saving to buy a new bike, you can now upgrade its suspension, performance, protection, and tires for a much lower price. The tight controls create unique handling for each bike; you'll instantly feel the difference as you buy better equipment.
Rashers can carry as many weapons as they can collect, though switching between weapons requires unwieldy button presses. But with new weapons like mace, cattle prods, nunchuks, and crowbars at your fingertips, you'll want 'em all.
Cops chase you in helicopters and cars, but roadside ramps provide quick escapes. The same two-player modes-Take Turns, Split Screen, Mano a Mano -- return to the Rash. Although they have more speed and fluidity than RR 2's jerky two-player racing, they still feel twitchier and less responsive than the one-player racing.
Gentlemen, Start Your Clubs
This game emphasizes fighting over riding, which cranks the excitement into high gear. You won't slide out or crash into road signs as often, but to win, you have to pound half the pack off its bikes.
Graphically, the backgrounds feature much more realistic details and scenery, such as Germany's snow-lined track. The foregrounds are enhanced with snazzy oncoming traffic, roadside obstacles like Japanese pedestrians, and slick sprites and bikes.
The music suits the locale of each level, but it remains annoyingly peppy. The sound effects, though often silly, intensify the combat.
- Listen for honks -- they warn you of oncoming traffic.
- Brawl with the racers at the start to snatch a weapon early on.
With its greatly expanded features, RR 3 has enough depth to keep your pedal to the metal. Experienced rashers will delight in mastering these bikes and battling on the challenging new tracks. If you've never rashed before, grab a crowbar and toe the line!
- Kick opponents in turns to clear them off the course.
- Experienced riders should upgrade suspension and performance as soon as possible, while novices should upgrade protection and tires first
Road Rash 3: Tour De Force is the third game in the Road Rash video series, and is an arcade motorcycle simulator video game. The game was released for Sega Mega Drive/Genesis and published and developed by Electronic Arts, one of the most valuable video games producer today. Road Rash III features violent illegal street racing, as in the first two versions.
The game was released in May 1995 and brought many new features the former games, Road Rash I and Road Rash II, didn't have. While in the first two games the players could have only competed on tracks from the North America, now they are able to compete in Brazil, United Kingdom (described as the Isle of Man), Germany, Italy, Kenya, Australia and Japan.
Road Rash III features fifteen bikes in several classes, but also four types of upgrades for each of them. There are eight weapons available, and the player is now able to hold on to a weapon between the races. However, the game does not have to be reset, otherwise the weapon will get lost. Mace, chains and others are featured among the weapons available in this version of the game.
Electronic Arts improved the graphical engine as well, by using digitalized sprites. The first two games were developed on "cartoony" sprites. The bikers and the motorcycles look better than before, but the obstacles in the background are still a bit too difficult to notice. People and cars are blurry, but they can easily be noticed and avoided, if needed. There is a lot of color in this game, and the graphics are considered the best from the whole Road Rash series.
The players have to pass through different levels. They have to get on one of the first three places to go through the following round. As the level is done, players will encounter more difficult opponents, longer tracks and higher stakes in the levels to come.
As in the second version of the game, the player can now be followed and tracked down by police, which is actually doing a good job and if you do not use your best skills, they will not hold back and stop you from winning.
The game was fairly popular back in 1995, but unfortunately not better than Road Rush II, which was a completely hit. Road Rash III wasn't sold in so many copies as the second game and though it received good feedback, it is still considered inferior to Road Rash II. GameSpot critics rated the game with 8.0, while GameSpot users offered an overall of 8.4 out of 10.